@jupyterlab/apputils
- Version 4.4.1
- Published
- 837 kB
- 21 dependencies
- BSD-3-Clause license
Install
npm i @jupyterlab/apputils
yarn add @jupyterlab/apputils
pnpm add @jupyterlab/apputils
Overview
apputils
Index
Variables
Functions
Classes
SessionContext
- changeKernel()
- connectionStatusChanged
- dispose()
- disposed
- hasNoKernel
- initialize()
- iopubMessage
- isDisposed
- isReady
- isRestarting
- isTerminating
- kernelChanged
- kernelDisplayName
- kernelDisplayStatus
- kernelManager
- kernelPreference
- kernelPreferenceChanged
- name
- noKernelName
- path
- pendingInput
- prevKernelName
- propertyChanged
- ready
- restartKernel()
- session
- sessionChanged
- sessionManager
- shutdown()
- specsManager
- startKernel()
- statusChanged
- type
- unhandledMessage
ThemeManager
- darkThemes
- decrFontSize()
- getCSS()
- getDisplayName()
- incrFontSize()
- isLight()
- isSystemColorSchemeDark()
- isToggledAdaptiveTheme()
- isToggledThemeScrollbars()
- lightThemes
- loadCSS()
- loadCSSOverrides()
- preferredDarkTheme
- preferredLightTheme
- preferredTheme
- register()
- setCSSOverride()
- setPreferredDarkTheme()
- setPreferredLightTheme()
- setTheme()
- theme
- themeChanged
- themes
- themeScrollbars()
- toggleAdaptiveTheme()
- toggleThemeScrollbars()
- translator
- validateCSS()
Interfaces
ISessionContext
- changeKernel()
- connectionStatusChanged
- hasNoKernel
- initialize()
- iopubMessage
- isReady
- isRestarting
- isTerminating
- kernelChanged
- kernelDisplayName
- kernelDisplayStatus
- kernelManager
- kernelPreference
- kernelPreferenceChanged
- name
- path
- pendingInput
- prevKernelName
- propertyChanged
- ready
- restartKernel()
- session
- sessionChanged
- sessionManager
- shutdown()
- specsManager
- startKernel()
- statusChanged
- type
- unhandledMessage
Type Aliases
Namespaces
Variables
variable ICommandPalette
const ICommandPalette: Token<ICommandPalette>;
The command palette token.
variable IKernelStatusModel
const IKernelStatusModel: Token<IKernelStatusModel>;
The kernel status indicator model.
variable ISanitizer
const ISanitizer: Token<IRenderMime.ISanitizer>;
The sanitizer token.
variable ISessionContextDialogs
const ISessionContextDialogs: Token<ISessionContext.IDialogs>;
The session context dialogs token.
variable ISplashScreen
const ISplashScreen: Token<ISplashScreen>;
The main menu token.
variable IThemeManager
const IThemeManager: Token<IThemeManager>;
The theme manager token.
variable IToolbarWidgetRegistry
const IToolbarWidgetRegistry: Token<IToolbarWidgetRegistry>;
The toolbar registry token.
variable IWindowResolver
const IWindowResolver: Token<IWindowResolver>;
The default window resolver token.
Functions
function createDefaultFactory
createDefaultFactory: ( commands: CommandRegistry) => ( widgetFactory: string, widget: Widget, toolbarItem: ToolbarRegistry.IWidget) => Widget;
Create the default toolbar item widget factory
Parameter commands
Application commands registry
Returns
Default factory
function createToolbarFactory
createToolbarFactory: ( toolbarRegistry: IToolbarWidgetRegistry, settingsRegistry: ISettingRegistry, factoryName: string, pluginId: string, translator: ITranslator, propertyId?: string) => (widget: Widget) => IObservableList<ToolbarRegistry.IToolbarItem>;
Create the toolbar factory for a given container widget based on a data description stored in settings
Parameter toolbarRegistry
Toolbar widgets registry
Parameter settingsRegistry
Settings registry
Parameter factoryName
Toolbar container factory name
Parameter pluginId
Settings plugin id
Parameter translator
Translator
Parameter propertyId
Toolbar definition key in the settings plugin
Returns
List of toolbar widgets factory
function setToolbar
setToolbar: ( widget: Toolbar.IWidgetToolbar | Widget, factory: ( widget: Widget ) => | IObservableList<ToolbarRegistry.IToolbarItem> | ToolbarRegistry.IToolbarItem[], toolbar?: Toolbar) => void;
Set the toolbar items of a widget from a factory
Parameter widget
Widget with the toolbar to set
Parameter factory
Toolbar items factory
Parameter toolbar
Separated toolbar if widget is a raw widget
function showDialog
showDialog: <T>( options?: Partial<Dialog.IOptions<T>>) => Promise<Dialog.IResult<T>>;
Create and show a dialog.
Parameter options
The dialog setup options.
Returns
A promise that resolves with whether the dialog was accepted.
function showErrorMessage
showErrorMessage: ( title: string, error: string | Dialog.IError, buttons?: ReadonlyArray<Dialog.IButton>) => Promise<void>;
Show an error message dialog.
Parameter title
The title of the dialog box.
Parameter error
the error to show in the dialog body (either a string or an object with a string
message
property).
function translateKernelStatuses
translateKernelStatuses: ( translator?: ITranslator) => Record<ISessionContext.KernelDisplayStatus, string>;
Helper function to translate kernel statuses mapping by using input translator.
Parameter translator
Language translator. The translated kernel status mapping.
Classes
class CommandLinker
class CommandLinker implements IDisposable {}
A static class that provides helper methods to generate clickable nodes that execute registered commands with pre-populated arguments.
constructor
constructor(options: CommandLinker.IOptions);
Instantiate a new command linker.
property isDisposed
readonly isDisposed: boolean;
Test whether the linker is disposed.
method connectNode
connectNode: ( node: HTMLElement, command: string, args?: ReadonlyPartialJSONObject) => HTMLElement;
Connect a command/argument pair to a given node so that when it is clicked, the command will execute.
Parameter node
The node being connected.
Parameter command
The command ID to execute upon click.
Parameter args
The arguments with which to invoke the command.
Returns
The same node that was passed in, after it has been connected.
#### Notes Only
click
events will execute the command on a connected node. So, there are two considerations that are relevant: 1. If a node is connected, the default click action will be prevented. 2. TheHTMLElement
passed in should be clickable.
method disconnectNode
disconnectNode: (node: HTMLElement) => HTMLElement;
Disconnect a node that has been connected to execute a command on click.
Parameter node
The node being disconnected.
Returns
The same node that was passed in, after it has been disconnected.
#### Notes This method is safe to call multiple times and is safe to call on nodes that were never connected.
This method can be called on rendered virtual DOM nodes that were populated using the
populateVNodeDataset
method in order to disconnect them from executing their command/argument pair.
method dispose
dispose: () => void;
Dispose of the resources held by the linker.
method handleEvent
handleEvent: (event: Event) => void;
Handle the DOM events for the command linker helper class.
Parameter event
The DOM event sent to the class.
#### Notes This method implements the DOM
EventListener
interface and is called in response to events on the panel's DOM node. It should not be called directly by user code.
method populateVNodeDataset
populateVNodeDataset: ( command: string, args?: ReadonlyPartialJSONObject) => ElementDataset;
Populate the
dataset
attribute within the collection of attributes used to instantiate a virtual DOM node with the values necessary for its rendered DOM node to respond to clicks by executing a command/argument pair.Parameter command
The command ID to execute upon click.
Parameter args
The arguments with which to invoke the command.
Returns
A
dataset
collection for use within virtual node attributes.#### Notes The return value can be used on its own as the value for the
dataset
attribute of a virtual element, or it can be added to an existingdataset
as in the example below.#### Example
let command = 'some:command-id';let args = { alpha: 'beta' };let anchor = h.a({className: 'some-class',dataset: {foo: '1',bar: '2',../...linker.populateVNodeDataset(command, args)}}, 'some text');
class Dialog
class Dialog<T> extends Widget {}
A modal dialog widget.
constructor
constructor(options?: Partial<Dialog.IOptions<T>>);
Create a dialog panel instance.
Parameter options
The dialog setup options.
property ready
readonly ready: Promise<void>;
A promise that resolves when the Dialog first rendering is done.
method dispose
dispose: () => void;
Dispose of the resources used by the dialog.
method handleEvent
handleEvent: (event: Event) => void;
Handle the DOM events for the directory listing.
Parameter event
The DOM event sent to the widget.
#### Notes This method implements the DOM
EventListener
interface and is called in response to events on the panel's DOM node. It should not be called directly by user code.
method launch
launch: () => Promise<Dialog.IResult<T>>;
Launch the dialog as a modal window.
Returns
a promise that resolves with the result of the dialog.
method onAfterAttach
protected onAfterAttach: (msg: Message) => void;
A message handler invoked on an
'after-attach'
message.
method onAfterDetach
protected onAfterDetach: (msg: Message) => void;
A message handler invoked on an
'after-detach'
message.
method onCloseRequest
protected onCloseRequest: (msg: Message) => void;
A message handler invoked on a
'close-request'
message.
method reject
reject: () => void;
Reject the current dialog with a default reject value.
#### Notes Will be a no-op if the dialog is not shown.
method resolve
resolve: (index?: number) => void;
Resolve the current dialog.
Parameter index
An optional index to the button to resolve.
