react-native-reanimated
- Version 3.16.1
- Published
- 3.38 MB
- 11 dependencies
- MIT license
Install
npm i react-native-reanimated
yarn add react-native-reanimated
pnpm add react-native-reanimated
Overview
More powerful alternative to Animated library for React Native.
Index
Variables
Functions
- advanceAnimationByFrame()
- advanceAnimationByTime()
- cancelAnimation()
- clamp()
- combineTransition()
- configureReanimatedLogger()
- convertToRGBA()
- createAnimatedPropAdapter()
- createWorkletRuntime()
- defineAnimation()
- enableLayoutAnimations()
- executeOnUIRuntimeSync()
- finishScreenTransition()
- getAnimatedStyle()
- getRelativeCoords()
- getUseOfValueInStyleWarning()
- getViewProp()
- interpolate()
- interpolateColor()
- isColor()
- isConfigured()
- isReanimated3()
- isSharedValue()
- isWorkletFunction()
- makeShareableCloneRecursive()
- PerformanceMonitor()
- processColor()
- ReducedMotionConfig()
- runOnJS()
- runOnRuntime()
- runOnUI()
- setUpTests()
- startMapper()
- startScreenTransition()
- stopMapper()
- useAnimatedGestureHandler()
- useAnimatedKeyboard()
- useAnimatedReaction()
- useAnimatedRef()
- useAnimatedScrollHandler()
- useAnimatedSensor()
- useAnimatedStyle()
- useComposedEventHandler()
- useDerivedValue()
- useEvent()
- useFrameCallback()
- useHandler()
- useInterpolateConfig()
- useReducedMotion()
- useSharedValue()
- useWorkletCallback()
- withReanimatedTimer()
- withSequence()
Classes
ComplexAnimationBuilder
- createInstance
- damping()
- dampingRatio()
- dampingRatioV
- dampingV
- easing()
- easingV
- getAnimationAndConfig()
- initialValues
- mass()
- massV
- overshootClamping()
- overshootClampingV
- restDisplacementThreshold()
- restDisplacementThresholdV
- restSpeedThreshold()
- restSpeedThresholdV
- rotate()
- rotateV
- springify()
- stiffness()
- stiffnessV
- type
- withInitialValues()
Interfaces
Enums
Type Aliases
- Adaptable
- AdaptTransforms
- AnimatableValue
- AnimatableValueObject
- AnimatedKeyboardInfo
- AnimatedProps
- AnimatedScreenTransition
- AnimatedSensor
- AnimatedStyle
- AnimatedStyleProp
- AnimatedTransform
- AnimateProps
- AnimateStyle
- AnimationCallback
- EasingFactoryFn
- EasingFn
- EasingFunction
- EasingFunctionFactory
- EntryAnimationsValues
- EntryExitAnimationFunction
- EventHandler
- EventHandlerProcessed
- ExitAnimationsValues
- ExtrapolationType
- FlatListPropsWithLayout
- FrameCallback
- FrameInfo
- GoBackGesture
- InterpolationOptions
- LayoutAnimation
- LayoutAnimationFunction
- LayoutAnimationStartFunction
- LayoutAnimationsValues
- ParsedColorArray
- PerformanceMonitorProps
- ReanimatedEvent
- ScreenTransitionConfig
- ScrollEvent
- ScrollHandler
- ScrollHandlerProcessed
- SensorConfig
- StylesOrDefault
- TransformArrayItem
- TransformStyleTypes
- Value3D
- ValueRotation
- WithDecayConfig
- WithSpringConfig
- WithTimingConfig
- WorkletRuntime
Namespaces
default
- Adaptable
- AdaptTransforms
- addWhitelistedNativeProps()
- addWhitelistedUIProps()
- AnimatedScrollViewProps
- AnimatedTransform
- AnimateProps
- AnimateStyle
- createAnimatedComponent()
- DerivedValue
- EasingFunction
- Extrapolate
- FlatList()
- FlatList
- FlatListPropsWithLayout
- Image
- Image
- ScrollView
- ScrollView
- SharedValue
- StylesOrDefault
- Text
- Text
- TransformStyleTypes
- View
- View
Variables
variable dispatchCommand
let dispatchCommand: DispatchCommand;
Lets you synchronously call a command of a native component.
Parameter animatedRef
An [animated ref](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedRef#returns) connected to the component you'd want to call the command on.
