framer-motion

  • Version 11.3.18
  • Published
  • 2.19 MB
  • 1 dependency
  • MIT license

Install

npm i framer-motion
yarn add framer-motion
pnpm add framer-motion

Overview

A simple and powerful JavaScript animation library

Index

Variables

Functions

Classes

Interfaces

Type Aliases

Namespaces

Variables

variable animate

const animate: {
<V>(
from: V,
to: V | GenericKeyframesTarget<V>,
options?: ValueAnimationTransition<V>
): AnimationPlaybackControls;
<V_1>(
value: MotionValue<V_1>,
keyframes: V_1 | GenericKeyframesTarget<V_1>,
options?: ValueAnimationTransition<V_1>
): AnimationPlaybackControls;
(
value: ElementOrSelector,
keyframes: DOMKeyframesDefinition,
options?: DynamicAnimationOptions
): AnimationPlaybackControls;
(
sequence: AnimationSequence,
options?: SequenceOptions
): AnimationPlaybackControls;
};

    variable AnimatePresence

    const AnimatePresence: react.FunctionComponent<
    react.PropsWithChildren<AnimatePresenceProps>
    >;
    • AnimatePresence enables the animation of components that have been removed from the tree.

      When adding/removing more than a single child, every child **must** be given a unique key prop.

      Any motion components that have an exit property defined will animate out when removed from the tree.

      import { motion, AnimatePresence } from 'framer-motion'
      export const Items = ({ items }) => (
      <AnimatePresence>
      {items.map(item => (
      <motion.div
      key={item.id}
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      exit={{ opacity: 0 }}
      />
      ))}
      </AnimatePresence>
      )

      You can sequence exit animations throughout a tree using variants.

      If a child contains multiple motion components with exit props, it will only unmount the child once all motion components have finished animating out. Likewise, any components using usePresence all need to call safeToRemove.

      Modifiers

      • @public

    variable AnimateSharedLayout

    const AnimateSharedLayout: react.FunctionComponent<react.PropsWithChildren<unknown>>;

      variable animations

      const animations: FeaturePackages;

        variable backIn

        const backIn: EasingFunction;

          variable backInOut

          const backInOut: EasingFunction;

            variable cancelSync

            const cancelSync: Record<string, (process: Process) => void>;
            • Deprecated

              Use cancelFrame(callback) instead.

            variable circIn

            const circIn: EasingFunction;

              variable circInOut

              const circInOut: EasingFunction;

                variable circOut

                const circOut: EasingFunction;

                  variable color

                  const color: {
                  test: (v: any) => boolean;
                  parse: (v: any) => RGBA | HSLA;
                  transform: (v: HSLA | RGBA | string) => string;
                  };

                    variable complex

                    const complex: {
                    test: typeof test;
                    parse: typeof parseComplexValue;
                    createTransformer: typeof createTransformer;
                    getAnimatableNone: typeof getAnimatableNone;
                    };

                      variable DeprecatedLayoutGroupContext

                      const DeprecatedLayoutGroupContext: react.Context<string>;
                      • Note: Still used by components generated by old versions of Framer

                        Deprecated

                      variable domAnimation

                      const domAnimation: FeatureBundle;
                      • Modifiers

                        • @public

                      variable domMax

                      const domMax: FeatureBundle;
                      • Modifiers

                        • @public

                      variable domMin

                      const domMin: FeatureBundle;
                      • Modifiers

                        • @public

                      variable frame

                      const frame: Batcher;

                        variable frameData

                        const frameData: FrameData;

                          variable htmlElements

                          const htmlElements: readonly [
                          'a',
                          'abbr',
                          'address',
                          'area',
                          'article',
                          'aside',
                          'audio',
                          'b',
                          'base',
                          'bdi',
                          'bdo',
                          'big',
                          'blockquote',
                          'body',
                          'br',
                          'button',
                          'canvas',
                          'caption',
                          'cite',
                          'code',
                          'col',
                          'colgroup',
                          'data',
                          'datalist',
                          'dd',
                          'del',
                          'details',
                          'dfn',
                          'dialog',
                          'div',
                          'dl',
                          'dt',
                          'em',
                          'embed',
                          'fieldset',
                          'figcaption',
                          'figure',
                          'footer',
                          'form',
                          'h1',
                          'h2',
                          'h3',
                          'h4',
                          'h5',
                          'h6',
                          'head',
                          'header',
                          'hgroup',
                          'hr',
                          'html',
                          'i',
                          'iframe',
                          'img',
                          'input',
                          'ins',
                          'kbd',
                          'keygen',
                          'label',
                          'legend',
                          'li',
                          'link',
                          'main',
                          'map',
                          'mark',
                          'menu',
                          'menuitem',
                          'meta',
                          'meter',
                          'nav',
                          'noscript',
                          'object',
                          'ol',
                          'optgroup',
                          'option',
                          'output',
                          'p',
                          'param',
                          'picture',
                          'pre',
                          'progress',
                          'q',
                          'rp',
                          'rt',
                          'ruby',
                          's',
                          'samp',
                          'script',
                          'section',
                          'select',
                          'small',
                          'source',
                          'span',
                          'strong',
                          'style',
                          'sub',
                          'summary',
                          'sup',
                          'table',
                          'tbody',
                          'td',
                          'textarea',
                          'tfoot',
                          'th',
                          'thead',
                          'time',
                          'title',
                          'tr',
                          'track',
                          'u',
                          'ul',
                          'var',
                          'video',
                          'wbr',
                          'webview'
                          ];

                            variable invariant

                            let invariant: DevMessage;

                              variable isBrowser

                              const isBrowser: boolean;

                                variable LayoutGroup

                                const LayoutGroup: react.FunctionComponent<react.PropsWithChildren<Props$2>>;

                                  variable LayoutGroupContext

                                  const LayoutGroupContext: react.Context<LayoutGroupContextProps>;

                                    variable m

                                    const m: (<Props extends {}>(
                                    Component: any,
                                    customMotionComponentConfig?: CustomMotionComponentConfig
                                    ) => react.ForwardRefExoticComponent<any>) &
                                    HTMLMotionComponents &
                                    SVGMotionComponents;
                                    • Modifiers

                                      • @public

                                    variable mirrorEasing

                                    const mirrorEasing: EasingModifier;

                                      variable motion

                                      const motion: (<Props extends {}>(
                                      Component: any,
                                      customMotionComponentConfig?: CustomMotionComponentConfig
                                      ) => react.ForwardRefExoticComponent<any>) &
                                      HTMLMotionComponents &
                                      SVGMotionComponents;
                                      • HTML & SVG components, optimised for use with gestures and animation. These can be used as drop-in replacements for any HTML & SVG component, all CSS & SVG properties are supported.

                                        Modifiers

                                        • @public

                                      variable MotionConfigContext

                                      const MotionConfigContext: react.Context<MotionConfigContext>;
                                      • Modifiers

                                        • @public

                                      variable MotionContext

                                      const MotionContext: react.Context<MotionContextProps<unknown>>;

                                        variable MotionGlobalConfig

                                        const MotionGlobalConfig: { skipAnimations: boolean; useManualTiming: boolean };

                                          variable optimizedAppearDataAttribute

                                          const optimizedAppearDataAttribute: string;

                                            variable PresenceContext

                                            const PresenceContext: react.Context<PresenceContextProps>;
                                            • Modifiers

                                              • @public

                                            variable px

                                            const px: {
                                            test: (v: string | number) => boolean;
                                            parse: typeof parseFloat;
                                            transform: (v: number | string) => string;
                                            };

                                              variable Reorder

                                              const Reorder: {
                                              Group: <V>(
                                              props: Props<V> &
                                              Omit<HTMLMotionProps<any>, 'values'> & { children?: react.ReactNode } & {
                                              ref?: react.ForwardedRef<any> | undefined;
                                              }
                                              ) => react_jsx_runtime.JSX.Element;
                                              Item: <V_1>(
                                              props: Props$1<V_1> & {
                                              color?: string | undefined;
                                              content?: string | undefined;
                                              translate?: 'no' | 'yes' | undefined;
                                              hidden?: boolean | undefined;
                                              suppressHydrationWarning?: boolean | undefined;
                                              className?: string | undefined;
                                              id?: string | undefined;
                                              lang?: string | undefined;
                                              role?: react.AriaRole | undefined;
                                              tabIndex?: number | undefined;
                                              'aria-activedescendant'?: string | undefined;
                                              'aria-atomic'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-autocomplete'?: 'both' | 'none' | 'inline' | 'list' | undefined;
                                              'aria-braillelabel'?: string | undefined;
                                              'aria-brailleroledescription'?: string | undefined;
                                              'aria-busy'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-checked'?: boolean | 'mixed' | 'false' | 'true' | undefined;
                                              'aria-colcount'?: number | undefined;
                                              'aria-colindex'?: number | undefined;
                                              'aria-colindextext'?: string | undefined;
                                              'aria-colspan'?: number | undefined;
                                              'aria-controls'?: string | undefined;
                                              'aria-current'?:
                                              | boolean
                                              | 'page'
                                              | 'false'
                                              | 'true'
                                              | 'step'
                                              | 'location'
                                              | 'date'
                                              | 'time'
                                              | undefined;
                                              'aria-describedby'?: string | undefined;
                                              'aria-description'?: string | undefined;
                                              'aria-details'?: string | undefined;
                                              'aria-disabled'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-dropeffect'?:
                                              | 'none'
                                              | 'copy'
                                              | 'move'
                                              | 'link'
                                              | 'execute'
                                              | 'popup'
                                              | undefined;
                                              'aria-errormessage'?: string | undefined;
                                              'aria-expanded'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-flowto'?: string | undefined;
                                              'aria-grabbed'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-haspopup'?:
                                              | boolean
                                              | 'grid'
                                              | 'listbox'
                                              | 'menu'
                                              | 'false'
                                              | 'true'
                                              | 'dialog'
                                              | 'tree'
                                              | undefined;
                                              'aria-hidden'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-invalid'?:
                                              | boolean
                                              | 'false'
                                              | 'true'
                                              | 'grammar'
                                              | 'spelling'
                                              | undefined;
                                              'aria-keyshortcuts'?: string | undefined;
                                              'aria-label'?: string | undefined;
                                              'aria-labelledby'?: string | undefined;
                                              'aria-level'?: number | undefined;
                                              'aria-live'?: 'off' | 'assertive' | 'polite' | undefined;
                                              'aria-modal'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-multiline'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-multiselectable'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-orientation'?: 'horizontal' | 'vertical' | undefined;
                                              'aria-owns'?: string | undefined;
                                              'aria-placeholder'?: string | undefined;
                                              'aria-posinset'?: number | undefined;
                                              'aria-pressed'?: boolean | 'mixed' | 'false' | 'true' | undefined;
                                              'aria-readonly'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-relevant'?:
                                              | 'all'
                                              | 'text'
                                              | 'additions'
                                              | 'additions removals'
                                              | 'additions text'
                                              | 'removals'
                                              | 'removals additions'
                                              | 'removals text'
                                              | 'text additions'
                                              | 'text removals'
                                              | undefined;
                                              'aria-required'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-roledescription'?: string | undefined;
                                              'aria-rowcount'?: number | undefined;
                                              'aria-rowindex'?: number | undefined;
                                              'aria-rowindextext'?: string | undefined;
                                              'aria-rowspan'?: number | undefined;
                                              'aria-selected'?: (boolean | 'false' | 'true') | undefined;
                                              'aria-setsize'?: number | undefined;
                                              'aria-sort'?: 'none' | 'ascending' | 'descending' | 'other' | undefined;
                                              'aria-valuemax'?: number | undefined;
                                              'aria-valuemin'?: number | undefined;
                                              'aria-valuenow'?: number | undefined;
                                              'aria-valuetext'?: string | undefined;
                                              dangerouslySetInnerHTML?: { __html: string | TrustedHTML } | undefined;
                                              onCopy?: react.ClipboardEventHandler<any> | undefined;
                                              onCopyCapture?: react.ClipboardEventHandler<any> | undefined;
                                              onCut?: react.ClipboardEventHandler<any> | undefined;
                                              onCutCapture?: react.ClipboardEventHandler<any> | undefined;
                                              onPaste?: react.ClipboardEventHandler<any> | undefined;
                                              onPasteCapture?: react.ClipboardEventHandler<any> | undefined;
                                              onCompositionEnd?: react.CompositionEventHandler<any> | undefined;
                                              onCompositionEndCapture?: react.CompositionEventHandler<any> | undefined;
                                              onCompositionStart?: react.CompositionEventHandler<any> | undefined;
                                              onCompositionStartCapture?:
                                              | react.CompositionEventHandler<any>
                                              | undefined;
                                              onCompositionUpdate?: react.CompositionEventHandler<any> | undefined;
                                              onCompositionUpdateCapture?:
                                              | react.CompositionEventHandler<any>
                                              | undefined;
                                              onFocus?: react.FocusEventHandler<any> | undefined;
                                              onFocusCapture?: react.FocusEventHandler<any> | undefined;
                                              onBlur?: react.FocusEventHandler<any> | undefined;
                                              onBlurCapture?: react.FocusEventHandler<any> | undefined;
                                              onChange?: react.FormEventHandler<any> | undefined;
                                              onChangeCapture?: react.FormEventHandler<any> | undefined;
                                              onBeforeInput?: react.FormEventHandler<any> | undefined;
                                              onBeforeInputCapture?: react.FormEventHandler<any> | undefined;
                                              onInput?: react.FormEventHandler<any> | undefined;
                                              onInputCapture?: react.FormEventHandler<any> | undefined;
                                              onReset?: react.FormEventHandler<any> | undefined;
                                              onResetCapture?: react.FormEventHandler<any> | undefined;
                                              onSubmit?: react.FormEventHandler<any> | undefined;
                                              onSubmitCapture?: react.FormEventHandler<any> | undefined;
                                              onInvalid?: react.FormEventHandler<any> | undefined;
                                              onInvalidCapture?: react.FormEventHandler<any> | undefined;
                                              onLoad?: react.ReactEventHandler<any> | undefined;
                                              onLoadCapture?: react.ReactEventHandler<any> | undefined;
                                              onError?: react.ReactEventHandler<any> | undefined;
                                              onErrorCapture?: react.ReactEventHandler<any> | undefined;
                                              onKeyDown?: react.KeyboardEventHandler<any> | undefined;
                                              onKeyDownCapture?: react.KeyboardEventHandler<any> | undefined;
                                              onKeyPress?: react.KeyboardEventHandler<any> | undefined;
                                              onKeyPressCapture?: react.KeyboardEventHandler<any> | undefined;
                                              onKeyUp?: react.KeyboardEventHandler<any> | undefined;
                                              onKeyUpCapture?: react.KeyboardEventHandler<any> | undefined;
                                              onAbort?: react.ReactEventHandler<any> | undefined;
                                              onAbortCapture?: react.ReactEventHandler<any> | undefined;
                                              onCanPlay?: react.ReactEventHandler<any> | undefined;
                                              onCanPlayCapture?: react.ReactEventHandler<any> | undefined;
                                              onCanPlayThrough?: react.ReactEventHandler<any> | undefined;
                                              onCanPlayThroughCapture?: react.ReactEventHandler<any> | undefined;
                                              onDurationChange?: react.ReactEventHandler<any> | undefined;
                                              onDurationChangeCapture?: react.ReactEventHandler<any> | undefined;
                                              onEmptied?: react.ReactEventHandler<any> | undefined;
                                              onEmptiedCapture?: react.ReactEventHandler<any> | undefined;
                                              onEncrypted?: react.ReactEventHandler<any> | undefined;
                                              onEncryptedCapture?: react.ReactEventHandler<any> | undefined;
                                              onEnded?: react.ReactEventHandler<any> | undefined;
                                              onEndedCapture?: react.ReactEventHandler<any> | undefined;
                                              onLoadedData?: react.ReactEventHandler<any> | undefined;
                                              onLoadedDataCapture?: react.ReactEventHandler<any> | undefined;
                                              onLoadedMetadata?: react.ReactEventHandler<any> | undefined;
                                              onLoadedMetadataCapture?: react.ReactEventHandler<any> | undefined;
                                              onLoadStart?: react.ReactEventHandler<any> | undefined;
                                              onLoadStartCapture?: react.ReactEventHandler<any> | undefined;
                                              onPause?: react.ReactEventHandler<any> | undefined;
                                              onPauseCapture?: react.ReactEventHandler<any> | undefined;
                                              onPlay?: react.ReactEventHandler<any> | undefined;
                                              onPlayCapture?: react.ReactEventHandler<any> | undefined;
                                              onPlaying?: react.ReactEventHandler<any> | undefined;
                                              onPlayingCapture?: react.ReactEventHandler<any> | undefined;
                                              onProgress?: react.ReactEventHandler<any> | undefined;
                                              onProgressCapture?: react.ReactEventHandler<any> | undefined;
                                              onRateChange?: react.ReactEventHandler<any> | undefined;
                                              onRateChangeCapture?: react.ReactEventHandler<any> | undefined;
                                              onResize?: react.ReactEventHandler<any> | undefined;
                                              onResizeCapture?: react.ReactEventHandler<any> | undefined;
                                              onSeeked?: react.ReactEventHandler<any> | undefined;
                                              onSeekedCapture?: react.ReactEventHandler<any> | undefined;
                                              onSeeking?: react.ReactEventHandler<any> | undefined;
                                              onSeekingCapture?: react.ReactEventHandler<any> | undefined;
                                              onStalled?: react.ReactEventHandler<any> | undefined;
                                              onStalledCapture?: react.ReactEventHandler<any> | undefined;
                                              onSuspend?: react.ReactEventHandler<any> | undefined;
                                              onSuspendCapture?: react.ReactEventHandler<any> | undefined;
                                              onTimeUpdate?: react.ReactEventHandler<any> | undefined;
                                              onTimeUpdateCapture?: react.ReactEventHandler<any> | undefined;
                                              onVolumeChange?: react.ReactEventHandler<any> | undefined;
                                              onVolumeChangeCapture?: react.ReactEventHandler<any> | undefined;
                                              onWaiting?: react.ReactEventHandler<any> | undefined;
                                              onWaitingCapture?: react.ReactEventHandler<any> | undefined;
                                              onAuxClick?: react.MouseEventHandler<any> | undefined;
                                              onAuxClickCapture?: react.MouseEventHandler<any> | undefined;
                                              onClick?: react.MouseEventHandler<any> | undefined;
                                              onClickCapture?: react.MouseEventHandler<any> | undefined;
                                              onContextMenu?: react.MouseEventHandler<any> | undefined;
                                              onContextMenuCapture?: react.MouseEventHandler<any> | undefined;
                                              onDoubleClick?: react.MouseEventHandler<any> | undefined;
                                              onDoubleClickCapture?: react.MouseEventHandler<any> | undefined;
                                              onDragCapture?: react.DragEventHandler<any> | undefined;
                                              onDragEndCapture?: react.DragEventHandler<any> | undefined;
                                              onDragEnter?: react.DragEventHandler<any> | undefined;
                                              onDragEnterCapture?: react.DragEventHandler<any> | undefined;
                                              onDragExit?: react.DragEventHandler<any> | undefined;
                                              onDragExitCapture?: react.DragEventHandler<any> | undefined;
                                              onDragLeave?: react.DragEventHandler<any> | undefined;
                                              onDragLeaveCapture?: react.DragEventHandler<any> | undefined;
                                              onDragOver?: react.DragEventHandler<any> | undefined;
                                              onDragOverCapture?: react.DragEventHandler<any> | undefined;
                                              onDragStartCapture?: react.DragEventHandler<any> | undefined;
                                              onDrop?: react.DragEventHandler<any> | undefined;
                                              onDropCapture?: react.DragEventHandler<any> | undefined;
                                              onMouseDown?: react.MouseEventHandler<any> | undefined;
                                              onMouseDownCapture?: react.MouseEventHandler<any> | undefined;
                                              onMouseEnter?: react.MouseEventHandler<any> | undefined;
                                              onMouseLeave?: react.MouseEventHandler<any> | undefined;
                                              onMouseMove?: react.MouseEventHandler<any> | undefined;
                                              onMouseMoveCapture?: react.MouseEventHandler<any> | undefined;
                                              onMouseOut?: react.MouseEventHandler<any> | undefined;
                                              onMouseOutCapture?: react.MouseEventHandler<any> | undefined;
                                              onMouseOver?: react.MouseEventHandler<any> | undefined;
                                              onMouseOverCapture?: react.MouseEventHandler<any> | undefined;
                                              onMouseUp?: react.MouseEventHandler<any> | undefined;
                                              onMouseUpCapture?: react.MouseEventHandler<any> | undefined;
                                              onSelect?: react.ReactEventHandler<any> | undefined;
                                              onSelectCapture?: react.ReactEventHandler<any> | undefined;
                                              onTouchCancel?: react.TouchEventHandler<any> | undefined;
                                              onTouchCancelCapture?: react.TouchEventHandler<any> | undefined;
                                              onTouchEnd?: react.TouchEventHandler<any> | undefined;
                                              onTouchEndCapture?: react.TouchEventHandler<any> | undefined;
                                              onTouchMove?: react.TouchEventHandler<any> | undefined;
                                              onTouchMoveCapture?: react.TouchEventHandler<any> | undefined;
                                              onTouchStart?: react.TouchEventHandler<any> | undefined;
                                              onTouchStartCapture?: react.TouchEventHandler<any> | undefined;
                                              onPointerDown?: react.PointerEventHandler<any> | undefined;
                                              onPointerDownCapture?: react.PointerEventHandler<any> | undefined;
                                              onPointerMove?: react.PointerEventHandler<any> | undefined;
                                              onPointerMoveCapture?: react.PointerEventHandler<any> | undefined;
                                              onPointerUp?: react.PointerEventHandler<any> | undefined;
                                              onPointerUpCapture?: react.PointerEventHandler<any> | undefined;
                                              onPointerCancel?: react.PointerEventHandler<any> | undefined;
                                              onPointerCancelCapture?: react.PointerEventHandler<any> | undefined;
                                              onPointerEnter?: react.PointerEventHandler<any> | undefined;
                                              onPointerLeave?: react.PointerEventHandler<any> | undefined;
                                              onPointerOver?: react.PointerEventHandler<any> | undefined;
                                              onPointerOverCapture?: react.PointerEventHandler<any> | undefined;
                                              onPointerOut?: react.PointerEventHandler<any> | undefined;
                                              onPointerOutCapture?: react.PointerEventHandler<any> | undefined;
                                              onGotPointerCapture?: react.PointerEventHandler<any> | undefined;
                                              onGotPointerCaptureCapture?: react.PointerEventHandler<any> | undefined;
                                              onLostPointerCapture?: react.PointerEventHandler<any> | undefined;
                                              onLostPointerCaptureCapture?: react.PointerEventHandler<any> | undefined;
                                              onScroll?: react.UIEventHandler<any> | undefined;
                                              onScrollCapture?: react.UIEventHandler<any> | undefined;
                                              onWheel?: react.WheelEventHandler<any> | undefined;
                                              onWheelCapture?: react.WheelEventHandler<any> | undefined;
                                              onAnimationStartCapture?: react.AnimationEventHandler<any> | undefined;
                                              onAnimationEnd?: react.AnimationEventHandler<any> | undefined;
                                              onAnimationEndCapture?: react.AnimationEventHandler<any> | undefined;
                                              onAnimationIteration?: react.AnimationEventHandler<any> | undefined;
                                              onAnimationIterationCapture?:
                                              | react.AnimationEventHandler<any>
                                              | undefined;
                                              onTransitionEnd?: react.TransitionEventHandler<any> | undefined;
                                              onTransitionEndCapture?: react.TransitionEventHandler<any> | undefined;
                                              nonce?: string | undefined;
                                              slot?: string | undefined;
                                              title?: string | undefined;
                                              dir?: string | undefined;
                                              defaultChecked?: boolean | undefined;
                                              defaultValue?: string | number | readonly string[] | undefined;
                                              suppressContentEditableWarning?: boolean | undefined;
                                              accessKey?: string | undefined;
                                              autoFocus?: boolean | undefined;
                                              contentEditable?:
                                              | 'inherit'
                                              | (boolean | 'false' | 'true')
                                              | 'plaintext-only'
                                              | undefined;
                                              contextMenu?: string | undefined;
                                              draggable?: (boolean | 'false' | 'true') | undefined;
                                              spellCheck?: (boolean | 'false' | 'true') | undefined;
                                              radioGroup?: string | undefined;
                                              about?: string | undefined;
                                              datatype?: string | undefined;
                                              inlist?: any;
                                              prefix?: string | undefined;
                                              property?: string | undefined;
                                              rel?: string | undefined;
                                              resource?: string | undefined;
                                              rev?: string | undefined;
                                              typeof?: string | undefined;
                                              vocab?: string | undefined;
                                              autoCapitalize?: string | undefined;
                                              autoCorrect?: string | undefined;
                                              autoSave?: string | undefined;
                                              itemProp?: string | undefined;
                                              itemScope?: boolean | undefined;
                                              itemType?: string | undefined;
                                              itemID?: string | undefined;
                                              itemRef?: string | undefined;
                                              results?: number | undefined;
                                              security?: string | undefined;
                                              unselectable?: 'off' | 'on' | undefined;
                                              inputMode?:
                                              | 'none'
                                              | 'text'
                                              | 'search'
                                              | 'tel'
                                              | 'url'
                                              | 'email'
                                              | 'numeric'
                                              | 'decimal'
                                              | undefined;
                                              is?: string | undefined;
                                              } & MotionProps & { children?: react.ReactNode } & {
                                              ref?: react.ForwardedRef<any> | undefined;
                                              }
                                              ) => react_jsx_runtime.JSX.Element;
                                              };