#### Notes Will default to the defaultIndex. Will resolve the current
show()
with the button value. Will be a no-op if the dialog is not shown.
class KernelStatus
class KernelStatus extends VDomRenderer<KernelStatus.Model> {}
A VDomRenderer widget for displaying the status of a kernel.
constructor
constructor(opts: KernelStatus.IOptions, translator?: ITranslator);
Construct the kernel status widget.
property translator
translator: ITranslator;
method render
render: () => JSX.Element | null;
Render the kernel status item.
class MainAreaWidget
class MainAreaWidget<T extends Widget = Widget> extends Widget implements Printing.IPrintable {}
A widget meant to be contained in the JupyterLab main area.
#### Notes Mirrors all of the
title
attributes of the content. This widget isclosable
by default. This widget is automatically disposed when closed. This widget ensures its own focus when activated.
constructor
constructor(options: MainAreaWidget.IOptions<T>);
Construct a new main area widget.
Parameter options
The options for initializing the widget.
property content
readonly content: Widget;
The content hosted by the widget.
property contentHeader
readonly contentHeader: BoxPanel;
A panel for widgets that sit between the toolbar and the content. Imagine a formatting toolbar, notification headers, etc.
property isRevealed
readonly isRevealed: boolean;
Whether the content widget or an error is revealed.
property revealed
readonly revealed: Promise<void>;
A promise that resolves when the widget is revealed.
property toolbar
readonly toolbar: Toolbar;
The toolbar hosted by the widget.
method [Printing.symbol]
[Printing.symbol]: () => Printing.OptionalAsyncThunk;
Print method. Deferred to content.
method onActivateRequest
protected onActivateRequest: (msg: Message) => void;
Handle
'activate-request'
messages.
method onAfterAttach
protected onAfterAttach: (msg: Message) => void;
Handle
after-attach
messages for the widget.
method onBeforeDetach
protected onBeforeDetach: (msg: Message) => void;
Handle
before-detach
messages for the widget.
method onCloseRequest
protected onCloseRequest: (msg: Message) => void;
Handle
'close-request'
messages.
method onUpdateRequest
protected onUpdateRequest: (msg: Message) => void;
Handle
'update-request'
messages by forwarding them to the content.
class ModalCommandPalette
class ModalCommandPalette extends Panel {}
Wrap the command palette in a modal to make it more usable.
constructor
constructor(options: ModalCommandPalette.IOptions);
property palette
palette: CommandPalette;
property searchIconGroup
readonly searchIconGroup: HTMLDivElement;
Find the element with search icon group.
method attach
attach: () => void;
method createSearchIconGroup
protected createSearchIconGroup: () => HTMLDivElement;
Create element with search icon group.
method detach
detach: () => void;
method handleEvent
handleEvent: (event: Event) => void;
Handle incoming events.
method hideAndReset
hideAndReset: () => void;
Hide the modal command palette and reset its search.
method onActivateRequest
protected onActivateRequest: (msg: Message) => void;
A message handler invoked on an
'activate-request'
message.
method onAfterAttach
protected onAfterAttach: (msg: Message) => void;
A message handler invoked on an
'after-attach'
message.
method onAfterDetach
protected onAfterDetach: (msg: Message) => void;
A message handler invoked on an
'after-detach'
message.
method onAfterShow
protected onAfterShow: (msg: Message) => void;
method onBeforeHide
protected onBeforeHide: (msg: Message) => void;
class NotificationManager
class NotificationManager implements IDisposable {}
Notification manager
constructor
constructor();
property changed
readonly changed: ISignal<NotificationManager, Notification.IChange>;
Signal emitted whenever a notification changes.
property count
readonly count: number;
Total number of notifications.
property isDisposed
readonly isDisposed: boolean;
Whether the manager is disposed or not.
property notifications
readonly notifications: Notification.INotification<ReadonlyJSONValue>[];
The list of notifications.
method dismiss
dismiss: (id?: string) => void;
Dismiss one notification (specified by its id) or all if no id provided.
Parameter id
Notification id
method dispose
dispose: () => void;
Dispose the manager.
method has
has: (id: string) => boolean;
Test whether a notification exists or not.
Parameter id
Notification id
Returns
Notification status
method notify
notify: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( message: string, type: Notification.TypeOptions, options: Notification.IOptions<T>) => string;
Add a new notification.
This will trigger the
changed
signal with anadded
event.Parameter message
Notification message
Parameter type
Notification type
Parameter options
Notification option
Returns
Notification unique id
method update
update: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( args: Notification.IUpdate<T>) => boolean;
Update an existing notification.
If the notification does not exists this won't do anything.
Once updated the notification will be moved at the begin of the notification stack.
Parameter args
Update options
Returns
Whether the update was successful or not.
class RunningSessions
class RunningSessions extends VDomRenderer<RunningSessions.Model> {}
A VDomRenderer for a RunningSessions status item.
constructor
constructor(opts: RunningSessions.IOptions);
Create a new RunningSessions widget.
property translator
protected translator: ITranslator;
method dispose
dispose: () => void;
Dispose of the status item.
method render
render: () => JSX.Element | null;
Render the running sessions widget.
class Sanitizer
class Sanitizer implements IRenderMime.ISanitizer {}
A class to sanitize HTML strings.
constructor
constructor();
method getAutolink
getAutolink: () => boolean;
Returns
Whether to replace URLs by HTML anchors.
method sanitize
sanitize: (dirty: string, options?: IRenderMime.ISanitizerOptions) => string;
Sanitize an HTML string.
Parameter dirty
The dirty text.
Parameter options
The optional sanitization options.
Returns
The sanitized string.
method setAllowedSchemes
setAllowedSchemes: (scheme: Array<string>) => void;
Set the allowed schemes
Parameter scheme
Allowed schemes
method setAllowNamedProperties
setAllowNamedProperties: (allowNamedProperties: boolean) => void;
Set the whether to allow
name
andid
attributes.
method setAutolink
setAutolink: (autolink: boolean) => void;
Set the URL replacement boolean.
Parameter autolink
URL replacement boolean.
class SemanticCommand
class SemanticCommand {}
Semantic group of commands
property DEFAULT_RANK
static readonly DEFAULT_RANK: number;
Default rank for semantic command
property ids
readonly ids: string[];
The command IDs used by this semantic command.
method add
add: (command: ISemanticCommand) => void;
Add a command to the semantic group
Parameter command
Command to add
method getActiveCommandId
getActiveCommandId: (widget: Widget) => string | null;
Get the command id of the enabled command from this group for the given widget.
Parameter widget
Widget
Returns
Command id
method remove
remove: (id: string) => void;
Remove a command ID.
Parameter id
Command ID to remove
class SessionContext
class SessionContext implements ISessionContext {}
The default implementation for a session context object.
constructor
constructor(options: SessionContext.IOptions);
Construct a new session context.
property connectionStatusChanged
readonly connectionStatusChanged: ISignal<this, Kernel.ConnectionStatus>;
A signal emitted when the kernel status changes, proxied from the kernel.
property disposed
readonly disposed: ISignal<this, void>;
A signal emitted when the poll is disposed.
property hasNoKernel
readonly hasNoKernel: boolean;
Whether the kernel is "No Kernel" or not.
#### Notes As the displayed name is translated, this can be used directly.
property iopubMessage
readonly iopubMessage: ISignal<this, KernelMessage.IIOPubMessage>;
A signal emitted for iopub kernel messages, proxied from the kernel.
property isDisposed
readonly isDisposed: boolean;
Test whether the context is disposed.
property isReady
readonly isReady: boolean;
Whether the context is ready.
property isRestarting
readonly isRestarting: boolean;
Whether the context is restarting.
property isTerminating
readonly isTerminating: boolean;
Whether the context is terminating.
property kernelChanged
readonly kernelChanged: ISignal< this, Session.ISessionConnection.IKernelChangedArgs>;
A signal emitted when the kernel connection changes, proxied from the session connection.
property kernelDisplayName
readonly kernelDisplayName: string;
The display name of the current kernel, or a sensible alternative.
#### Notes This is a convenience function to have a consistent sensible name for the kernel.
property kernelDisplayStatus
readonly kernelDisplayStatus: any;
A sensible status to display
#### Notes This combines the status and connection status into a single status for the user.
property kernelManager
readonly kernelManager?: Kernel.IManager;
The kernel manager
property kernelPreference
kernelPreference: ISessionContext.IKernelPreference;
The kernel preference of this client session.
This is used when selecting a new kernel, and should reflect the sort of kernel the activity prefers.
property kernelPreferenceChanged
readonly kernelPreferenceChanged: ISignal< this, IChangedArgs<ISessionContext.IKernelPreference>>;
Signal emitted if the kernel preference changes.
property name
readonly name: string;
The session name.
#### Notes Typically
.session.name
should be used. This attribute is useful if there is no current session.
property noKernelName
readonly noKernelName: string;
Get the constant displayed name for "No Kernel"
property path
readonly path: string;
The session path.