Parameter commandName
The name of the command to dispatch (e.g.
"focus"
or"scrollToEnd"
).Parameter args
An optional array of arguments for the command.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/dispatchCommand
variable Easing
const Easing: { linear: typeof linear; ease: typeof ease; quad: typeof quad; cubic: typeof cubic; poly: typeof poly; sin: typeof sin; circle: typeof circle; exp: typeof exp; elastic: typeof elastic; back: typeof back; bounce: typeof bounce; bezier: typeof bezier; bezierFn: typeof bezierFn; steps: typeof steps; in: typeof in_; out: typeof out; inOut: typeof inOut;};
variable Extrapolate
const Extrapolate: typeof Extrapolation;
Deprecated
Please use Extrapolation instead
variable Keyframe
const Keyframe: typeof ReanimatedKeyframe;
variable Layout
const Layout: typeof LinearTransition;
Deprecated
Please use LinearTransition instead.
variable makeMutable
const makeMutable: <Value>(initial: Value) => Mutable<Value>;
variable measure
let measure: Measure;
Lets you synchronously get the dimensions and position of a view on the screen.
Parameter animatedRef
An [animated ref](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedRef#returns) connected to the component you'd want to get the measurements from.
Returns
An object containing component measurements or null when the measurement couldn't be performed- MeasuredDimensions.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/measure/
variable ScreenTransition
const ScreenTransition: { SwipeRight: AnimatedScreenTransition; SwipeLeft: AnimatedScreenTransition; SwipeDown: AnimatedScreenTransition; SwipeUp: AnimatedScreenTransition; Horizontal: AnimatedScreenTransition; Vertical: AnimatedScreenTransition; TwoDimensional: AnimatedScreenTransition; SwipeRightFade: AnimatedScreenTransition;};
variable scrollTo
let scrollTo: ScrollTo;
Lets you synchronously scroll to a given position of a
ScrollView
.Parameter animatedRef
An [animated ref](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedRef) attached to an
Animated.ScrollView
component.Parameter x
The x position you want to scroll to.
Parameter y
The y position you want to scroll to.
Parameter animated
Whether the scrolling should be smooth or instant.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/scroll/scrollTo
variable setGestureState
let setGestureState: SetGestureState;
variable setNativeProps
let setNativeProps: SetNativeProps;
Lets you imperatively update component properties. You should always reach for [useAnimatedStyle](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedStyle) and [useAnimatedProps](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedProps) first when animating styles or properties.
Parameter animatedRef
An [animated ref](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedRef#returns) connected to the component you'd want to update.
Parameter updates
An object with properties you want to update.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/setNativeProps
variable useAnimatedProps
const useAnimatedProps: UseAnimatedProps;
Lets you create an animated props object which can be animated using shared values.
Parameter updater
A function returning an object with properties you want to animate.
Parameter dependencies
An optional array of dependencies. Only relevant when using Reanimated without the Babel plugin on the Web.
Parameter adapters
An optional function or array of functions allowing to adopt prop naming between JS and the native side.
Returns
An animated props object which has to be passed to
animatedProps
property of an Animated component that you want to animate.See Also
https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedProps
variable useScrollViewOffset
const useScrollViewOffset: ( animatedRef: AnimatedRef<any>, providedOffset?: SharedValue<number>) => SharedValue<number>;
Lets you synchronously get the current offset of a
ScrollView
.Parameter animatedRef
An [animated ref](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedRef) attached to an Animated.ScrollView component.
Returns
A shared value which holds the current offset of the
ScrollView
.See Also
https://docs.swmansion.com/react-native-reanimated/docs/scroll/useScrollViewOffset
variable withClamp
const withClamp: withClampType;
variable withDecay
const withDecay: withDecayType;
Lets you create animations that mimic objects in motion with friction.
Parameter config
The decay animation configuration - DecayConfig.
Parameter callback
A function called upon animation completion - AnimationCallback.
Returns
An [animation object](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animation-object) which holds the current state of the animation.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/animations/withDecay
variable withDelay
const withDelay: withDelayType;
An animation modifier that lets you start an animation with a delay.
Parameter delayMs
Duration (in milliseconds) before the animation starts.
Parameter nextAnimation
The animation to delay.