                                                variable reverseEasing

                                                const reverseEasing: EasingModifier;

                                                  variable steps

                                                  const steps: Steps;

                                                    variable svgElements

                                                    const svgElements: readonly [
                                                    'animate',
                                                    'circle',
                                                    'defs',
                                                    'desc',
                                                    'ellipse',
                                                    'g',
                                                    'image',
                                                    'line',
                                                    'filter',
                                                    'marker',
                                                    'mask',
                                                    'metadata',
                                                    'path',
                                                    'pattern',
                                                    'polygon',
                                                    'polyline',
                                                    'rect',
                                                    'stop',
                                                    'svg',
                                                    'switch',
                                                    'symbol',
                                                    'text',
                                                    'tspan',
                                                    'use',
                                                    'view',
                                                    'clipPath',
                                                    'feBlend',
                                                    'feColorMatrix',
                                                    'feComponentTransfer',
                                                    'feComposite',
                                                    'feConvolveMatrix',
                                                    'feDiffuseLighting',
                                                    'feDisplacementMap',
                                                    'feDistantLight',
                                                    'feDropShadow',
                                                    'feFlood',
                                                    'feFuncA',
                                                    'feFuncB',
                                                    'feFuncG',
                                                    'feFuncR',
                                                    'feGaussianBlur',
                                                    'feImage',
                                                    'feMerge',
                                                    'feMergeNode',
                                                    'feMorphology',
                                                    'feOffset',
                                                    'fePointLight',
                                                    'feSpecularLighting',
                                                    'feSpotLight',
                                                    'feTile',
                                                    'feTurbulence',
                                                    'foreignObject',
                                                    'linearGradient',
                                                    'radialGradient',
                                                    'textPath'
                                                    ];

                                                      variable SwitchLayoutGroupContext

                                                      const SwitchLayoutGroupContext: react.Context<SwitchLayoutGroupContext>;
                                                      • Internal, exported only for usage in Framer

                                                      variable sync

                                                      const sync: Batcher;
                                                      • Deprecated

                                                        Import as frame instead.

                                                      variable useAnimation

                                                      const useAnimation: () => AnimationControls;

                                                        variable useIsomorphicLayoutEffect

                                                        const useIsomorphicLayoutEffect: any;

                                                          variable visualElementStore

                                                          const visualElementStore: WeakMap<any, VisualElement<unknown, unknown, {}>>;

                                                            variable warning

                                                            let warning: DevMessage;

                                                              Functions

                                                              function addPointerEvent

                                                              addPointerEvent: (
                                                              target: EventTarget,
                                                              eventName: string,
                                                              handler: EventListenerWithPointInfo,
                                                              options?: AddEventListenerOptions
                                                              ) => () => void;

                                                                function addPointerInfo

                                                                addPointerInfo: (handler: EventListenerWithPointInfo) => EventListener;

                                                                  function addScaleCorrector

                                                                  addScaleCorrector: (correctors: ScaleCorrectorMap) => void;

                                                                    function animateValue

                                                                    animateValue: (options: ValueAnimationOptions<any>) => MainThreadAnimation<any>;

                                                                      function animateVisualElement

                                                                      animateVisualElement: (
                                                                      visualElement: VisualElement,
                                                                      definition: AnimationDefinition,
                                                                      options?: VisualElementAnimationOptions
                                                                      ) => Promise<void>;

                                                                        function animationControls

                                                                        animationControls: () => AnimationControls;
                                                                        • Modifiers

                                                                          • @public

                                                                        function anticipate

                                                                        anticipate: (p: number) => number;

                                                                          function backOut

                                                                          backOut: (t: number) => number;

                                                                            function buildTransform

                                                                            buildTransform: (
                                                                            transform: HTMLRenderState['transform'],
                                                                            transformIsDefault: boolean,
                                                                            transformTemplate?: MotionProps['transformTemplate']
                                                                            ) => string;
                                                                            • Build a CSS transform style from individual x/y/scale etc properties.

                                                                              This outputs with a default order of transforms/scales/rotations, this can be customised by providing a transformTemplate function.

                                                                            function calcLength

                                                                            calcLength: (axis: Axis) => number;

                                                                              function cancelFrame

                                                                              cancelFrame: (process: Process) => void;

                                                                                function clamp

                                                                                clamp: (min: number, max: number, v: number) => number;

                                                                                  function createBox

                                                                                  createBox: () => Box;

                                                                                    function createDomMotionComponent

                                                                                    createDomMotionComponent: <
                                                                                    T extends
                                                                                    | 'symbol'
                                                                                    | 'object'
                                                                                    | 'image'
                                                                                    | 'style'
                                                                                    | 'animate'
                                                                                    | 'time'
                                                                                    | 'link'
                                                                                    | 'menu'
                                                                                    | 'dialog'
                                                                                    | 'text'
                                                                                    | 'clipPath'
                                                                                    | 'filter'
                                                                                    | 'marker'
                                                                                    | 'mask'
                                                                                    | 'path'
                                                                                    | 'a'
                                                                                    | 'abbr'
                                                                                    | 'address'
                                                                                    | 'area'
                                                                                    | 'article'
                                                                                    | 'aside'
                                                                                    | 'audio'
                                                                                    | 'b'
                                                                                    | 'base'
                                                                                    | 'bdi'
                                                                                    | 'bdo'
                                                                                    | 'big'
                                                                                    | 'blockquote'
                                                                                    | 'body'
                                                                                    | 'br'
                                                                                    | 'button'
                                                                                    | 'canvas'
                                                                                    | 'caption'
                                                                                    | 'cite'
                                                                                    | 'code'
                                                                                    | 'col'
                                                                                    | 'colgroup'
                                                                                    | 'data'
                                                                                    | 'datalist'
                                                                                    | 'dd'
                                                                                    | 'del'
                                                                                    | 'details'
                                                                                    | 'dfn'
                                                                                    | 'div'
                                                                                    | 'dl'
                                                                                    | 'dt'
                                                                                    | 'em'
                                                                                    | 'embed'
                                                                                    | 'fieldset'
                                                                                    | 'figcaption'
                                                                                    | 'figure'
                                                                                    | 'footer'
                                                                                    | 'form'
                                                                                    | 'h1'
                                                                                    | 'h2'
                                                                                    | 'h3'
                                                                                    | 'h4'
                                                                                    | 'h5'
                                                                                    | 'h6'
                                                                                    | 'head'
                                                                                    | 'header'
                                                                                    | 'hgroup'
                                                                                    | 'hr'
                                                                                    | 'html'
                                                                                    | 'i'
                                                                                    | 'iframe'
                                                                                    | 'img'
                                                                                    | 'input'
                                                                                    | 'ins'
                                                                                    | 'kbd'
                                                                                    | 'keygen'
                                                                                    | 'label'
                                                                                    | 'legend'
                                                                                    | 'li'
                                                                                    | 'main'
                                                                                    | 'map'
                                                                                    | 'mark'
                                                                                    | 'menuitem'
                                                                                    | 'meta'
                                                                                    | 'meter'
                                                                                    | 'nav'
                                                                                    | 'noscript'
                                                                                    | 'ol'
                                                                                    | 'optgroup'
                                                                                    | 'option'
                                                                                    | 'output'
                                                                                    | 'p'
                                                                                    | 'param'
                                                                                    | 'picture'
                                                                                    | 'pre'
                                                                                    | 'progress'
                                                                                    | 'q'
                                                                                    | 'rp'
                                                                                    | 'rt'
                                                                                    | 'ruby'
                                                                                    | 's'
                                                                                    | 'samp'
                                                                                    | 'script'
                                                                                    | 'section'
                                                                                    | 'select'
                                                                                    | 'small'
                                                                                    | 'source'
                                                                                    | 'span'
                                                                                    | 'strong'
                                                                                    | 'sub'
                                                                                    | 'summary'
                                                                                    | 'sup'
                                                                                    | 'table'
                                                                                    | 'tbody'
                                                                                    | 'td'
                                                                                    | 'textarea'
                                                                                    | 'tfoot'
                                                                                    | 'th'
                                                                                    | 'thead'
                                                                                    | 'title'
                                                                                    | 'tr'
                                                                                    | 'track'
                                                                                    | 'u'
                                                                                    | 'ul'
                                                                                    | 'var'
                                                                                    | 'video'
                                                                                    | 'wbr'
                                                                                    | 'webview'
                                                                                    | 'circle'
                                                                                    | 'defs'
                                                                                    | 'desc'
                                                                                    | 'ellipse'
                                                                                    | 'g'
                                                                                    | 'line'
                                                                                    | 'metadata'
                                                                                    | 'pattern'
                                                                                    | 'polygon'
                                                                                    | 'polyline'
                                                                                    | 'rect'
                                                                                    | 'stop'
                                                                                    | 'svg'
                                                                                    | 'switch'
                                                                                    | 'tspan'
                                                                                    | 'use'
                                                                                    | 'view'
                                                                                    | 'feBlend'
                                                                                    | 'feColorMatrix'
                                                                                    | 'feComponentTransfer'
                                                                                    | 'feComposite'
                                                                                    | 'feConvolveMatrix'
                                                                                    | 'feDiffuseLighting'
                                                                                    | 'feDisplacementMap'
                                                                                    | 'feDistantLight'
                                                                                    | 'feDropShadow'
                                                                                    | 'feFlood'
                                                                                    | 'feFuncA'
                                                                                    | 'feFuncB'
                                                                                    | 'feFuncG'
                                                                                    | 'feFuncR'
                                                                                    | 'feGaussianBlur'
                                                                                    | 'feImage'
                                                                                    | 'feMerge'
                                                                                    | 'feMergeNode'
                                                                                    | 'feMorphology'
                                                                                    | 'feOffset'
                                                                                    | 'fePointLight'
                                                                                    | 'feSpecularLighting'
                                                                                    | 'feSpotLight'
                                                                                    | 'feTile'
                                                                                    | 'feTurbulence'
                                                                                    | 'foreignObject'
                                                                                    | 'linearGradient'
                                                                                    | 'radialGradient'
                                                                                    | 'textPath'
                                                                                    >(
                                                                                    key: T
                                                                                    ) => DOMMotionComponents[T];
                                                                                    • Create a DOM motion component with the provided string. This is primarily intended as a full alternative to motion for consumers who have to support environments that don't support Proxy.

                                                                                      import { createDomMotionComponent } from "framer-motion"
                                                                                      const motion = {
                                                                                      div: createDomMotionComponent('div')
                                                                                      }

                                                                                      Modifiers

                                                                                      • @public

                                                                                    function createMotionComponent

                                                                                    createMotionComponent: <Props extends {}, Instance, RenderState>({
                                                                                    preloadedFeatures,
                                                                                    createVisualElement,
                                                                                    useRender,
                                                                                    useVisualState,
                                                                                    Component,
                                                                                    }: MotionComponentConfig<
                                                                                    Instance,
                                                                                    RenderState
                                                                                    >) => react.ForwardRefExoticComponent<any>;
                                                                                    • Create a motion component.

                                                                                      This function accepts a Component argument, which can be either a string (ie "div" for motion.div), or an actual React component.

                                                                                      Alongside this is a config option which provides a way of rendering the provided component "offline", or outside the React render cycle.

                                                                                    function createScopedAnimate

                                                                                    createScopedAnimate: (scope?: AnimationScope) => {
                                                                                    <V>(
                                                                                    from: V,
                                                                                    to: V | GenericKeyframesTarget<V>,
                                                                                    options?: ValueAnimationTransition<V>
                                                                                    ): AnimationPlaybackControls;
                                                                                    <V_1>(
                                                                                    value: MotionValue<V_1>,
                                                                                    keyframes: V_1 | GenericKeyframesTarget<V_1>,
                                                                                    options?: ValueAnimationTransition<V_1>
                                                                                    ): AnimationPlaybackControls;
                                                                                    (
                                                                                    value: ElementOrSelector,
                                                                                    keyframes: DOMKeyframesDefinition,
                                                                                    options?: DynamicAnimationOptions
                                                                                    ): AnimationPlaybackControls;
                                                                                    (
                                                                                    sequence: AnimationSequence,
                                                                                    options?: SequenceOptions
                                                                                    ): AnimationPlaybackControls;
                                                                                    };

                                                                                      function createTransformer

                                                                                      createTransformer: (
                                                                                      source: string | number
                                                                                      ) => (v: Array<CSSVariableToken | Color | number | string>) => string;

                                                                                        function cubicBezier

                                                                                        cubicBezier: (
                                                                                        mX1: number,
                                                                                        mY1: number,
                                                                                        mX2: number,
                                                                                        mY2: number
                                                                                        ) => (t: number) => number;

                                                                                          function delay

                                                                                          delay: (callback: DelayedFunction, timeout: number) => () => void;
                                                                                          • Timeout defined in ms

                                                                                          function disableInstantTransitions

                                                                                          disableInstantTransitions: () => void;

                                                                                            function distance

                                                                                            distance: (a: number, b: number) => number;

                                                                                              function distance2D

                                                                                              distance2D: (a: Point, b: Point) => number;

                                                                                                function easeIn

                                                                                                easeIn: (t: number) => number;

                                                                                                  function easeInOut

                                                                                                  easeInOut: (t: number) => number;

                                                                                                    function easeOut

                                                                                                    easeOut: (t: number) => number;

                                                                                                      function filterProps

                                                                                                      filterProps: (
                                                                                                      props: MotionProps,
                                                                                                      isDom: boolean,
                                                                                                      forwardMotionProps: boolean
                                                                                                      ) => MotionProps;

                                                                                                        function getAnimatableNone

                                                                                                        getAnimatableNone: (v: string | number) => string;

                                                                                                          function interpolate

                                                                                                          interpolate: <T>(
                                                                                                          input: number[],
                                                                                                          output: T[],
                                                                                                          { clamp: isClamp, ease, mixer }?: InterpolateOptions<T>
                                                                                                          ) => (v: number) => T;
                                                                                                          • Create a function that maps from a numerical input array to a generic output array.

                                                                                                            Accepts: - Numbers - Colors (hex, hsl, hsla, rgb, rgba) - Complex (combinations of one or more numbers or strings)

                                                                                                            const mixColor = interpolate([0, 1], ['#fff', '#000'])
                                                                                                            mixColor(0.5) // 'rgba(128, 128, 128, 1)'

                                                                                                            TODO Revist this approach once we've moved to data models for values, probably not needed to pregenerate mixer functions.

                                                                                                            Modifiers

                                                                                                            • @public

                                                                                                          function inView

                                                                                                          inView: (
                                                                                                          elementOrSelector: ElementOrSelector,
                                                                                                          onStart: (entry: IntersectionObserverEntry) => void | ViewChangeHandler,
                                                                                                          { root, margin: rootMargin, amount }?: InViewOptions
                                                                                                          ) => VoidFunction;

                                                                                                            function isDragActive

                                                                                                            isDragActive: () => boolean;

                                                                                                              function isMotionComponent

                                                                                                              isMotionComponent: (component: React.ComponentType | string) => boolean;
                                                                                                              • Checks if a component is a motion component.

                                                                                                              function isMotionValue

                                                                                                              isMotionValue: (value: any) => value is MotionValue<any>;

                                                                                                                function isValidMotionProp

                                                                                                                isValidMotionProp: (key: string) => boolean;
                                                                                                                • Check whether a prop name is a valid MotionProp key.

                                                                                                                  Parameter key

                                                                                                                  Name of the property to check

                                                                                                                  Returns

                                                                                                                  true is key is a valid MotionProp.

                                                                                                                  Modifiers

                                                                                                                  • @public

                                                                                                                function LazyMotion

                                                                                                                LazyMotion: ({
                                                                                                                children,
                                                                                                                features,
                                                                                                                strict,
                                                                                                                }: LazyProps) => react_jsx_runtime.JSX.Element;
                                                                                                                • Used in conjunction with the m component to reduce bundle size.

                                                                                                                  m is a version of the motion component that only loads functionality critical for the initial render.

                                                                                                                  LazyMotion can then be used to either synchronously or asynchronously load animation and gesture support.

                                                                                                                  // Synchronous loading
                                                                                                                  import { LazyMotion, m, domAnimation } from "framer-motion"
                                                                                                                  function App() {
                                                                                                                  return (
                                                                                                                  <LazyMotion features={domAnimation}>
                                                                                                                  <m.div animate={{ scale: 2 }} />
                                                                                                                  </LazyMotion>
                                                                                                                  )
                                                                                                                  }
                                                                                                                  // Asynchronous loading
                                                                                                                  import { LazyMotion, m } from "framer-motion"
                                                                                                                  function App() {
                                                                                                                  return (
                                                                                                                  <LazyMotion features={() => import('./path/to/domAnimation')}>
                                                                                                                  <m.div animate={{ scale: 2 }} />
                                                                                                                  </LazyMotion>
                                                                                                                  )
                                                                                                                  }

                                                                                                                  Modifiers

                                                                                                                  • @public

                                                                                                                function makeUseVisualState

                                                                                                                makeUseVisualState: <I, RS>(
                                                                                                                config: UseVisualStateConfig<I, RS>
                                                                                                                ) => UseVisualState<I, RS>;

                                                                                                                  function MeasureLayout

                                                                                                                  MeasureLayout: (
                                                                                                                  props: MotionProps & { visualElement: VisualElement }
                                                                                                                  ) => react_jsx_runtime.JSX.Element;

                                                                                                                    function mix

                                                                                                                    mix: {
                                                                                                                    <T>(from: T, to: T): Mixer<T>;
                                                                                                                    (from: number, to: number, p: number): number;
                                                                                                                    };

                                                                                                                      function MotionConfig

                                                                                                                      MotionConfig: ({
                                                                                                                      children,
                                                                                                                      isValidProp,
                                                                                                                      ...config
                                                                                                                      }: MotionConfigProps) => react_jsx_runtime.JSX.Element;
                                                                                                                      • MotionConfig is used to set configuration options for all children motion components.