#### Notes Typically
.session.path
should be used. This attribute is useful if there is no current session.
property pendingInput
readonly pendingInput: boolean;
A flag indicating if the session has pending input, proxied from the kernel.
property prevKernelName
readonly prevKernelName: string;
The name of the previously started kernel.
property propertyChanged
readonly propertyChanged: ISignal<this, 'path' | 'name' | 'type'>;
A signal emitted when a session property changes, proxied from the current session.
property ready
readonly ready: Promise<void>;
A promise that is fulfilled when the context is ready.
property session
readonly session: any;
The current session connection.
property sessionChanged
readonly sessionChanged: ISignal<this, IChangedArgs<any, any, 'session'>>;
A signal emitted when the session connection changes.
property sessionManager
readonly sessionManager: Session.IManager;
The session manager used by the session.
property specsManager
readonly specsManager: KernelSpec.IManager;
The kernel spec manager
property statusChanged
readonly statusChanged: ISignal<this, Kernel.Status>;
A signal emitted when the kernel status changes, proxied from the kernel.
property type
readonly type: string;
The session type.
#### Notes Typically
.session.type
should be used. This attribute is useful if there is no current session.
property unhandledMessage
readonly unhandledMessage: ISignal<this, KernelMessage.IMessage>;
A signal emitted for an unhandled kernel message, proxied from the kernel.
method changeKernel
changeKernel: ( options?: Kernel.IModel) => Promise<Kernel.IKernelConnection | null>;
Change the current kernel associated with the session.
method dispose
dispose: () => void;
Dispose of the resources held by the context.
method initialize
initialize: () => Promise<boolean>;
Initialize the session context
Returns
A promise that resolves with whether to ask the user to select a kernel.
#### Notes If a server session exists on the current path, we will connect to it. If preferences include disabling
canStart
orshouldStart
, no server session will be started. If a kernel id is given, we attempt to start a session with that id. If a default kernel is available, we connect to it. Otherwise we ask the user to select a kernel.
method restartKernel
restartKernel: () => Promise<void>;
Restart the current Kernel.
Returns
A promise that resolves when the kernel is restarted.
method shutdown
shutdown: () => Promise<void>;
Kill the kernel and shutdown the session.
Returns
A promise that resolves when the session is shut down.
method startKernel
startKernel: () => Promise<boolean>;
Starts new Kernel.
Returns
Whether to ask the user to pick a kernel.
class SessionContextDialogs
class SessionContextDialogs implements ISessionContext.IDialogs {}
The default implementation of the client session dialog provider.
constructor
constructor(options?: ISessionContext.IDialogsOptions);
method restart
restart: (sessionContext: ISessionContext) => Promise<boolean>;
Restart the session.
Returns
A promise that resolves with whether the kernel has restarted.
#### Notes If there is a running kernel, present a dialog. If there is no kernel, we start a kernel with the last run kernel name and resolves with
true
.
method selectKernel
selectKernel: (sessionContext: ISessionContext) => Promise<void>;
Select a kernel for the session.
class ThemeManager
class ThemeManager implements IThemeManager {}
A class that provides theme management.
constructor
constructor(options: ThemeManager.IOptions);
Construct a new theme manager.
property darkThemes
readonly darkThemes: readonly string[];
Get the names of the dark themes.
property lightThemes
readonly lightThemes: readonly string[];
Get the names of the light themes.
property preferredDarkTheme
readonly preferredDarkTheme: string;
Get the name of the preferred dark theme.
property preferredLightTheme
readonly preferredLightTheme: string;
Get the name of the preferred light theme.
property preferredTheme
readonly preferredTheme: string;
Get the name of the preferred theme When
adaptive-theme
is disabled, get current theme; Else, depending on the system settings, get preferred light or dark theme.
property theme
readonly theme: string;
Get the name of the current theme.
property themeChanged
readonly themeChanged: ISignal<this, IChangedArgs<string, string>>;
A signal fired when the application theme changes.
property themes
readonly themes: readonly string[];
The names of the registered themes.
property translator
protected translator: ITranslator;
method decrFontSize
decrFontSize: (key: string) => Promise<void>;
Decrease a font size w.r.t. its current setting or its value in the current theme.
Parameter key
A Jupyterlab font size CSS variable, without the leading '--jp-'.
method getCSS
getCSS: (key: string) => string;
Get the value of a CSS variable from its key.
Parameter key
A Jupyterlab CSS variable, without the leading '--jp-'.
Returns
value - The current value of the Jupyterlab CSS variable
method getDisplayName
getDisplayName: (name: string) => string;
Get the display name of the theme.
method incrFontSize
incrFontSize: (key: string) => Promise<void>;
Increase a font size w.r.t. its current setting or its value in the current theme.
Parameter key
A Jupyterlab font size CSS variable, without the leading '--jp-'.
method isLight
isLight: (name: string) => boolean;
Test whether a given theme is light.
method isSystemColorSchemeDark
isSystemColorSchemeDark: () => boolean;
Test if the system's preferred color scheme is dark
method isToggledAdaptiveTheme
isToggledAdaptiveTheme: () => boolean;
Test if the user enables adaptive theme.
method isToggledThemeScrollbars
isToggledThemeScrollbars: () => boolean;
Test if the user has scrollbar styling enabled.
method loadCSS
loadCSS: (path: string) => Promise<void>;
Load a theme CSS file by path.
Parameter path
The path of the file to load.
method loadCSSOverrides
loadCSSOverrides: () => void;
Loads all current CSS overrides from settings. If an override has been removed or is invalid, this function unloads it instead.
method register
register: (theme: IThemeManager.ITheme) => IDisposable;
Register a theme with the theme manager.
Parameter theme
The theme to register.
Returns
A disposable that can be used to unregister the theme.
method setCSSOverride
setCSSOverride: (key: string, value: string) => Promise<void>;
Add a CSS override to the settings.
method setPreferredDarkTheme
setPreferredDarkTheme: (name: string) => Promise<void>;
Set the preferred dark theme.
method setPreferredLightTheme
setPreferredLightTheme: (name: string) => Promise<void>;
Set the preferred light theme.
method setTheme
setTheme: (name: string) => Promise<void>;
Set the current theme.
method themeScrollbars
themeScrollbars: (name: string) => boolean;
Test whether a given theme styles scrollbars, and if the user has scrollbar styling enabled.
method toggleAdaptiveTheme
toggleAdaptiveTheme: () => Promise<void>;
Toggle the
adaptive-theme
setting.
method toggleThemeScrollbars
toggleThemeScrollbars: () => Promise<void>;
Toggle the
theme-scrollbars
setting.
method validateCSS
validateCSS: (key: string, val: string) => boolean;
Validate a CSS value w.r.t. a key
Parameter key
A Jupyterlab CSS variable, without the leading '--jp-'.
Parameter val
A candidate CSS value
class Toolbar
class Toolbar<T extends Widget = Widget> extends UIToolbar<T> {}
Deprecated
since v4 This class is in @jupyterlab/ui-components
class ToolbarWidgetRegistry
class ToolbarWidgetRegistry implements IToolbarWidgetRegistry {}
Concrete implementation of IToolbarWidgetRegistry interface
constructor
constructor(options: ToolbarRegistry.IOptions);
property defaultFactory
defaultFactory: ( widgetFactory: string, widget: Widget, toolbarItem: ToolbarRegistry.IWidget) => Widget;
Default toolbar item factory
property factoryAdded
readonly factoryAdded: ISignal<this, string>;
A signal emitted when a factory widget has been added.
method addFactory
addFactory: <T extends Widget = Widget>( widgetFactory: string, toolbarItemName: string, factory: (main: T) => Widget) => (main: T) => Widget;
Add a new toolbar item factory
Parameter widgetFactory
The widget factory name that creates the toolbar
Parameter toolbarItemName
The unique toolbar item
Parameter factory
The factory function that receives the widget containing the toolbar and returns the toolbar widget.
Returns
The previously defined factory
method createWidget
createWidget: ( widgetFactory: string, widget: Widget, toolbarItem: ToolbarRegistry.IWidget) => Widget;
Create a toolbar item widget
Parameter widgetFactory
The widget factory name that creates the toolbar
Parameter widget
The newly widget containing the toolbar
Parameter toolbarItem
The toolbar item definition
Returns
The widget to be inserted in the toolbar.
method registerFactory
registerFactory: <T extends Widget = Widget>( widgetFactory: string, toolbarItemName: string, factory: (main: T) => Widget) => (main: T) => Widget;
Register a new toolbar item factory
Parameter widgetFactory
The widget factory name that creates the toolbar
Parameter toolbarItemName
The unique toolbar item
Parameter factory
The factory function that receives the widget containing the toolbar and returns the toolbar widget.
Returns
The previously defined factory
Deprecated
since v4 use
addFactory
instead
class WidgetTracker
class WidgetTracker<T extends Widget = Widget> implements IWidgetTracker<T>, IRestorable<T> {}
A class that keeps track of widget instances on an Application shell.
constructor
constructor(options: WidgetTracker.IOptions);
Create a new widget tracker.
Parameter options
The instantiation options for a widget tracker.
property currentChanged
readonly currentChanged: ISignal<this, T>;
A signal emitted when the current widget changes.
property currentWidget
readonly currentWidget: Widget;
The current widget is the most recently focused or added widget.
#### Notes It is the most recently focused widget, or the most recently added widget if no widget has taken focus.
property isDisposed
readonly isDisposed: boolean;
Test whether the tracker is disposed.
property namespace
readonly namespace: string;
A namespace for all tracked widgets, (e.g.,
notebook
).
property restored
readonly restored: Promise<void>;
A promise resolved when the tracker has been restored.
property size
readonly size: number;
The number of widgets held by the tracker.
property widgetAdded
readonly widgetAdded: ISignal<this, T>;
A signal emitted when a widget is added.