Parameter reduceMotion
Determines how the animation responds to the device's reduced motion accessibility setting. Default to
ReduceMotion.System
- ReduceMotion.Returns
An [animation object](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animation-object) which holds the current state of the animation.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/animations/withDelay
variable withRepeat
const withRepeat: withRepeatType;
Lets you repeat an animation given number of times or run it indefinitely.
Parameter animation
An animation object you want to repeat.
Parameter numberOfReps
The number of times the animation is going to be repeated. Defaults to 2.
Parameter reverse
Whether the animation should run in reverse every other repetition. Defaults to false.
Parameter callback
A function called on animation complete.
Parameter reduceMotion
Determines how the animation responds to the device's reduced motion accessibility setting. Default to
ReduceMotion.System
- ReduceMotion.Returns
An [animation object](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animation-object) which holds the current state of the animation.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/animations/withRepeat
variable withSpring
const withSpring: withSpringType;
Lets you create spring-based animations.
Parameter toValue
The value at which the animation will come to rest - AnimatableValue
Parameter config
The spring animation configuration - SpringConfig
Parameter callback
A function called on animation complete - AnimationCallback
Returns
An [animation object](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animation-object) which holds the current state of the animation
See Also
https://docs.swmansion.com/react-native-reanimated/docs/animations/withSpring
variable withTiming
const withTiming: withTimingType;
Lets you create an animation based on duration and easing.
Parameter toValue
The value on which the animation will come at rest - AnimatableValue.
Parameter config
The timing animation configuration - TimingConfig.
Parameter callback
A function called on animation complete - AnimationCallback.
Returns
An [animation object](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animation-object) which holds the current state of the animation.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/animations/withTiming
Functions
function advanceAnimationByFrame
advanceAnimationByFrame: (count: number) => void;
function advanceAnimationByTime
advanceAnimationByTime: (time?: number) => void;
function cancelAnimation
cancelAnimation: <T>(sharedValue: SharedValue<T>) => void;
Lets you cancel a running animation paired to a shared value.
Parameter sharedValue
The shared value of a running animation that you want to cancel.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/core/cancelAnimation
function clamp
clamp: (value: number, min: number, max: number) => number;
Lets you limit a value within a specified range.
Parameter value
A number that will be returned as long as the provided value is in range between
min
andmax
.Parameter min
A number which will be returned when provided
value
is lower thanmin
.Parameter max
A number which will be returned when provided
value
is higher thanmax
.Returns
A number between min and max bounds.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/utilities/clamp/
function combineTransition
combineTransition: ( exiting: BaseAnimationBuilder | typeof BaseAnimationBuilder, entering: BaseAnimationBuilder | typeof BaseAnimationBuilder) => EntryExitTransition;
See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/layout-transitions
Deprecated
Please use
EntryExitTransition.entering(entering).exiting(exiting)
instead.
function configureReanimatedLogger
configureReanimatedLogger: (config: LoggerConfig) => void;
Updates Reanimated logger config with the user-provided configuration. Will affect Reanimated code executed after call to this function so it should be called before any Reanimated code is executed to take effect. Each call to this function will override the previous configuration (it's recommended to call it only once).
Parameter config
The new logger configuration to apply.
function convertToRGBA
convertToRGBA: (color: unknown) => ParsedColorArray;
function createAnimatedPropAdapter
createAnimatedPropAdapter: ( adapter: AnimatedPropsAdapterFunction, nativeProps?: string[]) => AnimatedPropsAdapterFunction;
function createWorkletRuntime
createWorkletRuntime: (name: string, initializer?: () => void) => WorkletRuntime;
Lets you create a new JS runtime which can be used to run worklets possibly on different threads than JS or UI thread.
Parameter name
A name used to identify the runtime which will appear in devices list in Chrome DevTools.
Parameter initializer
An optional worklet that will be run synchronously on the same thread immediately after the runtime is created.