                                                                                                                        import { motion, MotionConfig } from "framer-motion"
                                                                                                                        export function App() {
                                                                                                                        return (
                                                                                                                        <MotionConfig transition={{ type: "spring" }}>
                                                                                                                        <motion.div animate={{ x: 100 }} />
                                                                                                                        </MotionConfig>
                                                                                                                        )
                                                                                                                        }

                                                                                                                        Modifiers

                                                                                                                        • @public

                                                                                                                      function motionValue

                                                                                                                      motionValue: <V>(init: V, options?: MotionValueOptions) => MotionValue<V>;

                                                                                                                        function parseComplexValue

                                                                                                                        parseComplexValue: (v: string | number) => ComplexValues;

                                                                                                                          function pipe

                                                                                                                          pipe: (...transformers: Function[]) => Function;

                                                                                                                            function progress

                                                                                                                            progress: (from: number, to: number, value: number) => number;

                                                                                                                              function resolveMotionValue

                                                                                                                              resolveMotionValue: (
                                                                                                                              value?: string | number | CustomValueType | MotionValue
                                                                                                                              ) => string | number;
                                                                                                                              • If the provided value is a MotionValue, this returns the actual value, otherwise just the value itself

                                                                                                                                TODO: Remove and move to library

                                                                                                                              function scroll

                                                                                                                              scroll: (
                                                                                                                              onScroll: OnScroll | GroupPlaybackControls,
                                                                                                                              options?: ScrollOptions
                                                                                                                              ) => VoidFunction;

                                                                                                                                function scrollInfo

                                                                                                                                scrollInfo: (
                                                                                                                                onScroll: OnScrollInfo,
                                                                                                                                { container, ...options }?: ScrollInfoOptions
                                                                                                                                ) => () => void;

                                                                                                                                  function spring

                                                                                                                                  spring: ({
                                                                                                                                  keyframes,
                                                                                                                                  restDelta,
                                                                                                                                  restSpeed,
                                                                                                                                  ...options
                                                                                                                                  }: ValueAnimationOptions<number>) => KeyframeGenerator<number>;

                                                                                                                                    function stagger

                                                                                                                                    stagger: (
                                                                                                                                    duration?: number,
                                                                                                                                    { startDelay, from, ease }?: StaggerOptions
                                                                                                                                    ) => DynamicOption<number>;

                                                                                                                                      function startOptimizedAppearAnimation

                                                                                                                                      startOptimizedAppearAnimation: (
                                                                                                                                      element: HTMLElement,
                                                                                                                                      name: string,
                                                                                                                                      keyframes: string[] | number[],
                                                                                                                                      options: NativeAnimationOptions,
                                                                                                                                      onReady?: (animation: Animation) => void
                                                                                                                                      ) => void;

                                                                                                                                        function test

                                                                                                                                        test: (v: any) => boolean;

                                                                                                                                          function transform

                                                                                                                                          transform: {
                                                                                                                                          <T>(
                                                                                                                                          inputValue: number,
                                                                                                                                          inputRange: number[],
                                                                                                                                          outputRange: T[],
                                                                                                                                          options?: TransformOptions<T>
                                                                                                                                          ): T;
                                                                                                                                          <T>(inputRange: number[], outputRange: T[], options?: TransformOptions<T>): (
                                                                                                                                          inputValue: number
                                                                                                                                          ) => T;
                                                                                                                                          };
                                                                                                                                          • Transforms numbers into other values by mapping them from an input range to an output range. Returns the type of the input provided.

                                                                                                                                            Parameter inputValue

                                                                                                                                            A number to transform between the input and output ranges.

                                                                                                                                            Parameter inputRange

                                                                                                                                            A linear series of numbers (either all increasing or decreasing).

                                                                                                                                            Parameter outputRange

                                                                                                                                            A series of numbers, colors, strings, or arrays/objects of those. Must be the same length as inputRange.

                                                                                                                                            Parameter options

                                                                                                                                            Clamp: Clamp values to within the given range. Defaults to true.

                                                                                                                                            Remarks

                                                                                                                                            Given an input range of [0, 200] and an output range of [0, 1], this function will return a value between 0 and 1. The input range must be a linear series of numbers. The output range can be any supported value type, such as numbers, colors, shadows, arrays, objects and more. Every value in the output range must be of the same type and in the same format.

                                                                                                                                            import * as React from "react"
                                                                                                                                            import { transform } from "framer-motion"
                                                                                                                                            export function MyComponent() {
                                                                                                                                            const inputRange = [0, 200]
                                                                                                                                            const outputRange = [0, 1]
                                                                                                                                            const output = transform(100, inputRange, outputRange)
                                                                                                                                            // Returns 0.5
                                                                                                                                            return <div>{output}</div>
                                                                                                                                            }

                                                                                                                                            Modifiers

                                                                                                                                            • @public
                                                                                                                                          • Transforms numbers into other values by mapping them from an input range to an output range.

                                                                                                                                            Given an input range of [0, 200] and an output range of [0, 1], this function will return a value between 0 and 1. The input range must be a linear series of numbers. The output range can be any supported value type, such as numbers, colors, shadows, arrays, objects and more. Every value in the output range must be of the same type and in the same format.

                                                                                                                                            import * as React from "react"
                                                                                                                                            import { Frame, transform } from "framer"
                                                                                                                                            export function MyComponent() {
                                                                                                                                            const inputRange = [-200, -100, 100, 200]
                                                                                                                                            const outputRange = [0, 1, 1, 0]
                                                                                                                                            const convertRange = transform(inputRange, outputRange)
                                                                                                                                            const output = convertRange(-150)
                                                                                                                                            // Returns 0.5
                                                                                                                                            return <div>{output}</div>
                                                                                                                                            }

                                                                                                                                            Parameter inputRange

                                                                                                                                            A linear series of numbers (either all increasing or decreasing).

                                                                                                                                            Parameter outputRange

                                                                                                                                            A series of numbers, colors or strings. Must be the same length as inputRange.

                                                                                                                                            Parameter options

                                                                                                                                            Clamp: clamp values to within the given range. Defaults to true.

                                                                                                                                            Modifiers

                                                                                                                                            • @public

                                                                                                                                          function unwrapMotionComponent

                                                                                                                                          unwrapMotionComponent: (
                                                                                                                                          component: React.ComponentType | string
                                                                                                                                          ) => React.ComponentType | string | undefined;
                                                                                                                                          • Unwraps a motion component and returns either a string for motion.div or the React component for motion(Component).

                                                                                                                                            If the component is not a motion component it returns undefined.

                                                                                                                                          function useAnimate

                                                                                                                                          useAnimate: <T extends Element = any>() => [
                                                                                                                                          AnimationScope<T>,
                                                                                                                                          {
                                                                                                                                          <V>(
                                                                                                                                          from: V,
                                                                                                                                          to: V | GenericKeyframesTarget<V>,
                                                                                                                                          options?: ValueAnimationTransition<V>
                                                                                                                                          ): AnimationPlaybackControls;
                                                                                                                                          <V_1>(
                                                                                                                                          value: MotionValue<V_1>,
                                                                                                                                          keyframes: V_1 | GenericKeyframesTarget<V_1>,
                                                                                                                                          options?: ValueAnimationTransition<V_1>
                                                                                                                                          ): AnimationPlaybackControls;
                                                                                                                                          (
                                                                                                                                          value: ElementOrSelector,
                                                                                                                                          keyframes: DOMKeyframesDefinition,
                                                                                                                                          options?: DynamicAnimationOptions | undefined
                                                                                                                                          ): AnimationPlaybackControls;
                                                                                                                                          (
                                                                                                                                          sequence: AnimationSequence,
                                                                                                                                          options?: SequenceOptions | undefined
                                                                                                                                          ): AnimationPlaybackControls;
                                                                                                                                          }
                                                                                                                                          ];

                                                                                                                                            function useAnimationControls

                                                                                                                                            useAnimationControls: () => AnimationControls;
                                                                                                                                            • Creates AnimationControls, which can be used to manually start, stop and sequence animations on one or more components.

                                                                                                                                              The returned AnimationControls should be passed to the animate property of the components you want to animate.

                                                                                                                                              These components can then be animated with the start method.

                                                                                                                                              import * as React from 'react'
                                                                                                                                              import { motion, useAnimation } from 'framer-motion'
                                                                                                                                              export function MyComponent(props) {
                                                                                                                                              const controls = useAnimation()
                                                                                                                                              controls.start({
                                                                                                                                              x: 100,
                                                                                                                                              transition: { duration: 0.5 },
                                                                                                                                              })
                                                                                                                                              return <motion.div animate={controls} />
                                                                                                                                              }

                                                                                                                                              Returns

                                                                                                                                              Animation controller with start and stop methods

                                                                                                                                              Modifiers

                                                                                                                                              • @public

                                                                                                                                            function useAnimationFrame

                                                                                                                                            useAnimationFrame: (callback: FrameCallback) => void;

                                                                                                                                              function useCycle

                                                                                                                                              useCycle: <T>(...items: T[]) => CycleState<T>;
                                                                                                                                              • Cycles through a series of visual properties. Can be used to toggle between or cycle through animations. It works similar to useState in React. It is provided an initial array of possible states, and returns an array of two arguments.

                                                                                                                                                An index value can be passed to the returned cycle function to cycle to a specific index.

                                                                                                                                                import * as React from "react"
                                                                                                                                                import { motion, useCycle } from "framer-motion"
                                                                                                                                                export const MyComponent = () => {
                                                                                                                                                const [x, cycleX] = useCycle(0, 50, 100)
                                                                                                                                                return (
                                                                                                                                                <motion.div
                                                                                                                                                animate={{ x: x }}
                                                                                                                                                onTap={() => cycleX()}
                                                                                                                                                />
                                                                                                                                                )
                                                                                                                                                }

                                                                                                                                                Parameter items

                                                                                                                                                items to cycle through

                                                                                                                                                Returns

                                                                                                                                                [currentState, cycleState]

                                                                                                                                                Modifiers

                                                                                                                                                • @public

                                                                                                                                              function useDeprecatedAnimatedState

                                                                                                                                              useDeprecatedAnimatedState: (initialState: any) => any[];
                                                                                                                                              • This is not an officially supported API and may be removed on any version.

                                                                                                                                              function useDeprecatedInvertedScale

                                                                                                                                              useDeprecatedInvertedScale: (
                                                                                                                                              scale?: Partial<ScaleMotionValues>
                                                                                                                                              ) => ScaleMotionValues;
                                                                                                                                              • Returns a MotionValue each for scaleX and scaleY that update with the inverse of their respective parent scales.

                                                                                                                                                This is useful for undoing the distortion of content when scaling a parent component.

                                                                                                                                                By default, useInvertedScale will automatically fetch scaleX and scaleY from the nearest parent. By passing other MotionValues in as useInvertedScale({ scaleX, scaleY }), it will invert the output of those instead.

                                                                                                                                                const MyComponent = () => {
                                                                                                                                                const { scaleX, scaleY } = useInvertedScale()
                                                                                                                                                return <motion.div style={{ scaleX, scaleY }} />
                                                                                                                                                }

                                                                                                                                                Deprecated

                                                                                                                                              function useDomEvent

                                                                                                                                              useDomEvent: (
                                                                                                                                              ref: RefObject$1<EventTarget>,
                                                                                                                                              eventName: string,
                                                                                                                                              handler?: EventListener | undefined,
                                                                                                                                              options?: AddEventListenerOptions
                                                                                                                                              ) => void;
                                                                                                                                              • Attaches an event listener directly to the provided DOM element.

                                                                                                                                                Bypassing React's event system can be desirable, for instance when attaching non-passive event handlers.

                                                                                                                                                const ref = useRef(null)
                                                                                                                                                useDomEvent(ref, 'wheel', onWheel, { passive: false })
                                                                                                                                                return <div ref={ref} />

                                                                                                                                                Parameter ref

                                                                                                                                                React.RefObject that's been provided to the element you want to bind the listener to.

                                                                                                                                                Parameter eventName

                                                                                                                                                Name of the event you want listen for.

                                                                                                                                                Parameter handler

                                                                                                                                                Function to fire when receiving the event.

                                                                                                                                                Parameter options

                                                                                                                                                Options to pass to Event.addEventListener.

                                                                                                                                                Modifiers

                                                                                                                                                • @public

                                                                                                                                              function useDragControls

                                                                                                                                              useDragControls: () => DragControls;
                                                                                                                                              • Usually, dragging is initiated by pressing down on a motion component with a drag prop and moving it. For some use-cases, for instance clicking at an arbitrary point on a video scrubber, we might want to initiate that dragging from a different component than the draggable one.

                                                                                                                                                By creating a dragControls using the useDragControls hook, we can pass this into the draggable component's dragControls prop. It exposes a start method that can start dragging from pointer events on other components.

                                                                                                                                                const dragControls = useDragControls()
                                                                                                                                                function startDrag(event) {
                                                                                                                                                dragControls.start(event, { snapToCursor: true })
                                                                                                                                                }
                                                                                                                                                return (
                                                                                                                                                <>
                                                                                                                                                <div onPointerDown={startDrag} />
                                                                                                                                                <motion.div drag="x" dragControls={dragControls} />
                                                                                                                                                </>
                                                                                                                                                )

                                                                                                                                                Modifiers

                                                                                                                                                • @public

                                                                                                                                              function useElementScroll

                                                                                                                                              useElementScroll: (ref: RefObject$1<HTMLElement>) => {
                                                                                                                                              scrollX: MotionValue<number>;
                                                                                                                                              scrollY: MotionValue<number>;
                                                                                                                                              scrollXProgress: MotionValue<number>;
                                                                                                                                              scrollYProgress: MotionValue<number>;
                                                                                                                                              };
                                                                                                                                              • Deprecated

                                                                                                                                                useElementScroll is deprecated. Convert to useScroll({ container: ref })

                                                                                                                                              function useForceUpdate

                                                                                                                                              useForceUpdate: () => [VoidFunction, number];

                                                                                                                                                function useInstantLayoutTransition

                                                                                                                                                useInstantLayoutTransition: () => (cb?: (() => void) | undefined) => void;

                                                                                                                                                  function useInstantTransition

                                                                                                                                                  useInstantTransition: () => (callback: () => void) => void;

                                                                                                                                                    function useInView

                                                                                                                                                    useInView: (
                                                                                                                                                    ref: RefObject$1<Element>,
                                                                                                                                                    { root, margin, amount, once }?: UseInViewOptions
                                                                                                                                                    ) => boolean;

                                                                                                                                                      function useIsPresent

                                                                                                                                                      useIsPresent: () => boolean;
                                                                                                                                                      • Similar to usePresence, except useIsPresent simply returns whether or not the component is present. There is no safeToRemove function.

                                                                                                                                                        import { useIsPresent } from "framer-motion"
                                                                                                                                                        export const Component = () => {
                                                                                                                                                        const isPresent = useIsPresent()
                                                                                                                                                        useEffect(() => {
                                                                                                                                                        !isPresent && console.log("I've been removed!")
                                                                                                                                                        }, [isPresent])
                                                                                                                                                        return <div />
                                                                                                                                                        }

                                                                                                                                                        Modifiers

                                                                                                                                                        • @public

                                                                                                                                                      function useMotionTemplate

                                                                                                                                                      useMotionTemplate: (
                                                                                                                                                      fragments: TemplateStringsArray,
                                                                                                                                                      ...values: Array<MotionValue | number | string>
                                                                                                                                                      ) => MotionValue<string>;
                                                                                                                                                      • Combine multiple motion values into a new one using a string template literal.

                                                                                                                                                        import {
                                                                                                                                                        motion,
                                                                                                                                                        useSpring,
                                                                                                                                                        useMotionValue,
                                                                                                                                                        useMotionTemplate
                                                                                                                                                        } from "framer-motion"
                                                                                                                                                        function Component() {
                                                                                                                                                        const shadowX = useSpring(0)
                                                                                                                                                        const shadowY = useMotionValue(0)
                                                                                                                                                        const shadow = useMotionTemplate`drop-shadow(${shadowX}px ${shadowY}px 20px rgba(0,0,0,0.3))`
                                                                                                                                                        return <motion.div style={{ filter: shadow }} />
                                                                                                                                                        }

                                                                                                                                                        Modifiers

                                                                                                                                                        • @public

                                                                                                                                                      function useMotionValue

                                                                                                                                                      useMotionValue: <T>(initial: T) => MotionValue<T>;
                                                                                                                                                      • Creates a MotionValue to track the state and velocity of a value.

                                                                                                                                                        Usually, these are created automatically. For advanced use-cases, like use with useTransform, you can create MotionValues externally and pass them into the animated component via the style prop.

                                                                                                                                                        export const MyComponent = () => {
                                                                                                                                                        const scale = useMotionValue(1)
                                                                                                                                                        return <motion.div style={{ scale }} />
                                                                                                                                                        }

                                                                                                                                                        Parameter initial

                                                                                                                                                        The initial state.

                                                                                                                                                        Modifiers

                                                                                                                                                        • @public

                                                                                                                                                      function useMotionValueEvent

                                                                                                                                                      useMotionValueEvent: <V, EventName extends keyof MotionValueEventCallbacks<V>>(
                                                                                                                                                      value: MotionValue<V>,
                                                                                                                                                      event: EventName,
                                                                                                                                                      callback: MotionValueEventCallbacks<V>[EventName]
                                                                                                                                                      ) => void;

                                                                                                                                                        function usePresence

                                                                                                                                                        usePresence: () => AlwaysPresent | Present | NotPresent;
                                                                                                                                                        • When a component is the child of AnimatePresence, it can use usePresence to access information about whether it's still present in the React tree.

                                                                                                                                                          import { usePresence } from "framer-motion"
                                                                                                                                                          export const Component = () => {
                                                                                                                                                          const [isPresent, safeToRemove] = usePresence()
                                                                                                                                                          useEffect(() => {
                                                                                                                                                          !isPresent && setTimeout(safeToRemove, 1000)
                                                                                                                                                          }, [isPresent])
                                                                                                                                                          return <div />
                                                                                                                                                          }

                                                                                                                                                          If isPresent is false, it means that a component has been removed the tree, but AnimatePresence won't really remove it until safeToRemove has been called.

                                                                                                                                                          Modifiers

                                                                                                                                                          • @public

                                                                                                                                                        function useReducedMotion

                                                                                                                                                        useReducedMotion: () => boolean | null;
                                                                                                                                                        • A hook that returns true if we should be using reduced motion based on the current device's Reduced Motion setting.

                                                                                                                                                          This can be used to implement changes to your UI based on Reduced Motion. For instance, replacing motion-sickness inducing x/y animations with opacity, disabling the autoplay of background videos, or turning off parallax motion.

                                                                                                                                                          It will actively respond to changes and re-render your components with the latest setting.

                                                                                                                                                          export function Sidebar({ isOpen }) {
                                                                                                                                                          const shouldReduceMotion = useReducedMotion()
                                                                                                                                                          const closedX = shouldReduceMotion ? 0 : "-100%"
                                                                                                                                                          return (
                                                                                                                                                          <motion.div animate={{
                                                                                                                                                          opacity: isOpen ? 1 : 0,
                                                                                                                                                          x: isOpen ? 0 : closedX
                                                                                                                                                          }} />
                                                                                                                                                          )
                                                                                                                                                          }

                                                                                                                                                          boolean

                                                                                                                                                          Modifiers

                                                                                                                                                          • @public

                                                                                                                                                        function useReducedMotionConfig

                                                                                                                                                        useReducedMotionConfig: () => boolean | null;

                                                                                                                                                          function useResetProjection

                                                                                                                                                          useResetProjection: () => () => void;

                                                                                                                                                            function useScroll

                                                                                                                                                            useScroll: ({
                                                                                                                                                            container,
                                                                                                                                                            target,
                                                                                                                                                            layoutEffect,
                                                                                                                                                            ...options
                                                                                                                                                            }?: UseScrollOptions) => {
                                                                                                                                                            scrollX: MotionValue<number>;
                                                                                                                                                            scrollY: MotionValue<number>;
                                                                                                                                                            scrollXProgress: MotionValue<number>;
                                                                                                                                                            scrollYProgress: MotionValue<number>;
                                                                                                                                                            };

                                                                                                                                                              function useSpring

                                                                                                                                                              useSpring: (
                                                                                                                                                              source: MotionValue<string> | MotionValue<number> | number,
                                                                                                                                                              config?: SpringOptions
                                                                                                                                                              ) => MotionValue<number>;
                                                                                                                                                              • Creates a MotionValue that, when set, will use a spring animation to animate to its new state.

                                                                                                                                                                It can either work as a stand-alone MotionValue by initialising it with a value, or as a subscriber to another MotionValue.

                                                                                                                                                                Parameter inputValue

                                                                                                                                                                MotionValue or number. If provided a MotionValue, when the input MotionValue changes, the created MotionValue will spring towards that value.

                                                                                                                                                                Parameter springConfig

                                                                                                                                                                Configuration options for the spring.