#### Notes This signal will only fire when a widget is added to the tracker. It will not fire if a widget is injected into the tracker.
property widgetUpdated
readonly widgetUpdated: ISignal<this, T>;
A signal emitted when a widget is updated.
method add
add: (widget: T) => Promise<void>;
Add a new widget to the tracker.
Parameter widget
The widget being added.
#### Notes The widget passed into the tracker is added synchronously; its existence in the tracker can be checked with the
has()
method. The promise this method returns resolves after the widget has been added and saved to an underlying restoration connector, if one is available.The newly added widget becomes the current widget unless the focus tracker already had a focused widget.
method defer
defer: (options: IRestorable.IOptions<T>) => void;
Save the restore options for this tracker, but do not restore yet.
Parameter options
The configuration options that describe restoration.
### Notes This function is useful when starting the shell in 'single-document' mode, to avoid restoring all useless widgets. It should not ordinarily be called by client code.
method dispose
dispose: () => void;
Dispose of the resources held by the tracker.
method filter
filter: (fn: (widget: T) => boolean) => T[];
Filter the widgets in the tracker based on a predicate.
Parameter fn
The function by which to filter.
method find
find: (fn: (widget: T) => boolean) => T | undefined;
Find the first widget in the tracker that satisfies a filter function.
Parameter fn
The filter function to call on each widget.
#### Notes If no widget is found, the value returned is
undefined
.
method forEach
forEach: (fn: (widget: T) => void) => void;
Iterate through each widget in the tracker.
Parameter fn
The function to call on each widget.
method has
has: (widget: Widget) => boolean;
Check if this tracker has the specified widget.
Parameter widget
The widget whose existence is being checked.
method inject
inject: (widget: T) => Promise<void>;
Inject a foreign widget into the widget tracker.
Parameter widget
The widget to inject into the tracker.
#### Notes Injected widgets will not have their state saved by the tracker.
The primary use case for widget injection is for a plugin that offers a sub-class of an extant plugin to have its instances share the same commands as the parent plugin (since most relevant commands will use the
currentWidget
of the parent plugin's widget tracker). In this situation, the sub-class plugin may well have its own widget tracker for layout and state restoration in addition to injecting its widgets into the parent plugin's widget tracker.
method onCurrentChanged
protected onCurrentChanged: (value: T | null) => void;
Handle the current change event.
#### Notes The default implementation is a no-op.
method restore
restore: (options?: IRestorable.IOptions<T>) => Promise<any>;
Restore the widgets in this tracker's namespace.
Parameter options
The configuration options that describe restoration.
Returns
A promise that resolves when restoration has completed.
#### Notes This function should not typically be invoked by client code. Its primary use case is to be invoked by a restorer.
method save
save: (widget: T) => Promise<void>;
Save the restore data for a given widget.
Parameter widget
The widget being saved.
class WindowResolver
class WindowResolver implements IWindowResolver {}
A concrete implementation of a window name resolver.
property name
readonly name: string;
The resolved window name.
#### Notes If the
resolve
promise has not resolved, the behavior is undefined.
method resolve
resolve: (candidate: string) => Promise<void>;
Resolve a window name to use as a handle among shared resources.
Parameter candidate
The potential window name being resolved.
#### Notes Typically, the name candidate should be a JupyterLab workspace name or an empty string if there is no workspace.
If the returned promise rejects, a window name cannot be resolved without user intervention, which typically means navigation to a new URL.
Interfaces
interface ICommandPalette
interface ICommandPalette {}
The interface for a Jupyter Lab command palette.
property placeholder
placeholder: string;
The placeholder text of the command palette's search input.
method activate
activate: () => void;
Activate the command palette for user input.
method addItem
addItem: (options: IPaletteItem) => IDisposable;
Add a command item to the command palette.
Parameter options
The options for creating the command item.
Returns
A disposable that will remove the item from the palette.
interface IKernelStatusModel
interface IKernelStatusModel {}
Kernel status indicator model.
property addSessionProvider
addSessionProvider: ( provider: (widget: Widget | null) => ISessionContext | null) => void;
Add a session context provider.
A provider will receive the currently active widget and must return the associated session context if it can or null otherwise.
interface IPaletteItem
interface IPaletteItem extends CommandPalette.IItemOptions {}
The options for creating a command palette item.
interface ISessionContext
interface ISessionContext extends IObservableDisposable {}
A context object to manage a widget's kernel session connection.
#### Notes The current session connection is
.session
, the current session's kernel connection is.session.kernel
. For convenience, we proxy several kernel connection and session connection signals up to the session context so that you do not have to manage slots as sessions and kernels change. For example, to act on whatever the current kernel's iopubMessage signal is producing, connect to the session context.iopubMessage
signal.
property connectionStatusChanged
readonly connectionStatusChanged: ISignal<this, Kernel.ConnectionStatus>;
A signal emitted when the kernel connection status changes, proxied from the session connection.
property hasNoKernel
readonly hasNoKernel: boolean;
Whether the kernel is "No Kernel" or not.
#### Notes As the displayed name is translated, this can be used directly.
property iopubMessage
readonly iopubMessage: ISignal<this, KernelMessage.IMessage>;
A signal emitted for a kernel messages, proxied from the session connection.
property isReady
readonly isReady: boolean;
Whether the session context is ready.
property isRestarting
readonly isRestarting: boolean;
Whether the session context is restarting.
property isTerminating
readonly isTerminating: boolean;
Whether the session context is terminating.
property kernelChanged
readonly kernelChanged: ISignal< this, IChangedArgs< Kernel.IKernelConnection | null, Kernel.IKernelConnection | null, 'kernel' >>;
A signal emitted when the kernel changes, proxied from the session connection.
property kernelDisplayName
readonly kernelDisplayName: string;
The sensible display name for the kernel, or translated "No Kernel"
#### Notes This is at this level since the underlying kernel connection does not have access to the kernel spec manager.
property kernelDisplayStatus
readonly kernelDisplayStatus: ISessionContext.KernelDisplayStatus;
A sensible status to display
#### Notes This combines the status and connection status into a single status for the user.
property kernelManager
readonly kernelManager?: Kernel.IManager;
The kernel manager
#### Notes In the next major version of this interface, a kernel manager is required.
property kernelPreference
kernelPreference: ISessionContext.IKernelPreference;
The kernel preference for starting new kernels.
property kernelPreferenceChanged
readonly kernelPreferenceChanged: ISignal< this, IChangedArgs<ISessionContext.IKernelPreference>>;
Signal emitted if the kernel preference changes.
property name
readonly name: string;
The session name.
#### Notes Typically
.session.name
should be used. This attribute is useful if there is no current session.
property path
readonly path: string;
The session path.
#### Notes Typically
.session.path
should be used. This attribute is useful if there is no current session.
property pendingInput
readonly pendingInput: boolean;
A flag indicating if session is has pending input, proxied from the session connection.
property prevKernelName
readonly prevKernelName: string;
The previous kernel name.
property propertyChanged
readonly propertyChanged: ISignal<this, 'path' | 'name' | 'type'>;
A signal emitted when a session property changes, proxied from the session connection.
property ready
readonly ready: Promise<void>;
A promise that is fulfilled when the session context is ready.
property session
session: Session.ISessionConnection | null;
The current session connection.
property sessionChanged
readonly sessionChanged: ISignal< this, IChangedArgs< Session.ISessionConnection | null, Session.ISessionConnection | null, 'session' >>;
A signal emitted when the session connection changes.
property sessionManager
readonly sessionManager: Session.IManager;
The session manager used by the session.
property specsManager
readonly specsManager: KernelSpec.IManager;
The kernel spec manager
property statusChanged
readonly statusChanged: ISignal<this, Kernel.Status>;
A signal emitted when the kernel status changes, proxied from the session connection.
property type
readonly type: string;
The session type.
#### Notes Typically
.session.type
should be used. This attribute is useful if there is no current session.
property unhandledMessage
readonly unhandledMessage: ISignal<this, KernelMessage.IMessage>;
A signal emitted for an unhandled kernel message, proxied from the session connection.
method changeKernel
changeKernel: ( options?: Kernel.IModel) => Promise<Kernel.IKernelConnection | null>;
Change the kernel associated with the session.
Parameter options
The optional kernel model parameters to use for the new kernel.
Returns
A promise that resolves with the new kernel connection.
method initialize
initialize: () => Promise<boolean>;
Initialize the session context.
Returns
A promise that resolves with whether to ask the user to select a kernel.
#### Notes This includes starting up an initial kernel if needed.
method restartKernel
restartKernel: () => Promise<void>;
Restart the current Kernel.
Returns
A promise that resolves when the kernel is restarted.
method shutdown
shutdown: () => Promise<void>;
Kill the kernel and shutdown the session.
Returns
A promise that resolves when the session is shut down.
method startKernel
startKernel: () => Promise<boolean>;
Starts new Kernel.
Returns
Whether to ask the user to pick a kernel.
interface ISessionContextDialogs
interface ISessionContextDialogs extends ISessionContext.IDialogs {}
An interface for the session context dialogs.
interface ISplashScreen
interface ISplashScreen {}
The interface for an application splash screen.
method show
show: (light?: boolean) => IDisposable;
Show the application splash screen.
Parameter light
Whether to show the light splash screen or the dark one.