Returns
WorkletRuntime which is a
jsi::HostObject<reanimated::WorkletRuntime>
- WorkletRuntimeSee Also
https://docs.swmansion.com/react-native-reanimated/docs/threading/createWorkletRuntime
function defineAnimation
defineAnimation: < T extends StyleLayoutAnimation | AnimationObject<AnimatableValue>, U extends StyleLayoutAnimation | AnimationObject<AnimatableValue> = T>( starting: AnimationToDecoration<T, U>, factory: () => T) => T;
function enableLayoutAnimations
enableLayoutAnimations: (flag: boolean, isCallByUser?: boolean) => void;
function executeOnUIRuntimeSync
executeOnUIRuntimeSync: <Args extends unknown[], ReturnValue>( worklet: (...args: Args) => ReturnValue) => (...args: Args) => ReturnValue;
function finishScreenTransition
finishScreenTransition: (screenTransitionConfig: ScreenTransitionConfig) => void;
function getAnimatedStyle
getAnimatedStyle: (component: ReactTestInstance) => DefaultStyle;
function getRelativeCoords
getRelativeCoords: ( animatedRef: AnimatedRef<Component>, absoluteX: number, absoluteY: number) => ComponentCoords | null;
Lets you determines the location on the screen, relative to the given view.
Parameter animatedRef
An [animated ref](https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedRef#returns) connected to the component you'd want to get the coordinates from.
Parameter absoluteX
A number which is an absolute x coordinate.
Parameter absoluteY
A number which is an absolute y coordinate.
Returns
An object which contains relative coordinates - ComponentCoords.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/utilities/getRelativeCoords
function getUseOfValueInStyleWarning
getUseOfValueInStyleWarning: () => string;
function getViewProp
getViewProp: <T>( viewTag: number, propName: string, component?: React.Component) => Promise<T>;
function interpolate
interpolate: ( x: number, inputRange: readonly number[], outputRange: readonly number[], type?: ExtrapolationType) => number;
Lets you map a value from one range to another using linear interpolation.
Parameter value
A number from the
input
range that is going to be mapped to theoutput
range.Parameter inputRange
An array of numbers specifying the input range of the interpolation.
Parameter outputRange
An array of numbers specifying the output range of the interpolation.
Parameter extrapolate
Determines what happens when the
value
goes beyond theinput
range. Defaults toExtrapolation.EXTEND
- ExtrapolationType.Returns
A mapped value within the output range.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/utilities/interpolate
function interpolateColor
interpolateColor: { ( value: number, inputRange: readonly number[], outputRange: readonly string[], colorSpace?: 'RGB' | 'HSV', options?: InterpolationOptions ): string; ( value: number, inputRange: readonly number[], outputRange: readonly number[], colorSpace?: 'RGB' | 'HSV', options?: InterpolationOptions ): number;};
Lets you map a value from a range of numbers to a range of colors using linear interpolation.
Parameter value
A number from the
input
range that is going to be mapped to the color in theoutput
range.Parameter inputRange
An array of numbers specifying the input range of the interpolation.
Parameter outputRange
An array of output colors values (eg. "red", "#00FFCC", "rgba(255, 0, 0, 0.5)").
Parameter colorSpace
The color space to use for interpolation. Defaults to 'RGB'.
Parameter options
Additional options for interpolation - InterpolationOptions.
Returns
The color after interpolation from within the output range in rgba(r, g, b, a) format.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/utilities/interpolateColor
function isColor
isColor: (value: unknown) => boolean;
function isConfigured
isConfigured: () => boolean;
Returns
true
in Reanimated 3, doesn't exist in Reanimated 2Deprecated
This function was superseded by other checks. We keep it here for backward compatibility reasons. If you need to check if you are using Reanimated 3 or Reanimated 2 please use
isReanimated3
function instead.
function isReanimated3
isReanimated3: () => boolean;
Returns
true
in Reanimated 3, doesn't exist in Reanimated 2 or 1
function isSharedValue
isSharedValue: <T = unknown>(value: unknown) => value is SharedValue<T>;
function isWorkletFunction
isWorkletFunction: < Args extends unknown[] = unknown[], ReturnValue = unknown, BuildType extends WorkletBaseRelease | WorkletBaseDev = WorkletBaseDev>( value: unknown) => value is WorkletFunction<Args, ReturnValue> & BuildType;
This function allows you to determine if a given function is a worklet. It only works with Reanimated Babel plugin enabled. Unless you are doing something with internals of Reanimated you shouldn't need to use this function.