                                                                                                                                                                Returns

                                                                                                                                                                MotionValue

                                                                                                                                                                Remarks

                                                                                                                                                                const x = useSpring(0, { stiffness: 300 })
                                                                                                                                                                const y = useSpring(x, { damping: 10 })

                                                                                                                                                                Modifiers

                                                                                                                                                                • @public

                                                                                                                                                              function useTime

                                                                                                                                                              useTime: () => MotionValue<number>;

                                                                                                                                                                function useTransform

                                                                                                                                                                useTransform: {
                                                                                                                                                                <I, O>(
                                                                                                                                                                value: MotionValue<number>,
                                                                                                                                                                inputRange: InputRange,
                                                                                                                                                                outputRange: O[],
                                                                                                                                                                options?: TransformOptions<O>
                                                                                                                                                                ): MotionValue<O>;
                                                                                                                                                                <I, O>(
                                                                                                                                                                input: MotionValue<I>,
                                                                                                                                                                transformer: SingleTransformer<I, O>
                                                                                                                                                                ): MotionValue<O>;
                                                                                                                                                                <I, O>(
                                                                                                                                                                input:
                                                                                                                                                                | MotionValue<string>[]
                                                                                                                                                                | MotionValue<number>[]
                                                                                                                                                                | MotionValue<string | number>[],
                                                                                                                                                                transformer: MultiTransformer<I, O>
                                                                                                                                                                ): MotionValue<O>;
                                                                                                                                                                <I, O>(transformer: () => O): MotionValue<O>;
                                                                                                                                                                };
                                                                                                                                                                • Create a MotionValue that transforms the output of another MotionValue by mapping it from one range of values into another.

                                                                                                                                                                  Parameter inputValue

                                                                                                                                                                  MotionValue

                                                                                                                                                                  Parameter inputRange

                                                                                                                                                                  A linear series of numbers (either all increasing or decreasing)

                                                                                                                                                                  Parameter outputRange

                                                                                                                                                                  A series of numbers, colors or strings. Must be the same length as inputRange.

                                                                                                                                                                  Parameter options

                                                                                                                                                                  - clamp: boolean. Clamp values to within the given range. Defaults to true - ease: EasingFunction[]. Easing functions to use on the interpolations between each value in the input and output ranges. If provided as an array, the array must be one item shorter than the input and output ranges, as the easings apply to the transition between each.

                                                                                                                                                                  Returns

                                                                                                                                                                  MotionValue

                                                                                                                                                                  Remarks

                                                                                                                                                                  Given an input range of [-200, -100, 100, 200] and an output range of [0, 1, 1, 0], the returned MotionValue will:

                                                                                                                                                                  - When provided a value between -200 and -100, will return a value between 0 and 1. - When provided a value between -100 and 100, will return 1. - When provided a value between 100 and 200, will return a value between 1 and 0

                                                                                                                                                                  The input range must be a linear series of numbers. The output range can be any value type supported by Framer Motion: numbers, colors, shadows, etc.

                                                                                                                                                                  Every value in the output range must be of the same type and in the same format.

                                                                                                                                                                  export const MyComponent = () => {
                                                                                                                                                                  const x = useMotionValue(0)
                                                                                                                                                                  const xRange = [-200, -100, 100, 200]
                                                                                                                                                                  const opacityRange = [0, 1, 1, 0]
                                                                                                                                                                  const opacity = useTransform(x, xRange, opacityRange)
                                                                                                                                                                  return (
                                                                                                                                                                  <motion.div
                                                                                                                                                                  animate={{ x: 200 }}
                                                                                                                                                                  style={{ opacity, x }}
                                                                                                                                                                  />
                                                                                                                                                                  )
                                                                                                                                                                  }

                                                                                                                                                                  Modifiers

                                                                                                                                                                  • @public
                                                                                                                                                                • Create a MotionValue that transforms the output of another MotionValue through a function. In this example, y will always be double x.

                                                                                                                                                                  export const MyComponent = () => {
                                                                                                                                                                  const x = useMotionValue(10)
                                                                                                                                                                  const y = useTransform(x, value => value * 2)
                                                                                                                                                                  return <motion.div style={{ x, y }} />
                                                                                                                                                                  }

                                                                                                                                                                  Parameter input

                                                                                                                                                                  A MotionValue that will pass its latest value through transform to update the returned MotionValue.

                                                                                                                                                                  Parameter transform

                                                                                                                                                                  A function that accepts the latest value from input and returns a new value.

                                                                                                                                                                  Returns

                                                                                                                                                                  MotionValue

                                                                                                                                                                  Modifiers

                                                                                                                                                                  • @public
                                                                                                                                                                • Pass an array of MotionValues and a function to combine them. In this example, z will be the x multiplied by y.

                                                                                                                                                                  export const MyComponent = () => {
                                                                                                                                                                  const x = useMotionValue(0)
                                                                                                                                                                  const y = useMotionValue(0)
                                                                                                                                                                  const z = useTransform([x, y], ([latestX, latestY]) => latestX * latestY)
                                                                                                                                                                  return <motion.div style={{ x, y, z }} />
                                                                                                                                                                  }

                                                                                                                                                                  Parameter input

                                                                                                                                                                  An array of MotionValues that will pass their latest values through transform to update the returned MotionValue.

                                                                                                                                                                  Parameter transform

                                                                                                                                                                  A function that accepts the latest values from input and returns a new value.

                                                                                                                                                                  Returns

                                                                                                                                                                  MotionValue

                                                                                                                                                                  Modifiers

                                                                                                                                                                  • @public

                                                                                                                                                                function useUnmountEffect

                                                                                                                                                                useUnmountEffect: (callback: () => void) => void;

                                                                                                                                                                  function useVelocity

                                                                                                                                                                  useVelocity: (value: MotionValue<number>) => MotionValue<number>;
                                                                                                                                                                  • Creates a MotionValue that updates when the velocity of the provided MotionValue changes.

                                                                                                                                                                    const x = useMotionValue(0)
                                                                                                                                                                    const xVelocity = useVelocity(x)
                                                                                                                                                                    const xAcceleration = useVelocity(xVelocity)

                                                                                                                                                                    Modifiers

                                                                                                                                                                    • @public

                                                                                                                                                                  function useViewportScroll

                                                                                                                                                                  useViewportScroll: () => {
                                                                                                                                                                  scrollX: MotionValue<number>;
                                                                                                                                                                  scrollY: MotionValue<number>;
                                                                                                                                                                  scrollXProgress: MotionValue<number>;
                                                                                                                                                                  scrollYProgress: MotionValue<number>;
                                                                                                                                                                  };
                                                                                                                                                                  • Deprecated

                                                                                                                                                                    useViewportScroll is deprecated. Convert to useScroll()

                                                                                                                                                                  function useWillChange

                                                                                                                                                                  useWillChange: () => WillChange;

                                                                                                                                                                    function wrap

                                                                                                                                                                    wrap: (min: number, max: number, v: number) => number;

                                                                                                                                                                      Classes

                                                                                                                                                                      class AcceleratedAnimation

                                                                                                                                                                      class AcceleratedAnimation<T extends string | number> extends BaseAnimation<
                                                                                                                                                                      T,
                                                                                                                                                                      ResolvedAcceleratedAnimation
                                                                                                                                                                      > {}

                                                                                                                                                                        constructor

                                                                                                                                                                        constructor(options: ValueAnimationOptions<T>);

                                                                                                                                                                          property duration

                                                                                                                                                                          readonly duration: number;

                                                                                                                                                                            property options

                                                                                                                                                                            protected options: ValueAnimationOptionsWithDefaults<T> & {
                                                                                                                                                                            name: string;
                                                                                                                                                                            motionValue: MotionValue<T>;
                                                                                                                                                                            };

                                                                                                                                                                              property speed

                                                                                                                                                                              speed: number;

                                                                                                                                                                                property state

                                                                                                                                                                                readonly state: AnimationPlayState;

                                                                                                                                                                                  property time

                                                                                                                                                                                  time: number;

                                                                                                                                                                                    method attachTimeline

                                                                                                                                                                                    attachTimeline: (timeline: any) => (any: void) => void;
                                                                                                                                                                                    • Replace the default DocumentTimeline with another AnimationTimeline. Currently used for scroll animations.

                                                                                                                                                                                    method cancel

                                                                                                                                                                                    cancel: () => void;

                                                                                                                                                                                      method complete

                                                                                                                                                                                      complete: () => void;

                                                                                                                                                                                        method initPlayback

                                                                                                                                                                                        protected initPlayback: (
                                                                                                                                                                                        keyframes: ResolvedKeyframes<T>,
                                                                                                                                                                                        finalKeyframe: T
                                                                                                                                                                                        ) =>
                                                                                                                                                                                        | false
                                                                                                                                                                                        | {
                                                                                                                                                                                        animation: Animation;
                                                                                                                                                                                        duration: number;
                                                                                                                                                                                        times: number[] | undefined;
                                                                                                                                                                                        type:
                                                                                                                                                                                        | 'keyframes'
                                                                                                                                                                                        | 'spring'
                                                                                                                                                                                        | 'decay'
                                                                                                                                                                                        | 'tween'
                                                                                                                                                                                        | 'inertia'
                                                                                                                                                                                        | undefined;
                                                                                                                                                                                        ease: Easing | Easing[] | undefined;
                                                                                                                                                                                        keyframes: number[] | string[];
                                                                                                                                                                                        };

                                                                                                                                                                                          method pause

                                                                                                                                                                                          pause: () => void;

                                                                                                                                                                                            method play

                                                                                                                                                                                            play: () => void;

                                                                                                                                                                                              method stop

                                                                                                                                                                                              stop: () => void;

                                                                                                                                                                                                method supports

                                                                                                                                                                                                static supports: (
                                                                                                                                                                                                options: ValueAnimationOptions
                                                                                                                                                                                                ) => options is AcceleratedValueAnimationOptions<number>;

                                                                                                                                                                                                  class DragControls

                                                                                                                                                                                                  class DragControls {}
                                                                                                                                                                                                  • Can manually trigger a drag gesture on one or more drag-enabled motion components.

                                                                                                                                                                                                    const dragControls = useDragControls()
                                                                                                                                                                                                    function startDrag(event) {
                                                                                                                                                                                                    dragControls.start(event, { snapToCursor: true })
                                                                                                                                                                                                    }
                                                                                                                                                                                                    return (
                                                                                                                                                                                                    <>
                                                                                                                                                                                                    <div onPointerDown={startDrag} />
                                                                                                                                                                                                    <motion.div drag="x" dragControls={dragControls} />
                                                                                                                                                                                                    </>
                                                                                                                                                                                                    )

                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                    • @public

                                                                                                                                                                                                  method start

                                                                                                                                                                                                  start: (
                                                                                                                                                                                                  event: react.PointerEvent | PointerEvent,
                                                                                                                                                                                                  options?: DragControlOptions
                                                                                                                                                                                                  ) => void;
                                                                                                                                                                                                  • Start a drag gesture on every motion component that has this set of drag controls passed into it via the dragControls prop.

                                                                                                                                                                                                    dragControls.start(e, {
                                                                                                                                                                                                    snapToCursor: true
                                                                                                                                                                                                    })

                                                                                                                                                                                                    Parameter event

                                                                                                                                                                                                    PointerEvent

                                                                                                                                                                                                    Parameter options

                                                                                                                                                                                                    Options

                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                    • @public

                                                                                                                                                                                                  class FlatTree

                                                                                                                                                                                                  class FlatTree {}

                                                                                                                                                                                                    method add

                                                                                                                                                                                                    add: (child: WithDepth) => void;

                                                                                                                                                                                                      method forEach

                                                                                                                                                                                                      forEach: (callback: (child: WithDepth) => void) => void;

                                                                                                                                                                                                        method remove

                                                                                                                                                                                                        remove: (child: WithDepth) => void;

                                                                                                                                                                                                          class MotionValue

                                                                                                                                                                                                          class MotionValue<V = any> {}
                                                                                                                                                                                                          • MotionValue is used to track the state and velocity of motion values.

                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                            • @public

                                                                                                                                                                                                          property animation

                                                                                                                                                                                                          animation?: AnimationPlaybackControls;
                                                                                                                                                                                                          • A reference to the currently-controlling animation.

                                                                                                                                                                                                          property hasAnimated

                                                                                                                                                                                                          hasAnimated: boolean;

                                                                                                                                                                                                            property owner

                                                                                                                                                                                                            owner?: Owner;
                                                                                                                                                                                                            • If a MotionValue has an owner, it was created internally within Framer Motion and therefore has no external listeners. It is therefore safe to animate via WAAPI.

                                                                                                                                                                                                            property updateAndNotify

                                                                                                                                                                                                            updateAndNotify: (v: V, render?: boolean) => void;

                                                                                                                                                                                                              property version

                                                                                                                                                                                                              version: string;
                                                                                                                                                                                                              • This will be replaced by the build step with the latest version number. When MotionValues are provided to motion components, warn if versions are mixed.

                                                                                                                                                                                                              method clearListeners

                                                                                                                                                                                                              clearListeners: () => void;

                                                                                                                                                                                                                method destroy

                                                                                                                                                                                                                destroy: () => void;
                                                                                                                                                                                                                • Destroy and clean up subscribers to this MotionValue.

                                                                                                                                                                                                                  The MotionValue hooks like useMotionValue and useTransform automatically handle the lifecycle of the returned MotionValue, so this method is only necessary if you've manually created a MotionValue via the motionValue function.

                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                method get

                                                                                                                                                                                                                get: () => NonNullable<V>;
                                                                                                                                                                                                                • Returns the latest state of MotionValue

                                                                                                                                                                                                                  Returns

                                                                                                                                                                                                                  - The latest state of MotionValue

                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                method getPrevious

                                                                                                                                                                                                                getPrevious: () => V | undefined;
                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                method getVelocity

                                                                                                                                                                                                                getVelocity: () => number;
                                                                                                                                                                                                                • Returns the latest velocity of MotionValue

                                                                                                                                                                                                                  Returns

                                                                                                                                                                                                                  - The latest velocity of MotionValue. Returns 0 if the state is non-numerical.

                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                method isAnimating

                                                                                                                                                                                                                isAnimating: () => boolean;
                                                                                                                                                                                                                • Returns true if this value is currently animating.

                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                method jump

                                                                                                                                                                                                                jump: (v: V, endAnimation?: boolean) => void;
                                                                                                                                                                                                                • Set the state of the MotionValue, stopping any active animations, effects, and resets velocity to 0.

                                                                                                                                                                                                                method on

                                                                                                                                                                                                                on: <EventName extends keyof MotionValueEventCallbacks<V>>(
                                                                                                                                                                                                                eventName: EventName,
                                                                                                                                                                                                                callback: MotionValueEventCallbacks<V>[EventName]
                                                                                                                                                                                                                ) => VoidFunction;

                                                                                                                                                                                                                  method onChange

                                                                                                                                                                                                                  onChange: (subscription: Subscriber<V>) => () => void;
                                                                                                                                                                                                                  • Adds a function that will be notified when the MotionValue is updated.

                                                                                                                                                                                                                    It returns a function that, when called, will cancel the subscription.

                                                                                                                                                                                                                    When calling onChange inside a React component, it should be wrapped with the useEffect hook. As it returns an unsubscribe function, this should be returned from the useEffect function to ensure you don't add duplicate subscribers..

                                                                                                                                                                                                                    export const MyComponent = () => {
                                                                                                                                                                                                                    const x = useMotionValue(0)
                                                                                                                                                                                                                    const y = useMotionValue(0)
                                                                                                                                                                                                                    const opacity = useMotionValue(1)
                                                                                                                                                                                                                    useEffect(() => {
                                                                                                                                                                                                                    function updateOpacity() {
                                                                                                                                                                                                                    const maxXY = Math.max(x.get(), y.get())
                                                                                                                                                                                                                    const newOpacity = transform(maxXY, [0, 100], [1, 0])
                                                                                                                                                                                                                    opacity.set(newOpacity)
                                                                                                                                                                                                                    }
                                                                                                                                                                                                                    const unsubscribeX = x.on("change", updateOpacity)
                                                                                                                                                                                                                    const unsubscribeY = y.on("change", updateOpacity)
                                                                                                                                                                                                                    return () => {
                                                                                                                                                                                                                    unsubscribeX()
                                                                                                                                                                                                                    unsubscribeY()
                                                                                                                                                                                                                    }
                                                                                                                                                                                                                    }, [])
                                                                                                                                                                                                                    return <motion.div style={{ x }} />
                                                                                                                                                                                                                    }

                                                                                                                                                                                                                    Parameter subscriber

                                                                                                                                                                                                                    A function that receives the latest value.

                                                                                                                                                                                                                    Returns

                                                                                                                                                                                                                    A function that, when called, will cancel this subscription.

                                                                                                                                                                                                                    Deprecated

                                                                                                                                                                                                                  method set

                                                                                                                                                                                                                  set: (v: V, render?: boolean) => void;
                                                                                                                                                                                                                  • Sets the state of the MotionValue.

                                                                                                                                                                                                                    Parameter latest

                                                                                                                                                                                                                    Latest value to set.

                                                                                                                                                                                                                    Parameter render

                                                                                                                                                                                                                    Whether to notify render subscribers. Defaults to true

                                                                                                                                                                                                                    Remarks

                                                                                                                                                                                                                    const x = useMotionValue(0)
                                                                                                                                                                                                                    x.set(10)

                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                  method setCurrent

                                                                                                                                                                                                                  setCurrent: (current: V) => void;

                                                                                                                                                                                                                    method setPrevFrameValue

                                                                                                                                                                                                                    setPrevFrameValue: (prevFrameValue?: V | undefined) => void;

                                                                                                                                                                                                                      method setWithVelocity

                                                                                                                                                                                                                      setWithVelocity: (prev: V, current: V, delta: number) => void;

                                                                                                                                                                                                                        method stop

                                                                                                                                                                                                                        stop: () => void;
                                                                                                                                                                                                                        • Stop the currently active animation.

                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                        class VisualElement

                                                                                                                                                                                                                        abstract class VisualElement<
                                                                                                                                                                                                                        Instance = unknown,
                                                                                                                                                                                                                        RenderState = unknown,
                                                                                                                                                                                                                        Options extends {} = {}
                                                                                                                                                                                                                        > {}
                                                                                                                                                                                                                        • A VisualElement is an imperative abstraction around UI elements such as HTMLElement, SVGElement, Three.Object3D etc.

                                                                                                                                                                                                                        constructor

                                                                                                                                                                                                                        constructor(
                                                                                                                                                                                                                        {
                                                                                                                                                                                                                        parent,
                                                                                                                                                                                                                        props,
                                                                                                                                                                                                                        presenceContext,
                                                                                                                                                                                                                        reducedMotionConfig,
                                                                                                                                                                                                                        blockInitialAnimation,
                                                                                                                                                                                                                        visualState,
                                                                                                                                                                                                                        }: VisualElementOptions<Instance, RenderState>,
                                                                                                                                                                                                                        options?: {}
                                                                                                                                                                                                                        );

                                                                                                                                                                                                                          property animationState

                                                                                                                                                                                                                          animationState?: AnimationState$1;
                                                                                                                                                                                                                          • The AnimationState, this is hydrated by the animation Feature.

                                                                                                                                                                                                                          property applyWillChange

                                                                                                                                                                                                                          applyWillChange: boolean;
                                                                                                                                                                                                                          • If true, will-change will be applied to the element. Only HTMLVisualElements currently support this.

                                                                                                                                                                                                                          property blockInitialAnimation

                                                                                                                                                                                                                          blockInitialAnimation: boolean;
                                                                                                                                                                                                                          • This can be set by AnimatePresence to force components that mount at the same time as it to mount as if they have initial={false} set.

                                                                                                                                                                                                                          property children

                                                                                                                                                                                                                          children: Set<VisualElement<unknown, unknown, {}>>;
                                                                                                                                                                                                                          • A set containing references to this VisualElement's children.

                                                                                                                                                                                                                          property current

                                                                                                                                                                                                                          current: {};
                                                                                                                                                                                                                          • A reference to the current underlying Instance, e.g. a HTMLElement or Three.Mesh etc.

                                                                                                                                                                                                                          property depth

                                                                                                                                                                                                                          depth: number;
                                                                                                                                                                                                                          • The depth of this VisualElement within the overall VisualElement tree.

                                                                                                                                                                                                                          property isControllingVariants

                                                                                                                                                                                                                          isControllingVariants: boolean;

                                                                                                                                                                                                                            property isVariantNode

                                                                                                                                                                                                                            isVariantNode: boolean;
                                                                                                                                                                                                                            • Determine what role this visual element should take in the variant tree.

                                                                                                                                                                                                                            property KeyframeResolver

                                                                                                                                                                                                                            KeyframeResolver: typeof KeyframeResolver;

                                                                                                                                                                                                                              property latestValues

                                                                                                                                                                                                                              latestValues: ResolvedValues;
                                                                                                                                                                                                                              • An object containing the latest static values for each of this VisualElement's MotionValues.

                                                                                                                                                                                                                              property manuallyAnimateOnMount

                                                                                                                                                                                                                              manuallyAnimateOnMount: boolean;
                                                                                                                                                                                                                              • Normally, if a component is controlled by a parent's variants, it can rely on that ancestor to trigger animations further down the tree. However, if a component is created after its parent is mounted, the parent won't trigger that mount animation so the child needs to.

                                                                                                                                                                                                                                TODO: This might be better replaced with a method isParentMounted

                                                                                                                                                                                                                              property notifyUpdate

                                                                                                                                                                                                                              notifyUpdate: () => void;

                                                                                                                                                                                                                                property options

                                                                                                                                                                                                                                readonly options: {};
                                                                                                                                                                                                                                • The options used to create this VisualElement. The Options type is defined by the inheriting VisualElement and is passed straight through to the render functions.

                                                                                                                                                                                                                                property parent

                                                                                                                                                                                                                                parent: VisualElement<unknown, unknown, {}>;
                                                                                                                                                                                                                                • A reference to the parent VisualElement (if exists).