Returns
A disposable used to clear the splash screen.
interface IThemeManager
interface IThemeManager {}
An interface for a theme manager.
property darkThemes
readonly darkThemes?: ReadonlyArray<string> | undefined;
Get the names of the registered dark themes.
property lightThemes
readonly lightThemes?: ReadonlyArray<string> | undefined;
Get the names of the registered light themes.
property preferredDarkTheme
readonly preferredDarkTheme?: string | undefined;
Get the name of the preferred dark theme.
property preferredLightTheme
readonly preferredLightTheme?: string | undefined;
Get the name of the preferred light theme.
property preferredTheme
readonly preferredTheme?: string | null | undefined;
Get the name of the preferred theme.
property theme
readonly theme: string | null;
Get the name of the current theme.
property themeChanged
readonly themeChanged: ISignal<this, IChangedArgs<string, string | null>>;
A signal fired when the application theme changes.
property themes
readonly themes: ReadonlyArray<string>;
The names of the registered themes.
method getDisplayName
getDisplayName: (name: string) => string;
Get display name for theme.
method isLight
isLight: (name: string) => boolean;
Test whether a given theme is light.
method loadCSS
loadCSS: (path: string) => Promise<void>;
Load a theme CSS file by path.
Parameter path
The path of the file to load.
method register
register: (theme: IThemeManager.ITheme) => IDisposable;
Register a theme with the theme manager.
Parameter theme
The theme to register.
Returns
A disposable that can be used to unregister the theme.
method setTheme
setTheme: (name: string) => Promise<void>;
Set the current theme.
method themeScrollbars
themeScrollbars: (name: string) => boolean;
Test whether a given theme styles scrollbars, and if the user has scrollbar styling enabled.
interface IToolbarWidgetRegistry
interface IToolbarWidgetRegistry {}
Toolbar widget registry interface
property defaultFactory
defaultFactory: ( widgetFactory: string, widget: Widget, toolbarItem: ToolbarRegistry.IWidget) => Widget;
Default toolbar item factory
property factoryAdded
readonly factoryAdded: ISignal<this, string>;
A signal emitted when a factory widget has been added.
method addFactory
addFactory: <T extends Widget = Widget>( widgetFactory: string, toolbarItemName: string, factory: (main: T) => Widget) => (main: T) => Widget;
Add a new toolbar item factory
Parameter widgetFactory
The widget factory name that creates the toolbar
Parameter toolbarItemName
The unique toolbar item
Parameter factory
The factory function that receives the widget containing the toolbar and returns the toolbar widget.
Returns
The previously defined factory
method createWidget
createWidget: ( widgetFactory: string, widget: Widget, toolbarItem: ToolbarRegistry.IWidget) => Widget;
Create a toolbar item widget
Parameter widgetFactory
The widget factory name that creates the toolbar
Parameter widget
The newly widget containing the toolbar
Parameter toolbarItem
The toolbar item definition
Returns
The widget to be inserted in the toolbar.
method registerFactory
registerFactory: <T extends Widget = Widget>( widgetFactory: string, toolbarItemName: string, factory: (main: T) => Widget) => (main: T) => Widget;
Register a new toolbar item factory
Parameter widgetFactory
The widget factory name that creates the toolbar
Parameter toolbarItemName
The unique toolbar item
Parameter factory
The factory function that receives the widget containing the toolbar and returns the toolbar widget.
Returns
The previously defined factory
Deprecated
since v4 use
addFactory
instead
interface IWidgetTracker
interface IWidgetTracker<T extends Widget = Widget> extends IDisposable {}
A tracker that tracks widgets.
property currentChanged
readonly currentChanged: ISignal<this, T | null>;
A signal emitted when the current instance changes.
#### Notes If the last instance being tracked is disposed,
null
will be emitted.
property currentWidget
readonly currentWidget: T | null;
The current widget is the most recently focused or added widget.
#### Notes It is the most recently focused widget, or the most recently added widget if no widget has taken focus.
property restored
readonly restored: Promise<void>;
A promise that is resolved when the widget tracker has been restored from a serialized state.
#### Notes Most client code will not need to use this, since they can wait for the whole application to restore. However, if an extension wants to perform actions during the application restoration, but after the restoration of another widget tracker, they can use this promise.
property size
readonly size: number;
The number of instances held by the tracker.
property widgetAdded
readonly widgetAdded: ISignal<this, T>;
A signal emitted when a widget is added.
property widgetUpdated
readonly widgetUpdated: ISignal<this, T>;
A signal emitted when a widget is updated.
method filter
filter: (fn: (obj: T) => boolean) => T[];
Filter the instances in the tracker based on a predicate.
Parameter fn
The function by which to filter.
method find
find: (fn: (obj: T) => boolean) => T | undefined;
Find the first instance in the tracker that satisfies a filter function.
Parameter fn
The filter function to call on each instance.
#### Notes If nothing is found, the value returned is
undefined
.
method forEach
forEach: (fn: (obj: T) => void) => void;
Iterate through each instance in the tracker.
Parameter fn
The function to call on each instance.
method has
has: (obj: Widget) => boolean;
Check if this tracker has the specified instance.
Parameter obj
The object whose existence is being checked.
method inject
inject: (obj: T) => void;
Inject an instance into the widget tracker without the tracker handling its restoration lifecycle.
Parameter obj
The instance to inject into the tracker.
interface IWindowResolver
interface IWindowResolver {}
The description of a window name resolver.
property name
readonly name: string;
A window name to use as a handle among shared resources.
Type Aliases
type ClipboardData
type ClipboardData = string | MimeData;
type ISanitizer
type ISanitizer = IRenderMime.ISanitizer;
Deprecated
since v4 use IRenderMime.ISanitizer
Namespaces
namespace Clipboard
namespace Clipboard {}
The clipboard interface.
function copyToSystem
copyToSystem: (clipboardData: ClipboardData) => void;
Copy text to the system clipboard.
#### Notes This can only be called in response to a user input event.
function generateEvent
generateEvent: (node: HTMLElement, type?: 'copy' | 'cut') => void;
Generate a clipboard event on a node.
Parameter node
The element on which to generate the event.
Parameter type
The type of event to generate.
'paste'
events cannot be programmatically generated.#### Notes This can only be called in response to a user input event.
function getInstance
getInstance: () => MimeData;
Get the application clipboard instance.
function setInstance
setInstance: (value: MimeData) => void;
Set the application clipboard instance.
namespace CommandLinker
namespace CommandLinker {}
A namespace for command linker statics.
namespace Dialog
namespace Dialog {}
The namespace for Dialog class statics.
variable defaultRenderer
const defaultRenderer: Renderer;
The default renderer instance.
variable tracker
const tracker: WidgetTracker<Dialog<any>>;
The dialog widget tracker.
variable translator
let translator: ITranslator;
Translator object.
function cancelButton
cancelButton: (options?: Partial<IButton>) => Readonly<IButton>;
Create a reject button.
function createButton
createButton: (value: Partial<IButton>) => Readonly<IButton>;
Create a button item.
function flush
flush: () => void;
Disposes all dialog instances.
#### Notes This function should only be used in tests or cases where application state may be discarded.
function okButton
okButton: (options?: Partial<IButton>) => Readonly<IButton>;
Create an accept button.
function warnButton
warnButton: (options?: Partial<IButton>) => Readonly<IButton>;
Create a warn button.
class Renderer
class Renderer {}
The default implementation of a dialog renderer.
method createBody
createBody: (value: Body<any>) => Widget;
Create the body of the dialog.
Parameter value
The input value for the body.
Returns
A widget for the body.
method createButtonNode
createButtonNode: (button: IButton) => HTMLButtonElement;
Create a button node for the dialog.
Parameter button
The button data.
Returns
A node for the button.
method createCheckboxNode
createCheckboxNode: (checkbox: ICheckbox) => HTMLElement;
Create a checkbox node for the dialog.
Parameter checkbox
The checkbox data.
Returns
A node for the checkbox.
method createFooter
createFooter: ( buttons: ReadonlyArray<HTMLElement>, checkbox: HTMLElement | null) => Widget;
Create the footer of the dialog.
Parameter buttons
The buttons nodes to add to the footer.
Parameter checkbox
The checkbox node to add to the footer.
Returns
A widget for the footer.
method createHeader
createHeader: <T>( title: Header, reject?: () => void, options?: Partial<Dialog.IOptions<T>>) => Widget;
Create the header of the dialog.
Parameter title
The title of the dialog.
Returns
A widget for the dialog header.
method createIconClass
createIconClass: (data: IButton) => string;
Create the class name for the button icon.
Parameter data
The data to use for the class name.
Returns
The full class name for the item icon.
method createItemClass
createItemClass: (data: IButton) => string;
Create the class name for the button.
Parameter data
The data to use for the class name.
Returns
The full class name for the button.
method renderIcon
renderIcon: (data: IButton) => HTMLElement;
Render an icon element for a dialog item.
Parameter data
The data to use for rendering the icon.
Returns
An HTML element representing the icon.
method renderLabel
renderLabel: (data: IButton) => HTMLElement;
Render the label element for a button.
Parameter data
The data to use for rendering the label.