### Note
Do not call it before the worklet is declared, as it will always return false then. E.g.:
isWorkletFunction(myWorklet); // Will always return false.function myWorklet() {'worklet';}### Maintainer note
This function works well on the JS thread performance-wise, since the JIT can inline it. However, on other threads it will not get optimized and we will get a function call overhead. We want to change it in the future, but it's not feasible at the moment.
function makeShareableCloneRecursive
makeShareableCloneRecursive: <T>( value: any, shouldPersistRemote?: boolean, depth?: number) => ShareableRef<T>;
function PerformanceMonitor
PerformanceMonitor: ({ smoothingFrames,}: PerformanceMonitorProps) => React.JSX.Element;
A component that lets you measure fps values on JS and UI threads on both the Paper and Fabric architectures.
Parameter smoothingFrames
Determines amount of saved frames which will be used for fps value smoothing.
function processColor
processColor: (color: unknown) => number | null | undefined;
function ReducedMotionConfig
ReducedMotionConfig: ({ mode }: { mode: ReduceMotion }) => null;
A component that lets you overwrite default reduce motion behavior globally in your application.
Parameter mode
Determines default reduce motion behavior globally in your application. Configured with ReduceMotion enum.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/components/ReducedMotionConfig
function runOnJS
runOnJS: <Args extends unknown[], ReturnValue>( fun: | ((...args: Args) => ReturnValue) | RemoteFunction<Args, ReturnValue> | WorkletFunction<Args, ReturnValue>) => (...args: Args) => void;
Lets you asynchronously run non-[workletized](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#to-workletize) functions that couldn't otherwise run on the [UI thread](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#ui-thread). This applies to most external libraries as they don't have their functions marked with "worklet"; directive.
Parameter fun
A reference to a function you want to execute on the JavaScript thread from the UI thread.
Returns
A function that accepts arguments for the function passed as the first argument.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/threading/runOnJS
function runOnRuntime
runOnRuntime: <Args extends unknown[], ReturnValue>( workletRuntime: WorkletRuntime, worklet: (...args: Args) => ReturnValue) => WorkletFunction<Args, ReturnValue>;
function runOnUI
runOnUI: <Args extends unknown[], ReturnValue>( worklet: (...args: Args) => ReturnValue) => (...args: Args) => void;
Lets you asynchronously run [workletized](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#to-workletize) functions on the [UI thread](https://docs.swmansion.com/react-native-reanimated/docs/threading/runOnUI).
This method does not schedule the work immediately but instead waits for other worklets to be scheduled within the same JS loop. It uses queueMicrotask to schedule all the worklets at once making sure they will run within the same frame boundaries on the UI thread.
Parameter fun
A reference to a function you want to execute on the [UI thread](https://docs.swmansion.com/react-native-reanimated/docs/threading/runOnUI) from the [JavaScript thread](https://docs.swmansion.com/react-native-reanimated/docs/threading/runOnUI).
Returns
A function that accepts arguments for the function passed as the first argument.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/threading/runOnUI
function setUpTests
setUpTests: (userFramerateConfig?: {}) => void;
function startMapper
startMapper: ( worklet: () => void, inputs?: MapperRawInputs, outputs?: MapperOutputs) => number;
function startScreenTransition
startScreenTransition: (screenTransitionConfig: ScreenTransitionConfig) => void;
function stopMapper
stopMapper: (mapperID: number) => void;
function useAnimatedGestureHandler
useAnimatedGestureHandler: < Event extends NativeEventWrapper<PropsUsedInUseAnimatedGestureHandler> = DefaultEvent, Context extends Record<string, unknown> = Record<string, unknown>>( handlers: GestureHandlers<Event, Context>, dependencies?: unknown[]) => (e: Event) => void;
Deprecated
UseAnimatedGestureHandler is an old API which is no longer supported.
Please check https://docs.swmansion.com/react-native-gesture-handler/docs/guides/upgrading-to-2/ for information about how to migrate to
react-native-gesture-handler
v2
function useAnimatedKeyboard
useAnimatedKeyboard: (options?: AnimatedKeyboardOptions) => AnimatedKeyboardInfo;
Lets you synchronously get the position and state of the keyboard.
Parameter options
An additional keyboard configuration options.
Returns
An object with the current keyboard
height
andstate
as [shared values](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#shared-value).See Also
https://docs.swmansion.com/react-native-reanimated/docs/device/useAnimatedKeyboard
function useAnimatedReaction
useAnimatedReaction: <PreparedResult>( prepare: () => PreparedResult, react: (prepared: PreparedResult, previous: PreparedResult | null) => void, dependencies?: unknown[]) => void;
Lets you to respond to changes in a [shared value](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#shared-value). It's especially useful when comparing values previously stored in the shared value with the current one.