                                                                                                                                                                                                                                property presenceContext

                                                                                                                                                                                                                                presenceContext: PresenceContextProps;

                                                                                                                                                                                                                                  property prevPresenceContext

                                                                                                                                                                                                                                  prevPresenceContext?: PresenceContextProps;

                                                                                                                                                                                                                                    property prevProps

                                                                                                                                                                                                                                    prevProps?: MotionProps;

                                                                                                                                                                                                                                      property projection

                                                                                                                                                                                                                                      projection?: IProjectionNode<unknown>;
                                                                                                                                                                                                                                      • A reference to this VisualElement's projection node, used in layout animations.

                                                                                                                                                                                                                                      property props

                                                                                                                                                                                                                                      props: MotionProps;
                                                                                                                                                                                                                                      • A reference to the latest props provided to the VisualElement's host React component.

                                                                                                                                                                                                                                      property render

                                                                                                                                                                                                                                      render: () => void;

                                                                                                                                                                                                                                        property renderState

                                                                                                                                                                                                                                        renderState: {};
                                                                                                                                                                                                                                        • The current render state of this VisualElement. Defined by inherting VisualElements.

                                                                                                                                                                                                                                        property resolveKeyframes

                                                                                                                                                                                                                                        resolveKeyframes: <T extends string | number>(
                                                                                                                                                                                                                                        keyframes: UnresolvedKeyframes<T>,
                                                                                                                                                                                                                                        onComplete: (resolvedKeyframes: ResolvedKeyframes<T>) => void,
                                                                                                                                                                                                                                        name: string,
                                                                                                                                                                                                                                        value: MotionValue<T>
                                                                                                                                                                                                                                        ) => KeyframeResolver<T>;

                                                                                                                                                                                                                                          property scheduleRender

                                                                                                                                                                                                                                          scheduleRender: () => void;

                                                                                                                                                                                                                                            property shouldReduceMotion

                                                                                                                                                                                                                                            shouldReduceMotion: boolean;
                                                                                                                                                                                                                                            • Decides whether this VisualElement should animate in reduced motion mode.

                                                                                                                                                                                                                                              TODO: This is currently set on every individual VisualElement but feels like it could be set globally.

                                                                                                                                                                                                                                            property type

                                                                                                                                                                                                                                            abstract type: string;
                                                                                                                                                                                                                                            • VisualElements are arranged in trees mirroring that of the React tree. Each type of VisualElement has a unique name, to detect when we're crossing type boundaries within that tree.

                                                                                                                                                                                                                                            property values

                                                                                                                                                                                                                                            values: Map<string, MotionValue<any>>;
                                                                                                                                                                                                                                            • A map of all motion values attached to this visual element. Motion values are source of truth for any given animated value. A motion value might be provided externally by the component via props.

                                                                                                                                                                                                                                            property variantChildren

                                                                                                                                                                                                                                            variantChildren?: Set<VisualElement<unknown, unknown, {}>>;
                                                                                                                                                                                                                                            • If this component is part of the variant tree, it should track any children that are also part of the tree. This is essentially a shadow tree to simplify logic around how to stagger over children.

                                                                                                                                                                                                                                            method addValue

                                                                                                                                                                                                                                            addValue: (key: string, value: MotionValue) => void;
                                                                                                                                                                                                                                            • Add a motion value and bind it to this visual element.

                                                                                                                                                                                                                                            method addVariantChild

                                                                                                                                                                                                                                            addVariantChild: (child: VisualElement) => (() => boolean) | undefined;
                                                                                                                                                                                                                                            • Add a child visual element to our set of children.

                                                                                                                                                                                                                                            method build

                                                                                                                                                                                                                                            abstract build: (
                                                                                                                                                                                                                                            renderState: RenderState,
                                                                                                                                                                                                                                            latestValues: ResolvedValues,
                                                                                                                                                                                                                                            props: MotionProps
                                                                                                                                                                                                                                            ) => void;
                                                                                                                                                                                                                                            • Run before a React or VisualElement render, builds the latest motion values into an Instance-specific format. For example, HTMLVisualElement will use this step to build style and var values.

                                                                                                                                                                                                                                            method getBaseTarget

                                                                                                                                                                                                                                            getBaseTarget: (key: string) => ResolvedValues[string] | undefined | null;
                                                                                                                                                                                                                                            • Find the base target for a value thats been removed from all animation props.

                                                                                                                                                                                                                                            method getBaseTargetFromProps

                                                                                                                                                                                                                                            abstract getBaseTargetFromProps: (
                                                                                                                                                                                                                                            props: MotionProps,
                                                                                                                                                                                                                                            key: string
                                                                                                                                                                                                                                            ) => string | number | undefined | MotionValue;
                                                                                                                                                                                                                                            • When a value has been removed from all animation props we need to pick a target to animate back to. For instance, for HTMLElements we can look in the style prop.

                                                                                                                                                                                                                                            method getClosestVariantNode

                                                                                                                                                                                                                                            getClosestVariantNode: () => VisualElement | undefined;

                                                                                                                                                                                                                                              method getDefaultTransition

                                                                                                                                                                                                                                              getDefaultTransition: () => Transition$1 | undefined;
                                                                                                                                                                                                                                              • Returns the defined default transition on this component.

                                                                                                                                                                                                                                              method getProps

                                                                                                                                                                                                                                              getProps: () => MotionProps;

                                                                                                                                                                                                                                                method getStaticValue

                                                                                                                                                                                                                                                getStaticValue: (key: string) => string | number;

                                                                                                                                                                                                                                                  method getTransformPagePoint

                                                                                                                                                                                                                                                  getTransformPagePoint: () => any;

                                                                                                                                                                                                                                                    method getValue

                                                                                                                                                                                                                                                    getValue: {
                                                                                                                                                                                                                                                    (key: string): MotionValue | undefined;
                                                                                                                                                                                                                                                    (key: string, defaultValue: string | number): MotionValue<any>;
                                                                                                                                                                                                                                                    };
                                                                                                                                                                                                                                                    • Get a motion value for this key. If called with a default value, we'll create one if none exists.

                                                                                                                                                                                                                                                    method getVariant

                                                                                                                                                                                                                                                    getVariant: (name: string) => Variant | undefined;
                                                                                                                                                                                                                                                    • Returns the variant definition with a given name.

                                                                                                                                                                                                                                                    method getVariantContext

                                                                                                                                                                                                                                                    getVariantContext: (startAtParent?: boolean) => undefined | VariantStateContext;

                                                                                                                                                                                                                                                      method handleChildMotionValue

                                                                                                                                                                                                                                                      handleChildMotionValue: () => void;
                                                                                                                                                                                                                                                      • If the component child is provided as a motion value, handle subscriptions with the renderer-specific VisualElement.

                                                                                                                                                                                                                                                      method hasValue

                                                                                                                                                                                                                                                      hasValue: (key: string) => boolean;
                                                                                                                                                                                                                                                      • Check whether we have a motion value for this key

                                                                                                                                                                                                                                                      method measureInstanceViewportBox

                                                                                                                                                                                                                                                      abstract measureInstanceViewportBox: (
                                                                                                                                                                                                                                                      instance: Instance,
                                                                                                                                                                                                                                                      props: MotionProps & Partial<MotionConfigContext>
                                                                                                                                                                                                                                                      ) => Box;
                                                                                                                                                                                                                                                      • Measure the viewport-relative bounding box of the Instance.

                                                                                                                                                                                                                                                      method measureViewportBox

                                                                                                                                                                                                                                                      measureViewportBox: () => Box;
                                                                                                                                                                                                                                                      • Measure the current viewport box with or without transforms. Only measures axis-aligned boxes, rotate and skew must be manually removed with a re-render to work.

                                                                                                                                                                                                                                                      method mount

                                                                                                                                                                                                                                                      mount: (instance: Instance) => void;

                                                                                                                                                                                                                                                        method notify

                                                                                                                                                                                                                                                        notify: <EventName extends keyof VisualElementEventCallbacks>(
                                                                                                                                                                                                                                                        eventName: EventName,
                                                                                                                                                                                                                                                        ...args: any
                                                                                                                                                                                                                                                        ) => void;

                                                                                                                                                                                                                                                          method on

                                                                                                                                                                                                                                                          on: <EventName extends keyof VisualElementEventCallbacks>(
                                                                                                                                                                                                                                                          eventName: EventName,
                                                                                                                                                                                                                                                          callback: VisualElementEventCallbacks[EventName]
                                                                                                                                                                                                                                                          ) => VoidFunction;

                                                                                                                                                                                                                                                            method readValue

                                                                                                                                                                                                                                                            readValue: (key: string, target?: string | number | null) => any;
                                                                                                                                                                                                                                                            • If we're trying to animate to a previously unencountered value, we need to check for it in our state and as a last resort read it directly from the instance (which might have performance implications).

                                                                                                                                                                                                                                                            method readValueFromInstance

                                                                                                                                                                                                                                                            abstract readValueFromInstance: (
                                                                                                                                                                                                                                                            instance: Instance,
                                                                                                                                                                                                                                                            key: string,
                                                                                                                                                                                                                                                            options: Options
                                                                                                                                                                                                                                                            ) => string | number | null | undefined;
                                                                                                                                                                                                                                                            • When we first animate to a value we need to animate it *from* a value. Often this have been specified via the initial prop but it might be that the value needs to be read from the Instance.

                                                                                                                                                                                                                                                            method removeValue

                                                                                                                                                                                                                                                            removeValue: (key: string) => void;
                                                                                                                                                                                                                                                            • Remove a motion value and unbind any active subscriptions.

                                                                                                                                                                                                                                                            method removeValueFromRenderState

                                                                                                                                                                                                                                                            abstract removeValueFromRenderState: (
                                                                                                                                                                                                                                                            key: string,
                                                                                                                                                                                                                                                            renderState: RenderState
                                                                                                                                                                                                                                                            ) => void;
                                                                                                                                                                                                                                                            • When a value has been removed from the VisualElement we use this to remove it from the inherting class' unique render state.

                                                                                                                                                                                                                                                            method renderInstance

                                                                                                                                                                                                                                                            abstract renderInstance: (
                                                                                                                                                                                                                                                            instance: Instance,
                                                                                                                                                                                                                                                            renderState: RenderState,
                                                                                                                                                                                                                                                            styleProp?: MotionStyle,
                                                                                                                                                                                                                                                            projection?: IProjectionNode
                                                                                                                                                                                                                                                            ) => void;
                                                                                                                                                                                                                                                            • Apply the built values to the Instance. For example, HTMLElements will have styles applied via setProperty and the style attribute, whereas SVGElements will have values applied to attributes.

                                                                                                                                                                                                                                                            method scrapeMotionValuesFromProps

                                                                                                                                                                                                                                                            scrapeMotionValuesFromProps: (
                                                                                                                                                                                                                                                            _props: MotionProps,
                                                                                                                                                                                                                                                            _prevProps: MotionProps,
                                                                                                                                                                                                                                                            _visualElement: VisualElement
                                                                                                                                                                                                                                                            ) => { [key: string]: string | number | MotionValue<any> };
                                                                                                                                                                                                                                                            • This method takes React props and returns found MotionValues. For example, HTML MotionValues will be found within the style prop, whereas for Three.js within attribute arrays.

                                                                                                                                                                                                                                                              This isn't an abstract method as it needs calling in the constructor, but it is intended to be one.

                                                                                                                                                                                                                                                            method setBaseTarget

                                                                                                                                                                                                                                                            setBaseTarget: (key: string, value: string | number) => void;
                                                                                                                                                                                                                                                            • Set the base target to later animate back to. This is currently only hydrated on creation and when we first read a value.

                                                                                                                                                                                                                                                            method setStaticValue

                                                                                                                                                                                                                                                            setStaticValue: (key: string, value: string | number) => void;

                                                                                                                                                                                                                                                              method sortInstanceNodePosition

                                                                                                                                                                                                                                                              abstract sortInstanceNodePosition: (a: Instance, b: Instance) => number;
                                                                                                                                                                                                                                                              • An Array.sort compatible function that will compare two Instances and compare their respective positions within the tree.

                                                                                                                                                                                                                                                              method sortNodePosition

                                                                                                                                                                                                                                                              sortNodePosition: (other: VisualElement<Instance>) => number;

                                                                                                                                                                                                                                                                method triggerBuild

                                                                                                                                                                                                                                                                triggerBuild: () => void;

                                                                                                                                                                                                                                                                  method unmount

                                                                                                                                                                                                                                                                  unmount: () => void;

                                                                                                                                                                                                                                                                    method update

                                                                                                                                                                                                                                                                    update: (
                                                                                                                                                                                                                                                                    props: MotionProps,
                                                                                                                                                                                                                                                                    presenceContext: PresenceContextProps | null
                                                                                                                                                                                                                                                                    ) => void;
                                                                                                                                                                                                                                                                    • Update the provided props. Ensure any newly-added motion values are added to our map, old ones removed, and listeners updated.

                                                                                                                                                                                                                                                                    method updateFeatures

                                                                                                                                                                                                                                                                    updateFeatures: () => void;

                                                                                                                                                                                                                                                                      Interfaces

                                                                                                                                                                                                                                                                      interface AbsoluteKeyframe

                                                                                                                                                                                                                                                                      interface AbsoluteKeyframe {}

                                                                                                                                                                                                                                                                        property at

                                                                                                                                                                                                                                                                        at: number;

                                                                                                                                                                                                                                                                          property easing

                                                                                                                                                                                                                                                                          easing?: Easing;

                                                                                                                                                                                                                                                                            property value

                                                                                                                                                                                                                                                                            value: string | number | null;

                                                                                                                                                                                                                                                                              interface AnimatePresenceProps

                                                                                                                                                                                                                                                                              interface AnimatePresenceProps {}
                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                              property custom

                                                                                                                                                                                                                                                                              custom?: any;
                                                                                                                                                                                                                                                                              • When a component is removed, there's no longer a chance to update its props. So if a component's exit prop is defined as a dynamic variant and you want to pass a new custom prop, you can do so via AnimatePresence. This will ensure all leaving components animate using the latest data.

                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                              property exitBeforeEnter

                                                                                                                                                                                                                                                                              exitBeforeEnter?: boolean;
                                                                                                                                                                                                                                                                              • Replace with mode="wait"

                                                                                                                                                                                                                                                                                Deprecated

                                                                                                                                                                                                                                                                                Replace with mode="wait"

                                                                                                                                                                                                                                                                              property initial

                                                                                                                                                                                                                                                                              initial?: boolean;
                                                                                                                                                                                                                                                                              • By passing initial={false}, AnimatePresence will disable any initial animations on children that are present when the component is first rendered.

                                                                                                                                                                                                                                                                                <AnimatePresence initial={false}>
                                                                                                                                                                                                                                                                                {isVisible && (
                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                key="modal"
                                                                                                                                                                                                                                                                                initial={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                animate={{ opacity: 1 }}
                                                                                                                                                                                                                                                                                exit={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                />
                                                                                                                                                                                                                                                                                )}
                                                                                                                                                                                                                                                                                </AnimatePresence>

                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                              property mode

                                                                                                                                                                                                                                                                              mode?: 'sync' | 'popLayout' | 'wait';
                                                                                                                                                                                                                                                                              • Determines how to handle entering and exiting elements.

                                                                                                                                                                                                                                                                                - "sync": Default. Elements animate in and out as soon as they're added/removed. - "popLayout": Exiting elements are "popped" from the page layout, allowing sibling elements to immediately occupy their new layouts. - "wait": Only renders one component at a time. Wait for the exiting component to animate out before animating the next component in.

                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                              property onExitComplete

                                                                                                                                                                                                                                                                              onExitComplete?: () => void;
                                                                                                                                                                                                                                                                              • Fires when all exiting nodes have completed animating out.

                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                              property presenceAffectsLayout

                                                                                                                                                                                                                                                                              presenceAffectsLayout?: boolean;
                                                                                                                                                                                                                                                                              • Internal. Used in Framer to flag that sibling children *shouldn't* re-render as a result of a child being removed.

                                                                                                                                                                                                                                                                              interface AnimationControls

                                                                                                                                                                                                                                                                              interface AnimationControls {}
                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                              method mount

                                                                                                                                                                                                                                                                              mount: () => () => void;

                                                                                                                                                                                                                                                                                method set

                                                                                                                                                                                                                                                                                set: (definition: AnimationDefinition) => void;
                                                                                                                                                                                                                                                                                • Instantly set to a set of properties or a variant.

                                                                                                                                                                                                                                                                                  // With properties
                                                                                                                                                                                                                                                                                  controls.set({ opacity: 0 })
                                                                                                                                                                                                                                                                                  // With variants
                                                                                                                                                                                                                                                                                  controls.set("hidden")

                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                method start

                                                                                                                                                                                                                                                                                start: (
                                                                                                                                                                                                                                                                                definition: AnimationDefinition,
                                                                                                                                                                                                                                                                                transitionOverride?: Transition
                                                                                                                                                                                                                                                                                ) => Promise<any>;
                                                                                                                                                                                                                                                                                • Starts an animation on all linked components.

                                                                                                                                                                                                                                                                                  Parameter definition

                                                                                                                                                                                                                                                                                  Properties or variant label to animate to

                                                                                                                                                                                                                                                                                  Parameter transition

                                                                                                                                                                                                                                                                                  Optional transtion to apply to a variant

                                                                                                                                                                                                                                                                                  Returns

                                                                                                                                                                                                                                                                                  - A Promise that resolves when all animations have completed.

                                                                                                                                                                                                                                                                                  Remarks

                                                                                                                                                                                                                                                                                  controls.start("variantLabel")
                                                                                                                                                                                                                                                                                  controls.start({
                                                                                                                                                                                                                                                                                  x: 0,
                                                                                                                                                                                                                                                                                  transition: { duration: 1 }
                                                                                                                                                                                                                                                                                  })

                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                method stop

                                                                                                                                                                                                                                                                                stop: () => void;
                                                                                                                                                                                                                                                                                • Stops animations on all linked components.

                                                                                                                                                                                                                                                                                  controls.stop()

                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                interface AnimationLifecycles

                                                                                                                                                                                                                                                                                interface AnimationLifecycles {}

                                                                                                                                                                                                                                                                                  method onAnimationComplete

                                                                                                                                                                                                                                                                                  onAnimationComplete: (definition: AnimationDefinition) => void;
                                                                                                                                                                                                                                                                                  • Callback when animation defined in animate is complete.

                                                                                                                                                                                                                                                                                    The provided callback will be called with the triggering animation definition. If this is a variant, it'll be the variant name, and if a target object then it'll be the target object.

                                                                                                                                                                                                                                                                                    This way, it's possible to figure out which animation has completed.

                                                                                                                                                                                                                                                                                    function onComplete() {
                                                                                                                                                                                                                                                                                    console.log("Animation completed")
                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                    animate={{ x: 100 }}
                                                                                                                                                                                                                                                                                    onAnimationComplete={definition => {
                                                                                                                                                                                                                                                                                    console.log('Completed animating', definition)
                                                                                                                                                                                                                                                                                    }}
                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                  method onAnimationStart

                                                                                                                                                                                                                                                                                  onAnimationStart: (definition: AnimationDefinition) => void;
                                                                                                                                                                                                                                                                                  • Callback when animation defined in animate begins.

                                                                                                                                                                                                                                                                                    The provided callback will be called with the triggering animation definition. If this is a variant, it'll be the variant name, and if a target object then it'll be the target object.

                                                                                                                                                                                                                                                                                    This way, it's possible to figure out which animation has started.

                                                                                                                                                                                                                                                                                    function onStart() {
                                                                                                                                                                                                                                                                                    console.log("Animation started")
                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                    <motion.div animate={{ x: 100 }} onAnimationStart={onStart} />

                                                                                                                                                                                                                                                                                  method onUpdate

                                                                                                                                                                                                                                                                                  onUpdate: (latest: ResolvedValues) => void;
                                                                                                                                                                                                                                                                                  • Callback with latest motion values, fired max once per frame.