Returns
An HTML element representing the item label.
interface IBodyWidget
interface IBodyWidget<T = string> extends Widget {}
A widget used as a dialog body.
method getValue
getValue: () => T;
Get the serialized value of the widget.
interface IButton
interface IButton {}
The options used to make a button item.
property accept
accept: boolean;
The dialog action to perform when the button is clicked.
property actions
actions: Array<string>;
The additional dialog actions to perform when the button is clicked.
property ariaLabel
ariaLabel: string;
The aria label for the button.
property caption
caption: string;
The caption for the button.
property className
className: string;
The extra class name for the button.
property displayType
displayType: 'default' | 'warn';
The button display type.
property iconClass
iconClass: string;
The icon class for the button.
property iconLabel
iconLabel: string;
The icon label for the button.
property label
label: string;
The label for the button.
interface ICheckbox
interface ICheckbox {}
The options used to make a checkbox item.
interface IError
interface IError {}
Error object interface
property message
message: string | React.ReactElement<any>;
Error message
interface IOptions
interface IOptions<T> {}
The options used to create a dialog.
property body
body: Body<T>;
The main body element for the dialog or a message to display. Defaults to an empty string.
#### Notes If a widget is given as the body, it will be disposed after the dialog is resolved. If the widget has a
getValue()
method, the method will be called prior to disposal and the value will be provided as part of the dialog result. A string argument will be used as rawtextContent
. Allinput
andselect
nodes will be wrapped and styled.
property buttons
buttons: ReadonlyArray<IButton>;
The buttons to display. Defaults to cancel and accept buttons.
property checkbox
checkbox: Partial<ICheckbox> | null;
The checkbox to display in the footer. Defaults no checkbox.
property defaultButton
defaultButton: number;
The index of the default button. Defaults to the last button.
property focusNodeSelector
focusNodeSelector: string;
A selector for the primary element that should take focus in the dialog. Defaults to an empty string, causing the [[defaultButton]] to take focus.
property hasClose
hasClose: boolean;
When "false", disallows user from dismissing the dialog by clicking outside it or pressing escape. Defaults to "true", which renders a close button.
property host
host: HTMLElement;
The host element for the dialog. Defaults to
document.body
.
property renderer
renderer: IRenderer;
An optional renderer for dialog items. Defaults to a shared default renderer.
property title
title: Header;
The top level text for the dialog. Defaults to an empty string.
interface IRenderer
interface IRenderer {}
A dialog renderer.
method createBody
createBody: (body: Body<any>) => Widget;
Create the body of the dialog.
Parameter body
The input value for the body.
Returns
A widget for the body.
method createButtonNode
createButtonNode: (button: IButton) => HTMLButtonElement;
Create a button node for the dialog.
Parameter button
The button data.
Returns
A node for the button.
method createCheckboxNode
createCheckboxNode: (checkbox: ICheckbox) => HTMLElement;
Create a checkbox node for the dialog.
Parameter checkbox
The checkbox data.
Returns
A node for the checkbox.
method createFooter
createFooter: ( buttons: ReadonlyArray<HTMLElement>, checkbox: HTMLElement | null) => Widget;
Create the footer of the dialog.
Parameter buttons
The button nodes to add to the footer.
Parameter checkbox
The checkbox node to add to the footer.
Returns
A widget for the footer.
method createHeader
createHeader: <T>( title: Header, reject: () => void, options: Partial<Dialog.IOptions<T>>) => Widget;
Create the header of the dialog.
Parameter title
The title of the dialog.
Returns
A widget for the dialog header.
interface IResult
interface IResult<T> {}
The result of a dialog.
type Body
type Body<T> = IBodyWidget<T> | React.ReactElement<any> | string;
The body input types.
type Header
type Header = React.ReactElement<any> | string;
The header input types.
namespace DOMUtils
namespace DOMUtils {}
The namespace for DOM utilities.
function createDomID
createDomID: () => string;
Create a DOM id with prefix "id-" to solve bug for UUIDs beginning with numbers.
function findElement
findElement: (parent: HTMLElement, className: string) => HTMLElement;
Find the first element matching a class name. Only use this function when the element existence is guaranteed.
function findElements
findElements: ( parent: HTMLElement, className: string) => HTMLCollectionOf<HTMLElement>;
Find the first element matching a class name.
function hasActiveEditableElement
hasActiveEditableElement: ( parent: Node | DocumentFragment, root?: ShadowRoot | Document) => boolean;
Check whether the active element descendant from given parent is editable. When checking active elements it includes elements in the open shadow DOM.
function hitTestNodes
hitTestNodes: ( nodes: HTMLElement[] | HTMLCollection, x: number, y: number) => number;
Get the index of the node at a client position, or
-1
.
namespace InputDialog
namespace InputDialog {}
Namespace for input dialogs
function getBoolean
getBoolean: (options: IBooleanOptions) => Promise<Dialog.IResult<boolean>>;
Create and show a input dialog for a boolean.
Parameter options
The dialog setup options.
Returns
A promise that resolves with whether the dialog was accepted
function getItem
getItem: (options: IItemOptions) => Promise<Dialog.IResult<string>>;
Create and show a input dialog for a choice.
Parameter options
The dialog setup options.
Returns
A promise that resolves with whether the dialog was accepted
function getMultipleItems
getMultipleItems: ( options: IMultipleItemsOptions) => Promise<Dialog.IResult<string[]>>;
Create and show a input dialog for a choice.
Parameter options
The dialog setup options.
Returns
A promise that resolves with whether the dialog was accepted
function getNumber
getNumber: (options: INumberOptions) => Promise<Dialog.IResult<number>>;
Create and show a input dialog for a number.
Parameter options
The dialog setup options.
Returns
A promise that resolves with whether the dialog was accepted
function getPassword
getPassword: ( options: Omit<ITextOptions, 'selectionRange'>) => Promise<Dialog.IResult<string>>;
Create and show a input dialog for a password.
Parameter options
The dialog setup options.
Returns
A promise that resolves with whether the dialog was accepted
function getText
getText: (options: ITextOptions) => Promise<Dialog.IResult<string>>;
Create and show a input dialog for a text.
Parameter options
The dialog setup options.
Returns
A promise that resolves with whether the dialog was accepted
interface IBooleanOptions
interface IBooleanOptions extends IOptions {}
Constructor options for boolean input dialogs
property value
value?: boolean;
Default value
interface IItemOptions
interface IItemOptions extends IOptions {}
Constructor options for item selection input dialogs
property current
current?: number | string;
Default choice
If the list is editable a string with a default value can be provided otherwise the index of the default choice should be given.
property editable
editable?: boolean;
Is the item editable?
property items
items: Array<string>;
List of choices
property placeholder
placeholder?: string;
Placeholder text for editable input
interface IMultipleItemsOptions
interface IMultipleItemsOptions extends IOptions {}
Constructor options for item selection input dialogs
interface INumberOptions
interface INumberOptions extends IOptions {}
Constructor options for number input dialogs
property value
value?: number;
Default value
interface IOptions
interface IOptions extends IBaseOptions {}
Common constructor options for input dialogs
property cancelLabel
cancelLabel?: string;
Label for cancel button.
property checkbox
checkbox?: Partial<Dialog.ICheckbox> | null;
The checkbox to display in the footer. Defaults no checkbox.
property defaultButton
defaultButton?: number;
The index of the default button. Defaults to the last button.
property host
host?: HTMLElement;
The host element for the dialog. Defaults to
document.body
.
property okLabel
okLabel?: string;
Label for ok button.
property renderer
renderer?: Dialog.IRenderer;
An optional renderer for dialog items. Defaults to a shared default renderer.
property title
title: Dialog.Header;
The top level text for the dialog. Defaults to an empty string.
interface ITextOptions
interface ITextOptions extends IOptions {}
Constructor options for text input dialogs
property pattern
pattern?: string;
Pattern used by the browser to validate the input value.
property placeholder
placeholder?: string;
Placeholder text
property required
required?: boolean;
Whether the input is required (has to be non-empty).
property selectionRange
selectionRange?: number;
Selection range
Number of characters to pre-select when dialog opens. Default is to select the whole input text if present.
property text
text?: string;
Default input text
namespace ISanitizer
namespace ISanitizer {}
The namespace for
ISanitizer
related interfaces.
type IOptions
type IOptions = IRenderMime.ISanitizerOptions;
The options used to sanitize.
Deprecated
in v4 use IRenderMime.ISanitizerOptions
namespace ISessionContext
namespace ISessionContext {}
The namespace for session context related interfaces.
interface IDialogs
interface IDialogs {}
An interface for a session context dialog provider.
method restart
restart: (session: ISessionContext) => Promise<boolean>;
Restart the session context.
Returns
A promise that resolves with whether the kernel has restarted.
#### Notes If there is a running kernel, present a dialog. If there is no kernel, we start a kernel with the last run kernel name and resolves with
true
. If no kernel has been started, this is a no-op, and resolves withfalse
.
method selectKernel
selectKernel: (session: ISessionContext) => Promise<void>;
Select a kernel for the session.
interface IDialogsOptions
interface IDialogsOptions {}
Session context dialog options
property settingRegistry
settingRegistry?: ISettingRegistry | null;
Optional setting registry used to access restart dialog preference.
property translator
translator?: ITranslator;
Application translator object
interface IKernelPreference
interface IKernelPreference {}
A kernel preference.