Parameter prepare
A function that should return a value to which you'd like to react.
Parameter react
A function that reacts to changes in the value returned by the
prepare
function.Parameter dependencies
An optional array of dependencies. Only relevant when using Reanimated without the Babel plugin on the Web.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/useAnimatedReaction
function useAnimatedRef
useAnimatedRef: <TComponent extends Component>() => AnimatedRef<TComponent>;
Lets you get a reference of a view that you can use inside a worklet.
Returns
An object with a
.current
property which contains an instance of a component.See Also
https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedRef
function useAnimatedScrollHandler
useAnimatedScrollHandler: <Context extends Record<string, unknown>>( handlers: ScrollHandler<Context> | ScrollHandlers<Context>, dependencies?: unknown[]) => ScrollHandlerProcessed<Context>;
Lets you run callbacks on ScrollView events. Supports
onScroll
,onBeginDrag
,onEndDrag
,onMomentumBegin
, andonMomentumEnd
events.These callbacks are automatically workletized and ran on the UI thread.
Parameter handlers
An object containing event handlers.
Parameter dependencies
An optional array of dependencies. Only relevant when using Reanimated without the Babel plugin on the Web.
Returns
An object you need to pass to
onScroll
prop on theAnimated.ScrollView
component.See Also
https://docs.swmansion.com/react-native-reanimated/docs/scroll/useAnimatedScrollHandler
function useAnimatedSensor
useAnimatedSensor: { ( sensorType: SensorType.ROTATION, userConfig?: Partial<SensorConfig> ): AnimatedSensor<ValueRotation>; ( sensorType: | SensorType.ACCELEROMETER | SensorType.GYROSCOPE | SensorType.GRAVITY | SensorType.MAGNETIC_FIELD, userConfig?: Partial<SensorConfig> ): AnimatedSensor<Value3D>;};
Lets you create animations based on data from the device's sensors.
Parameter sensorType
Type of the sensor to use. Configured with SensorType enum.
Parameter config
The sensor configuration - SensorConfig.
Returns
An object containing the sensor measurements [shared value](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#shared-value) and a function to unregister the sensor
See Also
https://docs.swmansion.com/react-native-reanimated/docs/device/useAnimatedSensor
function useAnimatedStyle
useAnimatedStyle: <Style extends unknown>( updater: () => Style, dependencies?: DependencyList | null) => Style;
Lets you create a styles object, similar to StyleSheet styles, which can be animated using shared values.
Parameter updater
A function returning an object with style properties you want to animate.
Parameter dependencies
An optional array of dependencies. Only relevant when using Reanimated without the Babel plugin on the Web.
Returns
An animated style object which has to be passed to the
style
property of an Animated component you want to animate.See Also
https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedStyle
function useComposedEventHandler
useComposedEventHandler: < Event extends object, Context extends Record<string, unknown>>( handlers: (EventHandlerProcessed<Event, Context> | null)[]) => ComposedHandlerProcessed<Event, Context>;
Lets you compose multiple event handlers based on [useEvent](https://docs.swmansion.com/react-native-reanimated/docs/advanced/useEvent) hook.
Parameter handlers
An array of event handlers created using [useEvent](https://docs.swmansion.com/react-native-reanimated/docs/advanced/useEvent) hook.
Returns
An object you need to pass to a coresponding "onEvent" prop on an
Animated
component (for example handlers responsible foronScroll
event go toonScroll
prop).See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/useComposedEventHandler
function useDerivedValue
useDerivedValue: <Value>( updater: () => Value, dependencies?: unknown[]) => DerivedValue<Value>;
Lets you create new shared values based on existing ones while keeping them reactive.
Parameter updater
A function called whenever at least one of the shared values or state used in the function body changes.
Parameter dependencies
An optional array of dependencies. Only relevant when using Reanimated without the Babel plugin on the Web.
Returns
A new readonly shared value based on a value returned from the updater function
See Also
https://docs.swmansion.com/react-native-reanimated/docs/core/useDerivedValue
function useEvent
useEvent: < Event extends object, Context extends Record<string, unknown> = never>( handler: EventHandler<Event, Context>, eventNames?: string[], rebuild?: boolean) => EventHandlerProcessed<Event, Context>;
Lets you run a function whenever a specified native event occurs.