                                                                                                                                                                                                                                                                                    function onUpdate(latest) {
                                                                                                                                                                                                                                                                                    console.log(latest.x, latest.opacity)
                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                    <motion.div animate={{ x: 100, opacity: 0 }} onUpdate={onUpdate} />

                                                                                                                                                                                                                                                                                  interface AnimationPlaybackControls

                                                                                                                                                                                                                                                                                  interface AnimationPlaybackControls {}
                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                  property attachTimeline

                                                                                                                                                                                                                                                                                  attachTimeline?: (timeline: ProgressTimeline) => VoidFunction;

                                                                                                                                                                                                                                                                                    property cancel

                                                                                                                                                                                                                                                                                    cancel: () => void;

                                                                                                                                                                                                                                                                                      property complete

                                                                                                                                                                                                                                                                                      complete: () => void;

                                                                                                                                                                                                                                                                                        property duration

                                                                                                                                                                                                                                                                                        duration: number;

                                                                                                                                                                                                                                                                                          property pause

                                                                                                                                                                                                                                                                                          pause: () => void;

                                                                                                                                                                                                                                                                                            property play

                                                                                                                                                                                                                                                                                            play: () => void;

                                                                                                                                                                                                                                                                                              property speed

                                                                                                                                                                                                                                                                                              speed: number;

                                                                                                                                                                                                                                                                                                property state

                                                                                                                                                                                                                                                                                                state?: AnimationPlayState;

                                                                                                                                                                                                                                                                                                  property stop

                                                                                                                                                                                                                                                                                                  stop: () => void;

                                                                                                                                                                                                                                                                                                    property then

                                                                                                                                                                                                                                                                                                    then: (onResolve: VoidFunction, onReject?: VoidFunction) => Promise<void>;

                                                                                                                                                                                                                                                                                                      property time

                                                                                                                                                                                                                                                                                                      time: number;

                                                                                                                                                                                                                                                                                                        interface AnimationPlaybackLifecycles

                                                                                                                                                                                                                                                                                                        interface AnimationPlaybackLifecycles<V> {}

                                                                                                                                                                                                                                                                                                          property onComplete

                                                                                                                                                                                                                                                                                                          onComplete?: () => void;

                                                                                                                                                                                                                                                                                                            property onPlay

                                                                                                                                                                                                                                                                                                            onPlay?: () => void;

                                                                                                                                                                                                                                                                                                              property onRepeat

                                                                                                                                                                                                                                                                                                              onRepeat?: () => void;

                                                                                                                                                                                                                                                                                                                property onStop

                                                                                                                                                                                                                                                                                                                onStop?: () => void;

                                                                                                                                                                                                                                                                                                                  property onUpdate

                                                                                                                                                                                                                                                                                                                  onUpdate?: (latest: V) => void;

                                                                                                                                                                                                                                                                                                                    interface AnimationPlaybackOptions

                                                                                                                                                                                                                                                                                                                    interface AnimationPlaybackOptions {}

                                                                                                                                                                                                                                                                                                                      property repeat

                                                                                                                                                                                                                                                                                                                      repeat?: number;

                                                                                                                                                                                                                                                                                                                        property repeatDelay

                                                                                                                                                                                                                                                                                                                        repeatDelay?: number;

                                                                                                                                                                                                                                                                                                                          property repeatType

                                                                                                                                                                                                                                                                                                                          repeatType?: RepeatType;

                                                                                                                                                                                                                                                                                                                            interface AnimationProps

                                                                                                                                                                                                                                                                                                                            interface AnimationProps {}
                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                            property animate

                                                                                                                                                                                                                                                                                                                            animate?: AnimationControls | TargetAndTransition | VariantLabels | boolean;
                                                                                                                                                                                                                                                                                                                            • Values to animate to, variant label(s), or AnimationControls.

                                                                                                                                                                                                                                                                                                                              // As values
                                                                                                                                                                                                                                                                                                                              <motion.div animate={{ opacity: 1 }} />
                                                                                                                                                                                                                                                                                                                              // As variant
                                                                                                                                                                                                                                                                                                                              <motion.div animate="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                              // Multiple variants
                                                                                                                                                                                                                                                                                                                              <motion.div animate={["visible", "active"]} variants={variants} />
                                                                                                                                                                                                                                                                                                                              // AnimationControls
                                                                                                                                                                                                                                                                                                                              <motion.div animate={animation} />

                                                                                                                                                                                                                                                                                                                            property exit

                                                                                                                                                                                                                                                                                                                            exit?: TargetAndTransition | VariantLabels;
                                                                                                                                                                                                                                                                                                                            • A target to animate to when this component is removed from the tree.

                                                                                                                                                                                                                                                                                                                              This component **must** be the first animatable child of an AnimatePresence to enable this exit animation.

                                                                                                                                                                                                                                                                                                                              This limitation exists because React doesn't allow components to defer unmounting until after an animation is complete. Once this limitation is fixed, the AnimatePresence component will be unnecessary.

                                                                                                                                                                                                                                                                                                                              import { AnimatePresence, motion } from 'framer-motion'
                                                                                                                                                                                                                                                                                                                              export const MyComponent = ({ isVisible }) => {
                                                                                                                                                                                                                                                                                                                              return (
                                                                                                                                                                                                                                                                                                                              <AnimatePresence>
                                                                                                                                                                                                                                                                                                                              {isVisible && (
                                                                                                                                                                                                                                                                                                                              <motion.div
                                                                                                                                                                                                                                                                                                                              initial={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                              animate={{ opacity: 1 }}
                                                                                                                                                                                                                                                                                                                              exit={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                              />
                                                                                                                                                                                                                                                                                                                              )}
                                                                                                                                                                                                                                                                                                                              </AnimatePresence>
                                                                                                                                                                                                                                                                                                                              )
                                                                                                                                                                                                                                                                                                                              }

                                                                                                                                                                                                                                                                                                                            property initial

                                                                                                                                                                                                                                                                                                                            initial?: boolean | Target | VariantLabels;
                                                                                                                                                                                                                                                                                                                            • Properties, variant label or array of variant labels to start in.

                                                                                                                                                                                                                                                                                                                              Set to false to initialise with the values in animate (disabling the mount animation)

                                                                                                                                                                                                                                                                                                                              // As values
                                                                                                                                                                                                                                                                                                                              <motion.div initial={{ opacity: 1 }} />
                                                                                                                                                                                                                                                                                                                              // As variant
                                                                                                                                                                                                                                                                                                                              <motion.div initial="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                              // Multiple variants
                                                                                                                                                                                                                                                                                                                              <motion.div initial={["visible", "active"]} variants={variants} />
                                                                                                                                                                                                                                                                                                                              // As false (disable mount animation)
                                                                                                                                                                                                                                                                                                                              <motion.div initial={false} animate={{ opacity: 0 }} />

                                                                                                                                                                                                                                                                                                                            property transition

                                                                                                                                                                                                                                                                                                                            transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                            • Default transition. If no transition is defined in animate, it will use the transition defined here.

                                                                                                                                                                                                                                                                                                                              const spring = {
                                                                                                                                                                                                                                                                                                                              type: "spring",
                                                                                                                                                                                                                                                                                                                              damping: 10,
                                                                                                                                                                                                                                                                                                                              stiffness: 100
                                                                                                                                                                                                                                                                                                                              }
                                                                                                                                                                                                                                                                                                                              <motion.div transition={spring} animate={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                            property variants

                                                                                                                                                                                                                                                                                                                            variants?: Variants;
                                                                                                                                                                                                                                                                                                                            • Variants allow you to define animation states and organise them by name. They allow you to control animations throughout a component tree by switching a single animate prop.

                                                                                                                                                                                                                                                                                                                              Using transition options like delayChildren and staggerChildren, you can orchestrate when children animations play relative to their parent.

                                                                                                                                                                                                                                                                                                                              After passing variants to one or more motion component's variants prop, these variants can be used in place of values on the animate, initial, whileFocus, whileTap and whileHover props.

                                                                                                                                                                                                                                                                                                                              const variants = {
                                                                                                                                                                                                                                                                                                                              active: {
                                                                                                                                                                                                                                                                                                                              backgroundColor: "#f00"
                                                                                                                                                                                                                                                                                                                              },
                                                                                                                                                                                                                                                                                                                              inactive: {
                                                                                                                                                                                                                                                                                                                              backgroundColor: "#fff",
                                                                                                                                                                                                                                                                                                                              transition: { duration: 2 }
                                                                                                                                                                                                                                                                                                                              }
                                                                                                                                                                                                                                                                                                                              }
                                                                                                                                                                                                                                                                                                                              <motion.div variants={variants} animate="active" />

                                                                                                                                                                                                                                                                                                                            interface AnimationScope

                                                                                                                                                                                                                                                                                                                            interface AnimationScope<T = any> {}

                                                                                                                                                                                                                                                                                                                              property animations

                                                                                                                                                                                                                                                                                                                              animations: AnimationPlaybackControls[];

                                                                                                                                                                                                                                                                                                                                property current

                                                                                                                                                                                                                                                                                                                                readonly current: T;

                                                                                                                                                                                                                                                                                                                                  interface At

                                                                                                                                                                                                                                                                                                                                  interface At {}

                                                                                                                                                                                                                                                                                                                                    property at

                                                                                                                                                                                                                                                                                                                                    at?: SequenceTime;

                                                                                                                                                                                                                                                                                                                                      interface Axis

                                                                                                                                                                                                                                                                                                                                      interface Axis {}

                                                                                                                                                                                                                                                                                                                                        property max

                                                                                                                                                                                                                                                                                                                                        max: number;

                                                                                                                                                                                                                                                                                                                                          property min

                                                                                                                                                                                                                                                                                                                                          min: number;

                                                                                                                                                                                                                                                                                                                                            interface AxisDelta

                                                                                                                                                                                                                                                                                                                                            interface AxisDelta {}

                                                                                                                                                                                                                                                                                                                                              property origin

                                                                                                                                                                                                                                                                                                                                              origin: number;

                                                                                                                                                                                                                                                                                                                                                property originPoint

                                                                                                                                                                                                                                                                                                                                                originPoint: number;

                                                                                                                                                                                                                                                                                                                                                  property scale

                                                                                                                                                                                                                                                                                                                                                  scale: number;

                                                                                                                                                                                                                                                                                                                                                    property translate

                                                                                                                                                                                                                                                                                                                                                    translate: number;

                                                                                                                                                                                                                                                                                                                                                      interface BoundingBox

                                                                                                                                                                                                                                                                                                                                                      interface BoundingBox {}

                                                                                                                                                                                                                                                                                                                                                        property bottom

                                                                                                                                                                                                                                                                                                                                                        bottom: number;

                                                                                                                                                                                                                                                                                                                                                          property left

                                                                                                                                                                                                                                                                                                                                                          left: number;

                                                                                                                                                                                                                                                                                                                                                            property right

                                                                                                                                                                                                                                                                                                                                                            right: number;

                                                                                                                                                                                                                                                                                                                                                              property top

                                                                                                                                                                                                                                                                                                                                                              top: number;

                                                                                                                                                                                                                                                                                                                                                                interface Box

                                                                                                                                                                                                                                                                                                                                                                interface Box {}

                                                                                                                                                                                                                                                                                                                                                                  property x

                                                                                                                                                                                                                                                                                                                                                                  x: Axis;

                                                                                                                                                                                                                                                                                                                                                                    property y

                                                                                                                                                                                                                                                                                                                                                                    y: Axis;

                                                                                                                                                                                                                                                                                                                                                                      interface CSSStyleDeclarationWithTransform

                                                                                                                                                                                                                                                                                                                                                                      interface CSSStyleDeclarationWithTransform
                                                                                                                                                                                                                                                                                                                                                                      extends Omit<
                                                                                                                                                                                                                                                                                                                                                                      CSSStyleDeclaration,
                                                                                                                                                                                                                                                                                                                                                                      'direction' | 'transition' | 'x' | 'y' | 'z'
                                                                                                                                                                                                                                                                                                                                                                      > {}

                                                                                                                                                                                                                                                                                                                                                                        property rotateX

                                                                                                                                                                                                                                                                                                                                                                        rotateX: number | string;

                                                                                                                                                                                                                                                                                                                                                                          property rotateY

                                                                                                                                                                                                                                                                                                                                                                          rotateY: number | string;

                                                                                                                                                                                                                                                                                                                                                                            property rotateZ

                                                                                                                                                                                                                                                                                                                                                                            rotateZ: number | string;

                                                                                                                                                                                                                                                                                                                                                                              property scaleX

                                                                                                                                                                                                                                                                                                                                                                              scaleX: number;

                                                                                                                                                                                                                                                                                                                                                                                property scaleY

                                                                                                                                                                                                                                                                                                                                                                                scaleY: number;

                                                                                                                                                                                                                                                                                                                                                                                  property scaleZ

                                                                                                                                                                                                                                                                                                                                                                                  scaleZ: number;

                                                                                                                                                                                                                                                                                                                                                                                    property skewX

                                                                                                                                                                                                                                                                                                                                                                                    skewX: number | string;

                                                                                                                                                                                                                                                                                                                                                                                      property skewY

                                                                                                                                                                                                                                                                                                                                                                                      skewY: number | string;

                                                                                                                                                                                                                                                                                                                                                                                        property x

                                                                                                                                                                                                                                                                                                                                                                                        x: number | string;

                                                                                                                                                                                                                                                                                                                                                                                          property y

                                                                                                                                                                                                                                                                                                                                                                                          y: number | string;

                                                                                                                                                                                                                                                                                                                                                                                            property z

                                                                                                                                                                                                                                                                                                                                                                                            z: number | string;

                                                                                                                                                                                                                                                                                                                                                                                              interface CustomValueType

                                                                                                                                                                                                                                                                                                                                                                                              interface CustomValueType {}
                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                              property mix

                                                                                                                                                                                                                                                                                                                                                                                              mix: (from: any, to: any) => (p: number) => number | string;

                                                                                                                                                                                                                                                                                                                                                                                                property toValue

                                                                                                                                                                                                                                                                                                                                                                                                toValue: () => number | string;

                                                                                                                                                                                                                                                                                                                                                                                                  interface DecayOptions

                                                                                                                                                                                                                                                                                                                                                                                                  interface DecayOptions extends VelocityOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                    property keyframes

                                                                                                                                                                                                                                                                                                                                                                                                    keyframes?: number[];

                                                                                                                                                                                                                                                                                                                                                                                                      property modifyTarget

                                                                                                                                                                                                                                                                                                                                                                                                      modifyTarget?: (v: number) => number;

                                                                                                                                                                                                                                                                                                                                                                                                        property power

                                                                                                                                                                                                                                                                                                                                                                                                        power?: number;

                                                                                                                                                                                                                                                                                                                                                                                                          property timeConstant

                                                                                                                                                                                                                                                                                                                                                                                                          timeConstant?: number;

                                                                                                                                                                                                                                                                                                                                                                                                            interface Delta

                                                                                                                                                                                                                                                                                                                                                                                                            interface Delta {}

                                                                                                                                                                                                                                                                                                                                                                                                              property x

                                                                                                                                                                                                                                                                                                                                                                                                              x: AxisDelta;

                                                                                                                                                                                                                                                                                                                                                                                                                property y

                                                                                                                                                                                                                                                                                                                                                                                                                y: AxisDelta;

                                                                                                                                                                                                                                                                                                                                                                                                                  interface DraggableProps

                                                                                                                                                                                                                                                                                                                                                                                                                  interface DraggableProps extends DragHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  property drag

                                                                                                                                                                                                                                                                                                                                                                                                                  drag?: boolean | 'x' | 'y';
                                                                                                                                                                                                                                                                                                                                                                                                                  • Enable dragging for this element. Set to false by default. Set true to drag in both directions. Set "x" or "y" to only drag in a specific direction.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div drag="x" />

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragConstraints

                                                                                                                                                                                                                                                                                                                                                                                                                  dragConstraints?: false | Partial<BoundingBox> | RefObject<Element>;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Applies constraints on the permitted draggable area.

                                                                                                                                                                                                                                                                                                                                                                                                                    It can accept an object of optional top, left, right, and bottom values, measured in pixels. This will define a distance the named edge of the draggable component.

                                                                                                                                                                                                                                                                                                                                                                                                                    Alternatively, it can accept a ref to another component created with React's useRef hook. This ref should be passed both to the draggable component's dragConstraints prop, and the ref of the component you want to use as constraints.

                                                                                                                                                                                                                                                                                                                                                                                                                    // In pixels
                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag="x"
                                                                                                                                                                                                                                                                                                                                                                                                                    dragConstraints={{ left: 0, right: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                    />
                                                                                                                                                                                                                                                                                                                                                                                                                    // As a ref to another component
                                                                                                                                                                                                                                                                                                                                                                                                                    const MyComponent = () => {
                                                                                                                                                                                                                                                                                                                                                                                                                    const constraintsRef = useRef(null)
                                                                                                                                                                                                                                                                                                                                                                                                                    return (
                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div ref={constraintsRef}>
                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div drag dragConstraints={constraintsRef} />
                                                                                                                                                                                                                                                                                                                                                                                                                    </motion.div>
                                                                                                                                                                                                                                                                                                                                                                                                                    )
                                                                                                                                                                                                                                                                                                                                                                                                                    }

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragControls

                                                                                                                                                                                                                                                                                                                                                                                                                  dragControls?: DragControls;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Usually, dragging is initiated by pressing down on a component and moving it. For some use-cases, for instance clicking at an arbitrary point on a video scrubber, we might want to initiate dragging from a different component than the draggable one.

                                                                                                                                                                                                                                                                                                                                                                                                                    By creating a dragControls using the useDragControls hook, we can pass this into the draggable component's dragControls prop. It exposes a start method that can start dragging from pointer events on other components.

                                                                                                                                                                                                                                                                                                                                                                                                                    const dragControls = useDragControls()
                                                                                                                                                                                                                                                                                                                                                                                                                    function startDrag(event) {
                                                                                                                                                                                                                                                                                                                                                                                                                    dragControls.start(event, { snapToCursor: true })
                                                                                                                                                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                                                                                                                                                    return (
                                                                                                                                                                                                                                                                                                                                                                                                                    <>
                                                                                                                                                                                                                                                                                                                                                                                                                    <div onPointerDown={startDrag} />
                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div drag="x" dragControls={dragControls} />
                                                                                                                                                                                                                                                                                                                                                                                                                    </>
                                                                                                                                                                                                                                                                                                                                                                                                                    )

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragDirectionLock

                                                                                                                                                                                                                                                                                                                                                                                                                  dragDirectionLock?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                  • If true, this will lock dragging to the initially-detected direction. Defaults to false.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div drag dragDirectionLock />

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragElastic

                                                                                                                                                                                                                                                                                                                                                                                                                  dragElastic?: DragElastic;
                                                                                                                                                                                                                                                                                                                                                                                                                  • The degree of movement allowed outside constraints. 0 = no movement, 1 = full movement.

                                                                                                                                                                                                                                                                                                                                                                                                                    Set to 0.5 by default. Can also be set as false to disable movement.

                                                                                                                                                                                                                                                                                                                                                                                                                    By passing an object of top/right/bottom/left, individual values can be set per constraint. Any missing values will be set to 0.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    dragConstraints={{ left: 0, right: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                    dragElastic={0.2}
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragListener

                                                                                                                                                                                                                                                                                                                                                                                                                  dragListener?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                  • By default, if drag is defined on a component then an event listener will be attached to automatically initiate dragging when a user presses down on it.

                                                                                                                                                                                                                                                                                                                                                                                                                    By setting dragListener to false, this event listener will not be created.

                                                                                                                                                                                                                                                                                                                                                                                                                    const dragControls = useDragControls()
                                                                                                                                                                                                                                                                                                                                                                                                                    function startDrag(event) {
                                                                                                                                                                                                                                                                                                                                                                                                                    dragControls.start(event, { snapToCursor: true })
                                                                                                                                                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                                                                                                                                                    return (
                                                                                                                                                                                                                                                                                                                                                                                                                    <>
                                                                                                                                                                                                                                                                                                                                                                                                                    <div onPointerDown={startDrag} />
                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag="x"
                                                                                                                                                                                                                                                                                                                                                                                                                    dragControls={dragControls}
                                                                                                                                                                                                                                                                                                                                                                                                                    dragListener={false}
                                                                                                                                                                                                                                                                                                                                                                                                                    />
                                                                                                                                                                                                                                                                                                                                                                                                                    </>
                                                                                                                                                                                                                                                                                                                                                                                                                    )

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragMomentum

                                                                                                                                                                                                                                                                                                                                                                                                                  dragMomentum?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Apply momentum from the pan gesture to the component when dragging finishes. Set to true by default.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    dragConstraints={{ left: 0, right: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                    dragMomentum={false}
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragPropagation

                                                                                                                                                                                                                                                                                                                                                                                                                  dragPropagation?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Allows drag gesture propagation to child components. Set to false by default.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div drag="x" dragPropagation />

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragSnapToOrigin

                                                                                                                                                                                                                                                                                                                                                                                                                  dragSnapToOrigin?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                  • If true, element will snap back to its origin when dragging ends.

                                                                                                                                                                                                                                                                                                                                                                                                                    Enabling this is the equivalent of setting all dragConstraints axes to 0 with dragElastic={1}, but when used together dragConstraints can define a wider draggable area and dragSnapToOrigin will ensure the element animates back to its origin on release.

                                                                                                                                                                                                                                                                                                                                                                                                                  property dragTransition

                                                                                                                                                                                                                                                                                                                                                                                                                  dragTransition?: InertiaOptions;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Allows you to change dragging inertia parameters. When releasing a draggable Frame, an animation with type inertia starts. The animation is based on your dragging velocity. This property allows you to customize it. See Inertia for all properties you can use.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    dragTransition={{ bounceStiffness: 600, bounceDamping: 10 }}
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                  property onMeasureDragConstraints

                                                                                                                                                                                                                                                                                                                                                                                                                  onMeasureDragConstraints?: (constraints: BoundingBox) => BoundingBox | void;
                                                                                                                                                                                                                                                                                                                                                                                                                  • If dragConstraints is set to a React ref, this callback will call with the measured drag constraints.

                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  property whileDrag

                                                                                                                                                                                                                                                                                                                                                                                                                  whileDrag?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Properties or variant label to animate to while the drag gesture is recognised.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div whileDrag={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                  interface DragHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                  interface DragHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  method onDirectionLock

                                                                                                                                                                                                                                                                                                                                                                                                                  onDirectionLock: (axis: 'x' | 'y') => void;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Callback function that fires a drag direction is determined.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    dragDirectionLock
                                                                                                                                                                                                                                                                                                                                                                                                                    onDirectionLock={axis => console.log(axis)}
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  method onDrag

                                                                                                                                                                                                                                                                                                                                                                                                                  onDrag: (event: MouseEvent | TouchEvent | PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Callback function that fires when the component is dragged.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    onDrag={
                                                                                                                                                                                                                                                                                                                                                                                                                    (event, info) => console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  method onDragEnd

                                                                                                                                                                                                                                                                                                                                                                                                                  onDragEnd: (
                                                                                                                                                                                                                                                                                                                                                                                                                  event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                  info: PanInfo
                                                                                                                                                                                                                                                                                                                                                                                                                  ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Callback function that fires when dragging ends.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    onDragEnd={
                                                                                                                                                                                                                                                                                                                                                                                                                    (event, info) => console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  method onDragStart

                                                                                                                                                                                                                                                                                                                                                                                                                  onDragStart: (
                                                                                                                                                                                                                                                                                                                                                                                                                  event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                  info: PanInfo
                                                                                                                                                                                                                                                                                                                                                                                                                  ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Callback function that fires when dragging starts.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    onDragStart={
                                                                                                                                                                                                                                                                                                                                                                                                                    (event, info) => console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                    }
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  method onDragTransitionEnd

                                                                                                                                                                                                                                                                                                                                                                                                                  onDragTransitionEnd: () => void;
                                                                                                                                                                                                                                                                                                                                                                                                                  • Callback function that fires when drag momentum/bounce transition finishes.