#### Notes Preferences for a kernel are considered in the order
id
,name
,language
. If no matching kernels can be found andautoStartDefault
istrue
, then the default kernel for the server is preferred.
property autoStartDefault
readonly autoStartDefault?: boolean;
Automatically start the default kernel if no other matching kernel is found (default
false
).
property canStart
readonly canStart?: boolean;
A kernel can be started (default
true
).
property id
readonly id?: string;
The id of an existing kernel.
property language
readonly language?: string;
The preferred kernel language.
property name
readonly name?: string;
The name of the kernel.
property shouldStart
readonly shouldStart?: boolean;
A kernel should be started automatically (default
true
).
property shutdownOnDispose
readonly shutdownOnDispose?: boolean;
Shut down the session when session context is disposed (default
false
).
property skipKernelRestartDialog
readonly skipKernelRestartDialog?: boolean;
Skip showing the kernel restart dialog if checked (default
false
).
type KernelDisplayStatus
type KernelDisplayStatus = | Kernel.Status | Kernel.ConnectionStatus | 'initializing' | '';
namespace IThemeManager
namespace IThemeManager {}
A namespace for the
IThemeManager
sub-types.
interface ITheme
interface ITheme {}
An interface for a theme.
property displayName
displayName?: string;
The display name of the theme.
property isLight
isLight: boolean;
Whether the theme is light or dark. Downstream authors of extensions can use this information to customize their UI depending upon the current theme.
property name
name: string;
The unique identifier name of the theme.
property themeScrollbars
themeScrollbars?: boolean;
Whether the theme includes styling for the scrollbar. If set to false, this theme will leave the native scrollbar untouched.
method load
load: () => Promise<void>;
Load the theme.
Returns
A promise that resolves when the theme has loaded.
method unload
unload: () => Promise<void>;
Unload the theme.
Returns
A promise that resolves when the theme has unloaded.
namespace KernelStatus
namespace KernelStatus {}
A namespace for KernelStatus statics.
class Model
class Model extends VDomModel {}
A VDomModel for the kernel status indicator.
constructor
constructor(translator?: ITranslator);
property activityName
activityName: string;
A display name for the activity.
property kernelName
readonly kernelName: string;
The name of the kernel.
property sessionContext
sessionContext: ISessionContext;
The current client session associated with the kernel status indicator.
property status
readonly status: string;
The current status of the kernel.
property translation
protected translation: ITranslator;
interface IOptions
interface IOptions {}
Options for creating a KernelStatus object.
namespace MainAreaWidget
namespace MainAreaWidget {}
The namespace for the
MainAreaWidget
class statics.
interface IOptions
interface IOptions<T extends Widget = Widget> extends Widget.IOptions {}
An options object for creating a main area widget.
property content
content: T;
The child widget to wrap.
property contentHeader
contentHeader?: BoxPanel;
The layout to sit underneath the toolbar and above the content, and that extensions can populate. Defaults to an empty BoxPanel.
property reveal
reveal?: Promise<any>;
An optional promise for when the content is ready to be revealed.
property toolbar
toolbar?: Toolbar;
The toolbar to use for the widget. Defaults to an empty toolbar.
property translator
translator?: ITranslator;
The application language translator.
interface IOptionsOptionalContent
interface IOptionsOptionalContent<T extends Widget = Widget> extends Widget.IOptions {}
An options object for main area widget subclasses providing their own default content.
#### Notes This makes it easier to have a subclass that provides its own default content. This can go away once we upgrade to TypeScript 2.8 and have an easy way to make a single property optional, ala https://stackoverflow.com/a/46941824
namespace MenuFactory
namespace MenuFactory {}
Helper functions to build a menu from the settings
function addContextItem
addContextItem: ( item: ISettingRegistry.IContextMenuItem, menu: ContextMenu, menuFactory: (options: IMenuOptions) => Menu) => void;
Convert an item description in a context menu item object
Parameter item
Context menu item
Parameter menu
Context menu to populate
Parameter menuFactory
Empty menu factory
function createMenus
createMenus: ( data: ISettingRegistry.IMenu[], menuFactory: (options: IMenuOptions) => Menu) => Menu[];
Create menus from their description
Parameter data
Menubar description
Parameter menuFactory
Factory for empty menu
function updateMenus
updateMenus: ( menus: Menu[], data: ISettingRegistry.IMenu[], menuFactory: (options: IMenuOptions) => Menu) => Menu[];
Update an existing list of menu and returns the new elements.
#### Note New elements are added to the current menu list.
Parameter menus
Current menus
Parameter data
New description to take into account
Parameter menuFactory
Empty menu factory
Returns
Newly created menus
interface IMenuOptions
interface IMenuOptions {}
Menu constructor options
namespace ModalCommandPalette
namespace ModalCommandPalette {}
interface IOptions
interface IOptions {}
property commandPalette
commandPalette: CommandPalette;
namespace Notification
namespace Notification {}
Notification namespace
variable manager
const manager: NotificationManager;
The global notification manager.
function dismiss
dismiss: (id?: string) => void;
Dismiss one notification (specified by its id) or all if no id provided
Parameter id
notification id
function emit
emit: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( message: string, type?: TypeOptions, options?: IOptions<T>) => string;
Helper function to emit a notification.
#### Notes The message will be truncated if longer than 140 characters.
Parameter message
Notification message
Parameter type
Notification type
Parameter options
Options for the error notification
Returns
Notification unique id
function error
error: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( message: string, options?: IOptions<T>) => string;
Helper function to emit an error notification.
#### Notes The message will be truncated if longer than 140 characters.
Parameter message
Notification message
Parameter options
Options for the error notification
Returns
Notification unique id
function info
info: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( message: string, options?: IOptions<T>) => string;
Helper function to emit an info notification.
#### Notes The message will be truncated if longer than 140 characters.
Parameter message
Notification message
Parameter options
Options for the info notification
Returns
Notification unique id
function promise
promise: < Pending extends ReadonlyJSONValue = ReadonlyJSONValue, Success extends ReadonlyJSONValue = Pending, Error extends ReadonlyJSONValue = Pending>( promise: Promise<Success>, options: IPromiseOptions<Pending, Success, Error>) => string;
Helper function to show an in-progress notification.
#### Notes The message will be truncated if longer than 140 characters.
Parameter promise
Promise to wait for
Parameter options
Options for the in-progress notification
Returns
Notification unique id
function success
success: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( message: string, options?: IOptions<T>) => string;
Helper function to emit a success notification.
#### Notes The message will be truncated if longer than 140 characters.
Parameter message
Notification message
Parameter options
Options for the success notification
Returns
Notification unique id
function update
update: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( args: IUpdate<T>) => boolean;
Helper function to update a notification.
If the notification does not exists, nothing will happen.
Once updated the notification will be moved at the begin of the notification stack.
#### Notes The message will be truncated if longer than 140 characters.
Parameter args
Update options
Returns
Whether the update was successful or not.
function warning
warning: <T extends ReadonlyJSONValue = ReadonlyJSONValue>( message: string, options?: IOptions<T>) => string;
Helper function to emit a warning notification.
#### Notes The message will be truncated if longer than 140 characters.
Parameter message
Notification message
Parameter options
Options for the warning notification
Returns
Notification unique id
interface IAction
interface IAction {}
Interface describing an action linked to a notification.
property callback
callback: (event: MouseEvent) => void;
Callback function to trigger
### Notes By default execution of the callback will close the toast and dismiss the notification. You can prevent this by calling
event.preventDefault()
in the callback.
property caption
caption?: string;
The action caption.
This can be a longer description of the action.
property displayType
displayType?: ActionDisplayType;
The action display type.
This will be used to modify the action button style.
property label
label: string;
The action label.
This should be a short description.
interface IChange
interface IChange {}
Notification change interface
property notification
notification: INotification;
Notification that changed
property type
type: 'added' | 'removed' | 'updated';
Change type
interface INotification
interface INotification<T extends ReadonlyJSONValue = ReadonlyJSONValue> {}
Notification interface
property createdAt
createdAt: number;
Notification creation date
property id
id: string;
Notification unique identifier
property message
message: string;
Notification message
#### Notes The message will be truncated if longer than 140 characters.
property modifiedAt
modifiedAt: number;
Notification modification date
property options
options: IOptions<T>;
Notification options
property type
type: TypeOptions;
Notification type
interface IOptions
interface IOptions<T extends ReadonlyJSONValue> {}
Notification options
property actions
actions?: Array<IAction>;
List of associated actions
property autoClose
autoClose?: number | false;
Autoclosing behavior - false (not closing automatically) or number (time in milliseconds before hiding the notification)
Set to zero if you want the notification to be retained in the notification center but not displayed as toast. This is the default behavior.
property data
data?: T;
Data associated with a notification
property progress
progress?: number;
Task progression
### Notes This should be a number between 0 (not started) and 1 (completed).
interface IPromiseOptions
interface IPromiseOptions< Pending extends ReadonlyJSONValue, Success extends ReadonlyJSONValue = Pending, Error extends ReadonlyJSONValue = Pending> {}
Parameters for notification depending on a promise.
property error
error: { message: (reason: unknown, data?: Error) => string; options?: IOptions<Error>;};
Message when promise rejects and options
The message factory receives as first argument the error of the promise and as second the error
options.data
.#### Notes The message will be truncated if longer than 140 characters.
property pending
pending: { message: string; options?: IOptions<Pending>;};
Promise pending message and options
#### Notes The message will be truncated if longer than 140 characters.
property success
success: { message: (result: unknown, data?: Success) => string; options?: IOptions<Success>;};
Message when promise resolves and options
The message factory receives as first argument the result of the promise and as second the success
options.data
.#### Notes The message will be truncated if longer than 140 characters.
interface IUpdate
interface IUpdate<T extends ReadonlyJSONValue> extends IOptions<T> {}
Options for updating a notification
type ActionDisplayType
type ActionDisplayType = 'default' | 'accent' | 'warn' | 'link';
Enumeration of available action display type.
type TypeOptions
type TypeOptions = | 'info' | 'in-progress' | 'success' | 'warning' | 'error' | 'default';
Type of notifications
namespace Printing
namespace Printing {}
Any object is "printable" if it implements the
IPrintable
interface.To do this it, it must have a method called
Printing.symbol
which returns either a function to print the object or null if it cannot be printed.One way of printing is to use the
printWidget
function, which creates a hidden iframe and copies the DOM nodes from your widget to that iframe and printing just that iframe.Another way to print is to use the
printURL
function, which takes a URL and prints that page.
variable symbol
const symbol: Symbol;
Symbol to use for a method that returns a function to print an object.
function getPrintFunction
getPrintFunction: (val: unknown) => OptionalAsyncThunk;
Returns the print function for an object, or null if it does not provide a handler.
function isPrintable
isPrintable: (a: unknown) => a is IPrintable;
Returns whether an object implements a print method.
function printURL
printURL: (url: string) => Promise<void>;
Prints a URL by loading it into an iframe.