Parameter handler
A function that receives an event object with event data - EventHandler.
Parameter eventNames
An array of event names the
handler
callback will react to.Parameter rebuild
Whether the event handler should be rebuilt. Defaults to
false
.Returns
A function that will be called when the event occurs - EventHandlerProcessed.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/useEvent
function useFrameCallback
useFrameCallback: ( callback: (frameInfo: FrameInfo) => void, autostart?: boolean) => FrameCallback;
Lets you run a function on every frame update.
Parameter callback
A function executed on every frame update.
Parameter autostart
Whether the callback should start automatically. Defaults to
true
.Returns
A frame callback object - FrameCallback.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/useFrameCallback
function useHandler
useHandler: <Event extends object, Context extends Record<string, unknown>>( handlers: GeneralHandlers<Event, Context>, dependencies?: unknown[]) => UseHandlerContext<Context>;
Lets you find out whether the event handler dependencies have changed.
Parameter handlers
An object of event handlers.
Parameter dependencies
An optional array of dependencies.
Returns
An object containing a boolean indicating whether the dependencies have changed, and a boolean indicating whether the code is running on the web.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/useHandler
function useInterpolateConfig
useInterpolateConfig: ( inputRange: readonly number[], outputRange: readonly (string | number)[], colorSpace?: ColorSpace, options?: InterpolationOptions) => SharedValue<InterpolateConfig>;
function useReducedMotion
useReducedMotion: () => boolean;
Lets you query the reduced motion system setting.
Changing the reduced motion system setting doesn't cause your components to rerender.
Returns
A boolean indicating whether the reduced motion setting was enabled when the app started.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/device/useReducedMotion
function useSharedValue
useSharedValue: <Value>(initialValue: Value) => SharedValue<Value>;
Lets you define [shared values](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#shared-value) in your components.
Parameter initialValue
The value you want to be initially stored to a
.value
property.Returns
A shared value with a single
.value
property initially set to theinitialValue
- SharedValue.See Also
https://docs.swmansion.com/react-native-reanimated/docs/core/useSharedValue
function useWorkletCallback
useWorkletCallback: <Args extends unknown[], ReturnValue>( worklet: (...args: Args) => ReturnValue, deps?: unknown[]) => (...args: Args) => ReturnValue;
Deprecated
Use React.useCallback instead
function withReanimatedTimer
withReanimatedTimer: (animationTest: () => void) => void;
function withSequence
withSequence: { <T extends AnimatableValue>(_reduceMotion: ReduceMotion, ...animations: T[]): T; <T extends AnimatableValue>(...animations: T[]): T;};
Lets you run animations in a sequence.
Parameter reduceMotion
Determines how the animation responds to the device's reduced motion accessibility setting. Default to
ReduceMotion.System
- ReduceMotion.Parameter animations
Any number of animation objects to be run in a sequence.
Returns
An [animation object](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animation-object) which holds the current state of the animation/
See Also
https://docs.swmansion.com/react-native-reanimated/docs/animations/withSequence
Classes
class BaseAnimationBuilder
class BaseAnimationBuilder {}
property build
build: () => EntryExitAnimationFunction | LayoutAnimationFunction;
property callbackV
callbackV?: (finished: boolean) => void;
property createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
property delayV
delayV?: number;
property durationV
durationV?: number;
property randomizeDelay
randomizeDelay: boolean;
property reduceMotionV
reduceMotionV: ReduceMotion;
method build
static build: <T extends typeof BaseAnimationBuilder>( this: T) => EntryExitAnimationFunction | LayoutAnimationFunction;
method delay
static delay: <T extends typeof BaseAnimationBuilder>( this: T, delayMs: number) => InstanceType<T>;
Lets you adjust the delay before the animation starts (in milliseconds). Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter delayMs
Delay before the animation starts (in milliseconds).
method duration
static duration: <T extends typeof BaseAnimationBuilder>( this: T, durationMs: number) => InstanceType<T>;
Lets you adjust the animation duration. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter durationMs
Length of the animation (in milliseconds).