                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                    drag
                                                                                                                                                                                                                                                                                                                                                                                                                    onDragTransitionEnd={() => console.log('Drag transition complete')}
                                                                                                                                                                                                                                                                                                                                                                                                                    />

                                                                                                                                                                                                                                                                                                                                                                                                                    Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                  interface DurationSpringOptions

                                                                                                                                                                                                                                                                                                                                                                                                                  interface DurationSpringOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                    property bounce

                                                                                                                                                                                                                                                                                                                                                                                                                    bounce?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                      property duration

                                                                                                                                                                                                                                                                                                                                                                                                                      duration?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                        interface DynamicAnimationOptions

                                                                                                                                                                                                                                                                                                                                                                                                                        interface DynamicAnimationOptions
                                                                                                                                                                                                                                                                                                                                                                                                                        extends Omit<AnimationOptionsWithValueOverrides, 'delay'> {}

                                                                                                                                                                                                                                                                                                                                                                                                                          property delay

                                                                                                                                                                                                                                                                                                                                                                                                                          delay?: number | DynamicOption<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                            interface EventInfo

                                                                                                                                                                                                                                                                                                                                                                                                                            interface EventInfo {}
                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                            property point

                                                                                                                                                                                                                                                                                                                                                                                                                            point: Point;

                                                                                                                                                                                                                                                                                                                                                                                                                              interface FeatureBundle

                                                                                                                                                                                                                                                                                                                                                                                                                              interface FeatureBundle extends FeaturePackages {}

                                                                                                                                                                                                                                                                                                                                                                                                                                property renderer

                                                                                                                                                                                                                                                                                                                                                                                                                                renderer: CreateVisualElement<any>;

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface FocusHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface FocusHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                  property whileFocus

                                                                                                                                                                                                                                                                                                                                                                                                                                  whileFocus?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                                  • Properties or variant label to animate to while the focus gesture is recognised.

                                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.input whileFocus={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface HoverHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface HoverHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                  property whileHover

                                                                                                                                                                                                                                                                                                                                                                                                                                  whileHover?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                                  • Properties or variant label to animate to while the hover gesture is recognised.

                                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div whileHover={{ scale: 1.2 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                  method onHoverEnd

                                                                                                                                                                                                                                                                                                                                                                                                                                  onHoverEnd: (event: MouseEvent, info: EventInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                  • Callback function that fires when pointer stops hovering over the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div onHoverEnd={() => console.log("Hover ends")} />

                                                                                                                                                                                                                                                                                                                                                                                                                                  method onHoverStart

                                                                                                                                                                                                                                                                                                                                                                                                                                  onHoverStart: (event: MouseEvent, info: EventInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                  • Callback function that fires when pointer starts hovering over the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                    <motion.div onHoverStart={() => console.log('Hover starts')} />

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface HydratedFeatureDefinitions

                                                                                                                                                                                                                                                                                                                                                                                                                                  interface HydratedFeatureDefinitions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                    property animation

                                                                                                                                                                                                                                                                                                                                                                                                                                    animation?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                      property drag

                                                                                                                                                                                                                                                                                                                                                                                                                                      drag?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                        property exit

                                                                                                                                                                                                                                                                                                                                                                                                                                        exit?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                          property focus

                                                                                                                                                                                                                                                                                                                                                                                                                                          focus?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                            property hover

                                                                                                                                                                                                                                                                                                                                                                                                                                            hover?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                              property inView

                                                                                                                                                                                                                                                                                                                                                                                                                                              inView?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                property layout

                                                                                                                                                                                                                                                                                                                                                                                                                                                layout?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                  property pan

                                                                                                                                                                                                                                                                                                                                                                                                                                                  pan?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                    property tap

                                                                                                                                                                                                                                                                                                                                                                                                                                                    tap?: HydratedFeatureDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface Inertia

                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface Inertia {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • An animation that decelerates a value based on its initial velocity, usually used to implement inertial scrolling.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Optionally, min and max boundaries can be defined, and inertia will snap to these with a spring animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        This animation will automatically precalculate a target value, which can be modified with the modifyTarget property.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        This allows you to add snap-to-grid or similar functionality.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Inertia is also the animation used for dragTransition, and can be configured via that prop.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property bounceDamping

                                                                                                                                                                                                                                                                                                                                                                                                                                                      bounceDamping?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • If min or max is set, this affects the damping of the bounce spring. If set to 0, spring will oscillate indefinitely. Set to 10 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                        min: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                        max: 100,
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bounceDamping: 8
                                                                                                                                                                                                                                                                                                                                                                                                                                                        }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property bounceStiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                      bounceStiffness?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • If min or max is set, this affects the stiffness of the bounce spring. Higher values will create more sudden movement. Set to 500 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                        min: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                        max: 100,
                                                                                                                                                                                                                                                                                                                                                                                                                                                        bounceStiffness: 100
                                                                                                                                                                                                                                                                                                                                                                                                                                                        }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                      from?: number | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The value to animate from. By default, this is the current state of the animating value.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <Frame
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{ from: 50 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property max

                                                                                                                                                                                                                                                                                                                                                                                                                                                      max?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Maximum constraint. If set, the value will "bump" against this value (or immediately snap to it, if the initial animation value exceeds this value).

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{ min: 0, max: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property min

                                                                                                                                                                                                                                                                                                                                                                                                                                                      min?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Minimum constraint. If set, the value will "bump" against this value (or immediately spring to it if the animation starts as less than this value).

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{ min: 0, max: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property power

                                                                                                                                                                                                                                                                                                                                                                                                                                                      power?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • A higher power value equals a further target. Set to 0.8 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{ power: 0.2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property restDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                      restDelta?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • End the animation if the distance to the animation target is below this value, and the absolute speed is below restSpeed. When the animation ends, the value gets snapped to the animation target. Set to 0.01 by default. Generally the default values provide smooth animation endings, only in rare cases should you need to customize these.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{ restDelta: 10 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property timeConstant

                                                                                                                                                                                                                                                                                                                                                                                                                                                      timeConstant?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Adjusting the time constant will change the duration of the deceleration, thereby affecting its feel. Set to 700 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{ timeConstant: 200 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                      type: 'inertia';
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Set type to animate using the inertia animation. Set to "tween" by default. This can be used for natural deceleration, like momentum scrolling.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: "inertia", velocity: 50 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                      velocity?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The initial velocity of the animation. By default this is the current velocity of the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'inertia', velocity: 200 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      method modifyTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                      modifyTarget: (v: number) => number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                      • A function that receives the automatically-calculated target and returns a new one. Useful for snapping the target to a grid.

                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                        drag
                                                                                                                                                                                                                                                                                                                                                                                                                                                        dragTransition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                        power: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                        // Snap calculated target to nearest 50 pixels
                                                                                                                                                                                                                                                                                                                                                                                                                                                        modifyTarget: target => Math.round(target / 50) * 50
                                                                                                                                                                                                                                                                                                                                                                                                                                                        }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface InertiaOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface InertiaOptions$1 extends DecayOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                        property bounceDamping

                                                                                                                                                                                                                                                                                                                                                                                                                                                        bounceDamping?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                          property bounceStiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                          bounceStiffness?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                            property max

                                                                                                                                                                                                                                                                                                                                                                                                                                                            max?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                              property min

                                                                                                                                                                                                                                                                                                                                                                                                                                                              min?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface InterpolateOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface InterpolateOptions<T> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property clamp

                                                                                                                                                                                                                                                                                                                                                                                                                                                                  clamp?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                    ease?: EasingFunction | EasingFunction[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property mixer

                                                                                                                                                                                                                                                                                                                                                                                                                                                                      mixer?: MixerFactory<T>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface IProjectionNode

                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface IProjectionNode<I = unknown> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property animationId

                                                                                                                                                                                                                                                                                                                                                                                                                                                                          animationId: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property animationValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                            animationValues?: ResolvedValues;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                              children: Set<IProjectionNode>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property currentAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                currentAnimation?: AnimationPlaybackControls;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property depth

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  depth: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property hasCheckedOptimisedAppear

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    hasCheckedOptimisedAppear: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property hasTreeAnimated

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      hasTreeAnimated: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property id

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        id: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property instance

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          instance: I;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property isAnimationBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            isAnimationBlocked?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property isLayoutDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              isLayoutDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property isPresent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                isPresent?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property isProjectionDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  isProjectionDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property isSharedProjectionDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    isSharedProjectionDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property isTransformDirty

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      isTransformDirty: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property isTreeAnimating

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        isTreeAnimating?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property isTreeAnimationBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          isTreeAnimationBlocked: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property isUpdating

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            isUpdating: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property isVisible

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              isVisible: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property latestValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                latestValues: ResolvedValues;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property layout

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  layout?: Measurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property mount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    mount: (node: I, isLayoutDirty?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property needsReset

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      needsReset: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property nodes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        nodes?: FlatTree;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property options

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          options: ProjectionNodeOptions;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property parent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            parent?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property path

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              path: IProjectionNode[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property preserveOpacity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                preserveOpacity?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property prevTransformTemplateValue

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  prevTransformTemplateValue: string | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property projectionDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    projectionDelta?: Delta;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property projectionDeltaWithTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      projectionDeltaWithTransform?: Delta;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property relativeParent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        relativeParent?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property relativeTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          relativeTarget?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property relativeTargetOrigin

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            relativeTargetOrigin?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property resolvedRelativeTargetAt

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              resolvedRelativeTargetAt?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property resumeFrom

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                resumeFrom?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property resumingFrom

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  resumingFrom?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property root

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    root?: IProjectionNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property scroll

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      scroll?: ScrollMeasurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property sharedNodes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        sharedNodes: Map<string, NodeStack>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property shouldResetTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          shouldResetTransform: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property snapshot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            snapshot?: Measurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property target

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              target?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property targetDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                targetDelta?: Delta;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property targetWithTransforms

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  targetWithTransforms?: Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property treeScale

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    treeScale?: Point;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property unmount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      unmount: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property updateBlockedByResize

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateBlockedByResize: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property updateManuallyBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          updateManuallyBlocked: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method addEventListener

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            addEventListener: (name: LayoutEvents, handler: any) => VoidFunction;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method applyTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              applyTransform: (box: Box, transformOnly?: boolean) => Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method blockUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                blockUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method calcProjection

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  calcProjection: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method checkUpdateFailed

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    checkUpdateFailed: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method clearMeasurements

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      clearMeasurements: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method clearSnapshot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        clearSnapshot: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method didUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          didUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method finishAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            finishAnimation: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method getClosestProjectingParent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              getClosestProjectingParent: () => IProjectionNode | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method getProjectionStyles

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                getProjectionStyles: (styleProp?: MotionStyle) => MotionStyle | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method getStack

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  getStack: () => NodeStack | undefined;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method hasListeners

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    hasListeners: (name: LayoutEvents) => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method hide

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      hide: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method isLead

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        isLead: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method isProjecting

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          isProjecting: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method isUpdateBlocked

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            isUpdateBlocked: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method measure

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              measure: (removeTransform?: boolean) => Measurements;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method measurePageBox

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                measurePageBox: () => Box;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method notifyListeners

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  notifyListeners: (name: LayoutEvents, ...args: any) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method promote

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    promote: (options?: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    needsReset?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    preserveFollowOpacity?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    }) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method registerSharedNode

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      registerSharedNode: (id: string, node: IProjectionNode) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method relegate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        relegate: () => boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method resetSkewAndRotation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          resetSkewAndRotation: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method resetTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            resetTransform: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method resetTree

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              resetTree: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method resolveTargetDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                resolveTargetDelta: (force?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method scheduleCheckAfterUnmount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  scheduleCheckAfterUnmount: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method scheduleRender

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    scheduleRender: (notifyAll?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method scheduleUpdateProjection

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      scheduleUpdateProjection: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method setAnimationOrigin

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        setAnimationOrigin: (delta: Delta) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method setOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          setOptions: (options: ProjectionNodeOptions) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method setTargetDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            setTargetDelta: (delta: Delta) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method show

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              show: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method startAnimation

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                startAnimation: (transition: Transition$1) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  method startUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  startUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method unblockUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    unblockUpdate: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      method updateLayout

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      updateLayout: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        method updateScroll

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        updateScroll: (phase?: Phase) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          method updateSnapshot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          updateSnapshot: () => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            method willUpdate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            willUpdate: (notifyListeners?: boolean) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface KeyframeOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface KeyframeOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ease?: Easing | Easing[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property times

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  times?: number[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface Keyframes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface Keyframes {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Keyframes tweens between multiple values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      These tweens can be arranged using the duration, easings, and times properties.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    duration?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • The total duration of the animation. Set to 0.3 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      const transition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type: "keyframes",
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      duration: 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      <Frame
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      animate={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      transition={transition}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    ease?: Easing | Easing[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • An array of easing functions for each generated tween, or a single easing function applied to all tweens.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      This array should be one item less than values, as these easings apply to the transitions *between* the values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      const transition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      backgroundColor: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type: 'keyframes',
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      easings: ['circIn', 'circOut']
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property repeatDelay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    repeatDelay?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property times

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    times?: number[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • An array of numbers between 0 and 1, where 1 represents the total duration.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Each value represents at which point during the animation each item in the animation target should be hit, so the array should be the same length as values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Defaults to an array of evenly-spread durations.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type: 'keyframes';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Set type to "keyframes" to animate using the keyframes animation. Set to "tween" by default. This can be used to animate between a series of values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface LayoutProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface LayoutProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property "data-framer-portal-id"

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    'data-framer-portal-id'?: string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Attached to a portal root to ensure we attach the child to the document root and don't perform scale correction on it.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property layout

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    layout?: boolean | 'position' | 'size' | 'preserve-aspect';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • If true, this component will automatically animate to its new position when its layout changes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      <motion.div layout />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      This will perform a layout animation using performant transforms. Part of this technique involved animating an element's scale. This can introduce visual distortions on children, boxShadow and borderRadius.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      To correct distortion on immediate children, add layout to those too.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      boxShadow and borderRadius will automatically be corrected if they are already being animated on this component. Otherwise, set them directly via the initial prop.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      If layout is set to "position", the size of the component will change instantly and only its position will animate. If layout is set to "size", the position of the component will change instantly but its size will animate.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      If layout is set to "size", the position of the component will change instantly and only its size will animate.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      If layout is set to "preserve-aspect", the component will animate size & position if the aspect ratio remains the same between renders, and just position if the ratio changes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property layoutDependency

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    layoutDependency?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property layoutId

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    layoutId?: string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Enable shared layout transitions between different components with the same layoutId.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      When a component with a layoutId is removed from the React tree, and then added elsewhere, it will visually animate from the previous component's bounding box and its latest animated values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      {items.map(item => (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      <motion.li layout>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      {item.name}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      {item.isSelected && <motion.div layoutId="underline" />}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      </motion.li>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ))}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      If the previous component remains in the tree it will crossfade with the new component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property layoutRoot

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    layoutRoot?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Whether an element should be considered a "layout root", where all children will be forced to resolve relatively to it. Currently used for position: sticky elements in Framer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property layoutScroll

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    layoutScroll?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Whether a projection node should measure its scroll when it or its descendants update their layout.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method onLayoutAnimationComplete

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    onLayoutAnimationComplete: () => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • A callback that will fire when a layout animation on this component completes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    method onLayoutAnimationStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    onLayoutAnimationStart: () => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • A callback that will fire when a layout animation on this component starts.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface LazyProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface LazyProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    children?: React.ReactNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property features

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      features: FeatureBundle | LazyFeatureBundle;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Can be used to provide a feature bundle synchronously or asynchronously.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        // features.js
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        import { domAnimation } from "framer-motion"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        export default domAnimation
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        // index.js
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        import { LazyMotion, m } from "framer-motion"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        const loadFeatures = import("./features.js")
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        .then(res => res.default)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        function Component() {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <LazyMotion features={loadFeatures}>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <m.div animate={{ scale: 1.5 }} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        </LazyMotion>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property strict

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      strict?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • If true, will throw an error if a motion component renders within a LazyMotion component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        // This component will throw an error that explains using a motion component
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        // instead of the m component will break the benefits of code-splitting.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        function Component() {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <LazyMotion features={domAnimation} strict>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        </LazyMotion>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        )
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionAdvancedProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionAdvancedProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property custom

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      custom?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Custom data to use to resolve dynamic variants differently for each animating component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        const variants = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        visible: (custom) => ({
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition: { delay: custom * 0.2 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        })
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div custom={0} animate="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div custom={1} animate="visible" variants={variants} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div custom={2} animate="visible" variants={variants} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property ignoreStrict

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ignoreStrict?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Set to false to prevent throwing an error when a motion component is used within a LazyMotion set to strict.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property inherit

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      inherit?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Set to false to prevent inheriting variant changes from its parent.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionConfigContext

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionConfigContext {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property isStatic

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      isStatic: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Internal. Determines whether this is a static context ie the Framer canvas. If so, it'll disable all dynamic functionality.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property nonce

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      nonce?: string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • A custom nonce attribute used when wanting to enforce a Content Security Policy (CSP). For more details see: https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy/style-src#unsafe_inline_styles

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property reducedMotion

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      reducedMotion?: ReducedMotionConfig;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • If true, will respect the device prefersReducedMotion setting by switching transform animations off.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property transformPagePoint

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      transformPagePoint: TransformPoint;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Internal, exported only for usage in Framer

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property transition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Defines a new default transition for the entire tree.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionConfigProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface MotionConfigProps extends Partial<MotionConfigContext> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        children?: react.ReactNode;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property isValidProp

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          isValidProp?: IsValidProp;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface MotionProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface MotionProps
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            extends AnimationProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            EventProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            PanHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            TapHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            HoverHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            FocusHandlers,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            ViewportProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            DraggableProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            LayoutProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            MotionAdvancedProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Props for motion components.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property "data-framer-appear-id"

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            'data-framer-appear-id'?: string;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property children

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              children?: React.ReactNode | MotionValue<number> | MotionValue<string>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property style

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                style?: MotionStyle;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • The React DOM style prop, enhanced with support for MotionValues and separate transform values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  export const MyComponent = () => {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const x = useMotionValue(0)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  return <motion.div style={{ x, opacity: 1, scale: 0.5 }} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method transformTemplate

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transformTemplate: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transform: TransformProperties,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                generatedTransform: string
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ) => string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • By default, Framer Motion generates a transform property with a sensible transform order. transformTemplate can be used to create a different order, or to append/preprend the automatically generated transform property.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  style={{ x: 0, rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transformTemplate={
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  ({ x, rotate }) => `rotate(${rotate}deg) translateX(${x}px)`
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter transform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The latest animated transform props.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter generatedTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The transform string as automatically generated by Framer Motion

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface None

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface None {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type: false;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Set type to false for an instant transition.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Orchestration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Orchestration {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Options for orchestrating the timing of animations.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property delay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                delay?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Delay the animation by this duration (in seconds). Defaults to 0.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Remarks

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const transition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  delay: 0.2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property delayChildren

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                delayChildren?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • When using variants, children animations will start after this duration (in seconds). You can add the transition property to both the Frame and the variant directly. Adding it to the variant generally offers more flexibility, as it allows you to customize the delay per visual state.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const container = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  show: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  delayChildren: 0.5
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  show: { opacity: 1 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.ul
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  variants={container}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  initial="hidden"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  animate="show"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  >
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  </motion.ul>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property staggerChildren

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                staggerChildren?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • When using variants, animations of child components can be staggered by this duration (in seconds).