Parameter url
URL to load into an iframe.
function printWidget
printWidget: (widget: Widget) => Promise<void>;
Prints a widget by copying it's DOM node to a hidden iframe and printing that iframe.
interface IPrintable
interface IPrintable {}
Objects who provide a custom way of printing themselves should implement this interface.
property [symbol]
[symbol]: () => OptionalAsyncThunk;
Returns a function to print this object or null if it cannot be printed.
type OptionalAsyncThunk
type OptionalAsyncThunk = (() => Promise<void>) | null;
Function that takes no arguments and when invoked prints out some object or null if printing is not defined.
namespace RunningSessions
namespace RunningSessions {}
A namespace for RunningSessions statics.
class Model
class Model extends VDomModel {}
A VDomModel for the RunningSessions status item.
interface IOptions
interface IOptions {}
Options for creating a RunningSessions item.
property onClick
onClick: () => void;
A click handler for the item. By default this is used to activate the running sessions side panel.
property onKeyDown
onKeyDown: (event: KeyboardEvent<HTMLImageElement>) => void;
A key down handler for the item. By default this is used to activate the running sessions side panel.
property serviceManager
serviceManager: ServiceManager.IManager;
The application service manager.
property translator
translator?: ITranslator;
The application language translator.
namespace SessionContext
namespace SessionContext {}
A namespace for
SessionContext
statics.
function getDefaultKernel
getDefaultKernel: (options: IKernelSearch) => string | null;
Get the default kernel name given select options.
interface IKernelSearch
interface IKernelSearch {}
An interface for populating a kernel selector.
property kernels
kernels?: Iterable<Kernel.IModel>;
The current running kernels.
property preference
preference: ISessionContext.IKernelPreference;
The kernel preference.
property sessions
sessions?: Iterable<Session.IModel>;
The current running sessions.
property specs
specs: KernelSpec.ISpecModels | null;
The Kernel specs.
interface IOptions
interface IOptions {}
The options used to initialize a context.
property kernelManager
kernelManager?: Kernel.IManager;
A kernel manager instance.
#### Notes In the next version of this package,
kernelManager
will be required.
property kernelPreference
kernelPreference?: ISessionContext.IKernelPreference;
A kernel preference.
property name
name?: string;
The name of the session.
property path
path?: string;
The initial path of the file.
property sessionManager
sessionManager: Session.IManager;
A session manager instance.
property setBusy
setBusy?: () => IDisposable;
A function to call when the session becomes busy.
property specsManager
specsManager: KernelSpec.IManager;
A kernel spec manager instance.
property translator
translator?: ITranslator;
The application language translator.
property type
type?: string;
The type of the session.
namespace SessionContextDialogs
namespace SessionContextDialogs {}
function kernelOptions
kernelOptions: ( sessionContext: ISessionContext, translator?: ITranslator | null) => IKernelOptions;
Returns available kernel options grouped based on session context.
#### Notes If a language preference is set in the given session context, the options returned are grouped with the language preference at the top:
- (Start %1 Kernel, language) - { all kernelspecs whose language matches in alphabetical order } - (Use No Kernel) -
No Kernel
- (Start Kernel) - { all other kernelspecs in alphabetical order } - (Connect to Existing %1 Kernel, language) - { all running kernels whose language matches in alphabetical order } - (Connect to Kernel) - { all other running kernels in alphabetical order }If no language preference is set, these groups and options are returned:
- (Start Kernel) - { all kernelspecs in alphabetical order } - (Use No Kernel) -
No Kernel
- (Connect to Existing Kernel) - { all running kernels in alphabetical order }If the session has a kernel ID and a kernel exists with that id, its corresponding option has
selected
set totrue
. Otherwise if the session context language preference is set, the first kernelspec that matches it is selected.
interface IKernelOptions
interface IKernelOptions {}
An interface that abstracts the available kernel switching choices.
property disabled
disabled?: boolean;
Whether kernel options should be disabled.
property groups
groups: Array<{ /** * The option group label. */ label: string; /** * Individual kernel (and spec) options that correspond with `<option>`. */ options: Array<{ /** * Whether the option is selected. */ selected?: boolean; /** * The display text of the option. */ text: string; /** * The display title of the option. */ title?: string; /** * The underlying (stringified JSON) value of the option. */ value: string; }>;}>;
An array of kernel option groups that correspond with
<optgroup>
.
namespace ThemeManager
namespace ThemeManager {}
interface IOptions
interface IOptions {}
The options used to create a theme manager.
property host
host: Widget;
The host widget for the theme manager.
property key
key: string;
The setting registry key that holds theme setting data.
property settings
settings: ISettingRegistry;
The settings registry.
property splash
splash?: ISplashScreen;
The splash screen to show when loading themes.
property translator
translator?: ITranslator;
The application language translator.
property url
url: string;
The url for local theme loading.
namespace Toolbar
namespace Toolbar {}
variable createInterruptButton
const createInterruptButton: ( sessionContext: ISessionContext, translator?: ITranslator) => Widget;
variable createKernelNameItem
const createKernelNameItem: ( sessionContext: ISessionContext, dialogs?: ISessionContext.IDialogs, translator?: ITranslator) => Widget;
variable createKernelStatusItem
const createKernelStatusItem: ( sessionContext: ISessionContext, translator?: ITranslator) => Widget;
variable createRestartButton
const createRestartButton: ( sessionContext: ISessionContext, dialogs?: ISessionContext.IDialogs, translator?: ITranslator) => Widget;
variable createSpacerItem
const createSpacerItem: any;
Deprecated
since v4 This helper function is in @jupyterlab/ui-components
namespace ToolbarRegistry
namespace ToolbarRegistry {}
The namespace for
IToolbarWidgetRegistry
related interfaces
interface IOptions
interface IOptions {}
Options to set up the toolbar widget registry
property defaultFactory
defaultFactory: ( widgetFactory: string, widget: Widget, toolbarItem: IWidget) => Widget;
Default toolbar widget factory
The factory is receiving 3 arguments:
Parameter widgetFactory
The widget factory name that creates the toolbar
Parameter widget
The newly widget containing the toolbar
Parameter toolbarItem
The toolbar item definition
Returns
The widget to be inserted in the toolbar.
interface IToolbarItem
interface IToolbarItem extends IRenderMime.IToolbarItem {}
Interface of item to be inserted in a toolbar
interface IWidget
interface IWidget extends ISettingRegistry.IToolbarItem {}
Interface describing a toolbar item widget
namespace WidgetTracker
namespace WidgetTracker {}
A namespace for
WidgetTracker
statics.
Package Files (22)
- lib/clipboard.d.ts
- lib/commandlinker.d.ts
- lib/commandpalette.d.ts
- lib/dialog.d.ts
- lib/domutils.d.ts
- lib/index.d.ts
- lib/inputdialog.d.ts
- lib/kernelstatuses.d.ts
- lib/mainareawidget.d.ts
- lib/menufactory.d.ts
- lib/notification.d.ts
- lib/printing.d.ts
- lib/runningSessions.d.ts
- lib/sanitizer.d.ts
- lib/semanticCommand.d.ts
- lib/sessioncontext.d.ts
- lib/thememanager.d.ts
- lib/tokens.d.ts
- lib/toolbar/factory.d.ts
- lib/toolbar/registry.d.ts
- lib/widgettracker.d.ts
- lib/windowresolver.d.ts
Dependencies (21)
- @jupyterlab/coreutils
- @jupyterlab/observables
- @jupyterlab/rendermime-interfaces
- @jupyterlab/services
- @jupyterlab/settingregistry
- @jupyterlab/statedb
- @jupyterlab/statusbar
- @jupyterlab/translation
- @jupyterlab/ui-components
- @lumino/algorithm
- @lumino/commands
- @lumino/coreutils
- @lumino/disposable
- @lumino/domutils
- @lumino/messaging
- @lumino/signaling
- @lumino/virtualdom
- @lumino/widgets
- @types/react
- react
- sanitize-html
Dev Dependencies (6)
Peer Dependencies (0)
No peer dependencies.
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