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  For instance, if staggerChildren is 0.01, the first child will be delayed by 0 seconds, the second by 0.01, the third by 0.02 and so on.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The calculated stagger delay will be added to delayChildren.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const container = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  show: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  staggerChildren: 0.5
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  show: { opacity: 1 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.ol
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  variants={container}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  initial="hidden"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  animate="show"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  >
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  </motion.ol>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property staggerDirection

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                staggerDirection?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • The direction in which to stagger children.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  A value of 1 staggers from the first to the last while -1 staggers from the last to the first.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const container = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  show: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  staggerChildren: 0.5,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  staggerDirection: -1
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: { opacity: 0 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  show: { opacity: 1 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.ul
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  variants={container}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  initial="hidden"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  animate="show"
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  >
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} size={50} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} size={50} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  </motion.ul>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property when

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                when?: false | 'beforeChildren' | 'afterChildren' | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Describes the relationship between the transition and its children. Set to false by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Remarks

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  When using variants, the transition can be scheduled in relation to its children with either "beforeChildren" to finish this transition before starting children transitions, "afterChildren" to finish children transitions before starting this transition.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const list = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  opacity: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition: { when: "afterChildren" }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  const item = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  hidden: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  opacity: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transition: { duration: 2 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  return (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.ul variants={list} animate="hidden">
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.li variants={item} />
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  </motion.ul>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  )

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface PanHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface PanHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method onPan

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                onPan: (event: PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Callback function that fires when the pan gesture is recognised on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  **Note:** For pan gestures to work correctly with touch input, the element needs touch scrolling to be disabled on either x/y or both axis with the [touch-action](https://developer.mozilla.org/en-US/docs/Web/CSS/touch-action) CSS rule.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  A PanInfo object containing x and y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  - point: Relative to the device or page. - delta: Distance moved since the last event. - offset: Offset from the original pan event. - velocity: Current velocity of the pointer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method onPanEnd

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                onPanEnd: (event: PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Callback function that fires when the pan gesture ends on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPanEnd(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPanEnd={onPanEnd} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  A PanInfo object containing x/y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  - point: Relative to the device or page. - delta: Distance moved since the last event. - offset: Offset from the original pan event. - velocity: Current velocity of the pointer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method onPanSessionStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                onPanSessionStart: (event: PointerEvent, info: EventInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Callback function that fires when we begin detecting a pan gesture. This is analogous to onMouseStart or onTouchStart.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPanSessionStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPanSessionStart={onPanSessionStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  An EventInfo object containing x/y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  - point: Relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                method onPanStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                onPanStart: (event: PointerEvent, info: PanInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Callback function that fires when the pan gesture begins on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPanStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPanStart={onPanStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  A PanInfo object containing x/y values for:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  - point: Relative to the device or page. - delta: Distance moved since the last event. - offset: Offset from the original pan event. - velocity: Current velocity of the pointer.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface PanInfo

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface PanInfo {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Passed in to pan event handlers like onPan the PanInfo object contains information about the current state of the tap gesture such as its point, delta, offset and velocity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPan={(event, info) => {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property delta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                delta: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Contains x and y values for the distance moved since the last event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.delta.x, info.delta.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property offset

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                offset: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Contains x and y values for the distance moved from the first pan event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.offset.x, info.offset.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property point

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                point: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Contains x and y values for the current pan position relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                velocity: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Contains x and y values for the current velocity of the pointer, in px/ms.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  function onPan(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  console.log(info.velocity.x, info.velocity.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  <motion.div onPan={onPan} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Point

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                interface Point {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property x

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  x: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property y

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    y: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface RelayoutInfo

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface RelayoutInfo {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property delta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      delta: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      x: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      y: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      width: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      height: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface Repeat

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        interface Repeat {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property repeat

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          repeat?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • The number of times to repeat the transition. Set to Infinity for perpetual repeating.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Without setting repeatType, this will loop the animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition={{ repeat: Infinity, duration: 2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property repeatDelay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          repeatDelay?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • When repeating an animation, repeatDelay will set the duration of the time to wait, in seconds, between each repetition.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition={{ repeat: Infinity, repeatDelay: 1 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property repeatType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          repeatType?: 'loop' | 'reverse' | 'mirror';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • How to repeat the animation. This can be either:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            "loop": Repeats the animation from the start

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            "reverse": Alternates between forward and backwards playback

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            "mirror": Switches from and to alternately

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition={{
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            repeat: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            repeatType: "reverse",
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            duration: 2
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface ResolvedValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface ResolvedValues {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • A generic set of string/number values

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          index signature

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [key: string]: string | number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface ScrollMotionValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface ScrollMotionValues {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property scrollX

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            scrollX: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property scrollXProgress

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              scrollXProgress: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property scrollY

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                scrollY: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property scrollYProgress

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  scrollYProgress: MotionValue<number>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface SequenceLabelWithTime

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    interface SequenceLabelWithTime {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property at

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      at: SequenceTime;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property name

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        name: SequenceLabel;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface SequenceMap

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface SequenceMap {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            index signature

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [key: string]: ValueSequence;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface SequenceOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface SequenceOptions extends AnimationPlaybackOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property defaultTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                defaultTransition?: Transition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property delay

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  delay?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    duration?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface Spring

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface Spring extends Repeat {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • An animation that simulates spring physics for realistic motion. This is the default animation for physical values like x, y, scale and rotate.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property bounce

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      bounce?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • bounce determines the "bounciness" of a spring animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        0 is no bounce, and 1 is extremely bouncy.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        If duration is set, this defaults to 0.25.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Note: bounce and duration will be overridden if stiffness, damping or mass are set.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ x: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: "spring", bounce: 0.25 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property damping

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      damping?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Strength of opposing force. If set to 0, spring will oscillate indefinitely. Set to 10 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.a
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'spring', damping: 300 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      duration?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The duration of the animation, defined in seconds. Spring animations can be a maximum of 10 seconds.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        If bounce is set, this defaults to 0.8.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Note: duration and bounce will be overridden if stiffness, damping or mass are set.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ x: 100 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: "spring", duration: 0.8 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      from?: number | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The value to animate from. By default, this is the initial state of the animating value.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'spring', from: 90 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property mass

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      mass?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Mass of the moving object. Higher values will result in more lethargic movement. Set to 1 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.feTurbulence
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ baseFrequency: 0.5 } as any}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: "spring", mass: 0.5 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property restDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      restDelta?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • End animation if distance is below this value and speed is below restSpeed. When animation ends, spring gets “snapped” to. Set to 0.01 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'spring', restDelta: 0.5 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property restSpeed

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      restSpeed?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • End animation if absolute speed (in units per second) drops below this value and delta is smaller than restDelta. Set to 0.01 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'spring', restSpeed: 0.5 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property stiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      stiffness?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Stiffness of the spring. Higher values will create more sudden movement. Set to 100 by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.section
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'spring', stiffness: 50 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type: 'spring';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • Set type to "spring" to animate using spring physics for natural movement. Type is set to "spring" by default.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'spring' }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      velocity?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • The initial velocity of the spring. By default this is the current velocity of the component.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition={{ type: 'spring', velocity: 2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface SpringOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface SpringOptions extends DurationSpringOptions, VelocityOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property damping

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        damping?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property mass

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          mass?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property stiffness

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            stiffness?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface SVGMotionProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface SVGMotionProps<T> extends SVGAttributesAsMotionValues<T>, MotionProps {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface TapHandlers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface TapHandlers {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property globalTapTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              globalTapTarget?: boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • If true, the tap gesture will attach its start listener to window.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Note: This is not supported publically.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property whileTap

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              whileTap?: VariantLabels | TargetAndTransition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Properties or variant label to animate to while the component is pressed.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div whileTap={{ scale: 0.8 }} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method onTap

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              onTap: (event: MouseEvent | TouchEvent | PointerEvent, info: TapInfo) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Callback when the tap gesture successfully ends on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                function onTap(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div onTap={onTap} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                An TapInfo object containing x and y values for the point relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method onTapCancel

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              onTapCancel: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              info: TapInfo
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Callback when the tap gesture ends outside this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                function onTapCancel(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div onTapCancel={onTapCancel} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                An TapInfo object containing x and y values for the point relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              method onTapStart

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              onTapStart: (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              event: MouseEvent | TouchEvent | PointerEvent,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              info: TapInfo
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Callback when the tap gesture starts on this element.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                function onTapStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div onTapStart={onTapStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Parameter event

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                The originating pointer event.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Parameter info

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                An TapInfo object containing x and y values for the point relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface TapInfo

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface TapInfo {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Passed in to tap event handlers like onTap the TapInfo object contains information about the tap gesture such as it‘s location.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                function onTap(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div onTap={onTap} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property point

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              point: Point;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Contains x and y values for the tap gesture relative to the device or page.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                function onTapStart(event, info) {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                console.log(info.point.x, info.point.y)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div onTapStart={onTapStart} />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Tween

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Tween extends Repeat {}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • An animation that animates between two or more values over a specific duration of time. This is the default animation for non-physical values like color and opacity.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property duration

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              duration?: number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The duration of the tween animation. Set to 0.3 by default, 0r 0.8 if animating a series of keyframes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                const variants = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                visible: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                opacity: 1,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition: { duration: 2 }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property ease

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ease?: Easing | Easing[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The easing function to use. Set as one of the below.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                - The name of an existing easing function.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                - An array of four numbers to define a cubic bezier curve.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                - An easing function, that accepts and returns a value 0-1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                If the animating value is set as an array of multiple values for a keyframes animation, ease can be set as an array of easing functions to set different easings between each of those values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ opacity: 0 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ ease: [0.17, 0.67, 0.83, 0.67] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property easings

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              easings?: Easing[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • When animating keyframes, easings can be used to define easing functions between each keyframe. This array should be one item fewer than the number of keyframes, as these easings apply to the transitions between the keyframes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ backgroundColor: ["#0f0", "#00f", "#f00"] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ easings: ["easeIn", "easeOut"] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              from?: number | string;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The value to animate from. By default, this is the current state of the animating value.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ rotate: 180 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ from: 90, duration: 2 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property times

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              times?: number[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • When animating keyframes, times can be used to determine where in the animation each keyframe is reached. Each value in times is a value between 0 and 1, representing duration.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                There must be the same number of times as there are keyframes. Defaults to an array of evenly-spread durations.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.div
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ scale: [0, 1, 0.5, 1] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ times: [0, 0.1, 0.9, 1] }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              property type

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type?: 'tween';
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Set type to "tween" to use a duration-based tween animation. If any non-orchestration transition values are set without a type property, this is used as the default animation.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <motion.path
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                animate={{ pathLength: 1 }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                transition={{ duration: 2, type: "tween" }}
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                />

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface UseInViewOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface UseInViewOptions extends Omit<InViewOptions, 'root' | 'amount'> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property amount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                amount?: 'some' | 'all' | number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property once

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  once?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property root

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    root?: RefObject$1<Element>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface UseScrollOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface UseScrollOptions extends Omit<ScrollInfoOptions, 'container' | 'target'> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property container

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        container?: RefObject$1<HTMLElement>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property layoutEffect

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          layoutEffect?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property target

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            target?: RefObject$1<HTMLElement>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface ValueAnimationOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface ValueAnimationOptions<V extends string | number = number>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              extends ValueAnimationTransition {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property from

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                from?: V;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property isGenerator

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  isGenerator?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property KeyframeResolver

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    KeyframeResolver?: typeof KeyframeResolver;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      property keyframes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      keyframes: V[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property motionValue

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        motionValue?: MotionValue<V>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property name

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          name?: string;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface ValueAnimationTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            interface ValueAnimationTransition<V = any>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            extends Transition,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            AnimationPlaybackLifecycles<V> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface VelocityOptions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface VelocityOptions {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property restDelta

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                restDelta?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property restSpeed

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  restSpeed?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property velocity

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    velocity?: number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface VisualState

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      interface VisualState<Instance, RenderState> {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        property latestValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        latestValues: ResolvedValues;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          property mount

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          mount?: (instance: Instance) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property renderState

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            renderState: RenderState;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Type Aliases

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type AnimationDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type AnimationDefinition = VariantLabels | TargetAndTransition | TargetResolver;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type AnimationOptionsWithValueOverrides

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type AnimationOptionsWithValueOverrides<V = any> = StyleTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                SVGPathTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                SVGTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                VariableTransitions &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ValueAnimationTransition<V>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type AnimationSequence

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type AnimationSequence = Segment[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type AnimationType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type AnimationType =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 'animate'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 'whileHover'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 'whileTap'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 'whileDrag'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 'whileFocus'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 'whileInView'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | 'exit';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type BezierDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type BezierDefinition = [number, number, number, number];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type CreateVisualElement

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type CreateVisualElement<Instance> = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Component: string | React.ComponentType<React.PropsWithChildren<unknown>>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        options: VisualElementOptions<Instance>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ) => VisualElement<Instance>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type CustomDomComponent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type CustomDomComponent<Props> = react.ForwardRefExoticComponent<
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          react.PropsWithoutRef<Props & MotionProps> &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          react.RefAttributes<SVGElement | HTMLElement>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          >;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • I'd rather the return type of custom to be implicit but this throws incorrect relative paths in the exported types and API Extractor throws a wobbly.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type Cycle

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type Cycle = (i?: number) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type CycleState

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type CycleState<T> = [T, Cycle];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type DelayedFunction

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type DelayedFunction = (overshoot: number) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type DevMessage

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type DevMessage = (check: boolean, message: string) => void;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type DOMKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type DOMKeyframesDefinition = StyleKeyframesDefinition &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  SVGKeyframesDefinition &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  SVGPathKeyframesDefinition &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  VariableKeyframesDefinition;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type DOMMotionComponents

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type DOMMotionComponents = HTMLMotionComponents & SVGMotionComponents;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type DOMSegment

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type DOMSegment = [ElementOrSelector, DOMKeyframesDefinition];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type DOMSegmentWithTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type DOMSegmentWithTransition = [
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ElementOrSelector,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        DOMKeyframesDefinition,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        DynamicAnimationOptions & At
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type DragElastic

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type DragElastic = boolean | number | Partial<BoundingBox>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type DynamicOption

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type DynamicOption<T> = (i: number, total: number) => T;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Easing

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Easing = EasingDefinition | EasingFunction;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • The easing function to use. Set as one of:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                - The name of an in-built easing function. - An array of four numbers to define a cubic bezier curve. - An easing function, that accepts and returns a progress value between 0 and 1.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type EasingDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type EasingDefinition =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | BezierDefinition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'linear'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'easeIn'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'easeOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'easeInOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'circIn'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'circOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'circInOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'backIn'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'backOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'backInOut'
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | 'anticipate';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type EasingFunction

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type EasingFunction = (v: number) => number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type EasingModifier

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type EasingModifier = (easing: EasingFunction) => EasingFunction;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ElementOrSelector

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type ElementOrSelector = Element | Element[] | NodeListOf<Element> | string;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type FeatureDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type FeatureDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      isEnabled: HydratedFeatureDefinition['isEnabled'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Feature?: HydratedFeatureDefinition['Feature'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ProjectionNode?: HydratedFeatureDefinition['ProjectionNode'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      MeasureLayout?: HydratedFeatureDefinition['MeasureLayout'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type FeatureDefinitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type FeatureDefinitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [K in keyof HydratedFeatureDefinitions]: FeatureDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type FeaturePackage

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type FeaturePackage = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Feature?: HydratedFeatureDefinition['Feature'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          ProjectionNode?: HydratedFeatureDefinition['ProjectionNode'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          MeasureLayout?: HydratedFeatureDefinition['MeasureLayout'];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type FeaturePackages

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type FeaturePackages = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [K in keyof HydratedFeatureDefinitions]: FeaturePackage;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type ForwardRefComponent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type ForwardRefComponent<T, P> = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              readonly $$typeof: symbol;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              } & ((props: PropsWithoutRef<P> & RefAttributes<T>) => JSX.Element);
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type HTMLMotionProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type HTMLMotionProps<TagName extends keyof ReactHTML> =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              HTMLAttributesWithoutMotionProps<
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              UnwrapFactoryAttributes<ReactHTML[TagName]>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              UnwrapFactoryElement<ReactHTML[TagName]>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              > &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              MotionProps;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type HydratedFeatureDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type HydratedFeatureDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              isEnabled: (props: MotionProps) => boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Feature: FeatureClass<unknown>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ProjectionNode?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              MeasureLayout?: typeof MeasureLayout;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type KeyframesTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type KeyframesTarget =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | ResolvedKeyframesTarget
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | GenericKeyframesTarget<CustomValueType>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type LazyFeatureBundle

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type LazyFeatureBundle$1 = () => Promise<FeatureBundle>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MixerFactory

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type MixerFactory<T> = (from: T, to: T) => Mix<T>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionStyle

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionStyle = MotionCSS &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    MotionTransform &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    MakeMotion<SVGPathProperties> &
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    MakeCustomValueType<CustomStyles>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionTransform

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionTransform = MakeMotion<TransformProperties>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionValueSegment

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type MotionValueSegment = [
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    MotionValue,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    UnresolvedValueKeyframe | UnresolvedValueKeyframe[]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    ];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type MotionValueSegmentWithTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type MotionValueSegmentWithTransition = [
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      MotionValue,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      UnresolvedValueKeyframe | UnresolvedValueKeyframe[],
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Transition & At
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      ];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type PassiveEffect

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type PassiveEffect<T> = (v: T, safeSetter: (v: T) => void) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type RenderComponent

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type RenderComponent<Instance, RenderState> = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Component: string | react.ComponentType<react.PropsWithChildren<unknown>>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        props: MotionProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ref: react.Ref<Instance>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        visualState: VisualState<Instance, RenderState>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        isStatic: boolean,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        visualElement?: VisualElement<Instance>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        ) => any;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type RepeatType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type RepeatType = 'loop' | 'reverse' | 'mirror';

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type ResolvedAnimationDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type ResolvedAnimationDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            keyframes: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [key: string]: UnresolvedValueKeyframe[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            transition: {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [key: string]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type ResolvedAnimationDefinitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type ResolvedAnimationDefinitions = Map<
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              Element | MotionValue,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ResolvedAnimationDefinition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              >;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedKeyframesTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedKeyframesTarget =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | GenericKeyframesTarget<number>
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | GenericKeyframesTarget<string>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedSingleTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedSingleTarget = string | number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedValueTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolvedValueTarget = ResolvedSingleTarget | ResolvedKeyframesTarget;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolveKeyframes

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ResolveKeyframes<V extends string | number> = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                keyframes: V[],
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                onComplete: OnKeyframesResolved<V>,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                name?: string,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                motionValue?: any
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                ) => KeyframeResolver<V>;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ResolveLayoutTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ResolveLayoutTransition = (info: RelayoutInfo) => Transition$1 | boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ScrapeMotionValuesFromProps

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ScrapeMotionValuesFromProps = (
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  props: MotionProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  prevProps: MotionProps,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  visualElement?: VisualElement
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  ) => {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [key: string]: MotionValue | string | number;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type Segment

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type Segment =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | MotionValueSegment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | MotionValueSegmentWithTransition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | DOMSegment
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | DOMSegmentWithTransition
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | SequenceLabel
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | SequenceLabelWithTime;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type SequenceLabel

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type SequenceLabel = string;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type SequenceTime

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type SequenceTime = number | '<' | `+${number}` | `-${number}` | `${string}`;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type SingleTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type SingleTarget = ResolvedSingleTarget | CustomValueType;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type StyleKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type StyleKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          [K in keyof CSSStyleDeclarationWithTransform]?: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type StyleTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type StyleTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            [K in keyof CSSStyleDeclarationWithTransform]?: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Subscriber

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type Subscriber<T> = (v: T) => void;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type SVGAttributesAsMotionValues

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type SVGAttributesAsMotionValues<T> = MakeMotion<SVGAttributesWithoutMotionProps<T>>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              • Blanket-accept any SVG attribute as a MotionValue

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type SVGKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type SVGKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              [K in keyof SVGAttributes]?: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type SVGPathKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type SVGPathKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                [K in keyof SVGPathProperties]?: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type SVGPathTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type SVGPathTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  [K in keyof SVGPathProperties]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type SVGTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type SVGTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [K in keyof SVGAttributes]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type SwitchLayoutGroupContext

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type SwitchLayoutGroupContext = SwitchLayoutGroup & InitialPromotionConfig;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Target

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Target = MakeCustomValueType<TargetProperties>;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type TargetAndTransition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type TargetAndTransition = TargetWithKeyframes & {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transition?: Transition$1;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        transitionEnd?: Target;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • An object that specifies values to animate to. Each value may be set either as a single value, or an array of values.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          It may also option contain these properties:

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          - transition: Specifies transitions for all or individual values. - transitionEnd: Specifies values to set when the animation finishes.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          const target = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          x: "0%",
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          opacity: 0,
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          transition: { duration: 1 },
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          transitionEnd: { display: "none" }
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          }

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type TransformPoint

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type TransformPoint = (point: Point) => Point;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type Transition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type Transition$1 =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | (Orchestration & Repeat & TransitionDefinition)
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | (Orchestration & Repeat & TransitionMap);
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • Transition props

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type UnresolvedValueKeyframe

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          type UnresolvedValueKeyframe = ValueKeyframe | null;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type ValueKeyframe

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            type ValueKeyframe = string | number;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type ValueKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              type ValueKeyframesDefinition =
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | ValueKeyframe
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | ValueKeyframe[]
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | UnresolvedValueKeyframe[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ValueSequence

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                type ValueSequence = AbsoluteKeyframe[];

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ValueTarget

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ValueTarget = SingleTarget | KeyframesTarget;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ValueType

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  type ValueType = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  test: (v: any) => boolean;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  parse: (v: any) => any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  transform?: Transformer;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  createTransformer?: (template: string) => Transformer;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  default?: any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  getAnimatableNone?: (v: any) => any;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type VariableKeyframesDefinition

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    type VariableKeyframesDefinition = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    [key: `--${string}`]: ValueKeyframesDefinition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type VariableTransitions

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      type VariableTransitions = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      [key: `--${string}`]: Transition;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      };

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Variant

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Variant = TargetAndTransition | TargetResolver;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type VariantLabels

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type VariantLabels = string | string[];
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Either a string, or array of strings, that reference variants defined via the variants prop.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Variants

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        type Variants = {
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        [key: string]: Variant;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        };
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        • Modifiers

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          • @public

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        Namespaces

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        namespace global

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        namespace global {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface Window

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          interface Window {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            property ScrollTimeline

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            ScrollTimeline: ScrollTimeline;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Window

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              interface Window {}

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                property HandoffAppearAnimations

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                HandoffAppearAnimations?: HandoffFunction;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  property HandoffCancelAllAnimations

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  HandoffCancelAllAnimations?: VoidFunction;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    property HandoffComplete

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    HandoffComplete?: boolean;

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Package Files (1)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Dependencies (1)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Dev Dependencies (0)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      No dev dependencies.

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Peer Dependencies (3)

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      Badge

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      To add a badge like this onejsDocs.io badgeto your package's README, use the codes available below.

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