method getDelay
getDelay: () => number;
method getDelayFunction
getDelayFunction: () => AnimationFunction;
method getDuration
static getDuration: () => number;
method getReduceMotion
getReduceMotion: () => ReduceMotion;
method randomDelay
static randomDelay: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
Deprecated
Use
.delay()
withMath.random()
instead
method reduceMotion
static reduceMotion: <T extends typeof BaseAnimationBuilder>( this: T, reduceMotion: ReduceMotion) => InstanceType<T>;
Lets you adjust the behavior when the device's reduced motion accessibility setting is turned on. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter reduceMotion
Determines how the animation responds to the device's reduced motion accessibility setting. Default to
ReduceMotion.System
- ReduceMotion.
method withCallback
static withCallback: <T extends typeof BaseAnimationBuilder>( this: T, callback: (finished: boolean) => void) => InstanceType<T>;
The callback that will fire after the animation ends. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter callback
Callback that will fire after the animation ends.
class BounceIn
class BounceIn extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce entering animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceInDown
class BounceInDown extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce from bottom animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceInLeft
class BounceInLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce from left animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceInRight
class BounceInRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce from right animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceInUp
class BounceInUp extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce from top animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceOut
class BounceOut extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce exiting animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceOutDown
class BounceOutDown extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce to bottom animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceOutLeft
class BounceOutLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce to left animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceOutRight
class BounceOutRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce to right animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class BounceOutUp
class BounceOutUp extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Bounce to top animation. You can modify the behavior by chaining methods like
.delay(300)
or.duration(100)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#bounce
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method getDuration
static getDuration: () => number;
class ComplexAnimationBuilder
class ComplexAnimationBuilder extends BaseAnimationBuilder {}
property createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
property dampingRatioV
dampingRatioV?: number;
property dampingV
dampingV?: number;
property easingV
easingV?: EasingFunction;
property initialValues
initialValues?: StyleProps;
property massV
massV?: number;
property overshootClampingV
overshootClampingV?: number;
property restDisplacementThresholdV
restDisplacementThresholdV?: number;
property restSpeedThresholdV
restSpeedThresholdV?: number;
property rotateV
rotateV?: string;
property stiffnessV
stiffnessV?: number;
property type
type?: AnimationFunction;
method damping
static damping: <T extends typeof ComplexAnimationBuilder>( this: T, damping: number) => InstanceType<T>;
Lets you adjust the spring animation damping. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter value
Decides how quickly a spring stops moving. Higher damping means the spring will come to rest faster.
method dampingRatio
static dampingRatio: <T extends typeof ComplexAnimationBuilder>( this: T, dampingRatio: number) => InstanceType<T>;
Lets you adjust the spring animation damping ratio. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter dampingRatio
How damped the spring is.
method easing
static easing: <T extends typeof ComplexAnimationBuilder>( this: T, easingFunction: EasingFunction) => InstanceType<T>;
Lets you change the easing curve of the animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter easingFunction
An easing function which defines the animation curve.
method getAnimationAndConfig
getAnimationAndConfig: () => LayoutAnimationAndConfig;
method mass
static mass: <T extends typeof ComplexAnimationBuilder>( this: T, mass: number) => InstanceType<T>;
Lets you adjust the spring animation mass. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter mass
The weight of the spring. Reducing this value makes the animation faster.
method overshootClamping
static overshootClamping: <T extends typeof ComplexAnimationBuilder>( this: T, overshootClamping: number) => InstanceType<T>;
Lets you adjust overshoot clamping of the spring. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter overshootClamping
Whether a spring can bounce over the final position.
method restDisplacementThreshold
static restDisplacementThreshold: <T extends typeof ComplexAnimationBuilder>( this: T, restDisplacementThreshold: number) => InstanceType<T>;
Lets you adjust the rest displacement threshold of the spring animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter restDisplacementThreshold
The displacement below which the spring will snap to the designated position without further oscillations.
method restSpeedThreshold
static restSpeedThreshold: <T extends typeof ComplexAnimationBuilder>( this: T, restSpeedThreshold: number) => InstanceType<T>;
Lets you adjust the rest speed threshold of the spring animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter restSpeedThreshold
The speed in pixels per second from which the spring will snap to the designated position without further oscillations.
method rotate
static rotate: <T extends typeof ComplexAnimationBuilder>( this: T, degree: string) => InstanceType<T>;
Lets you rotate the element. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter degree
The rotation degree.
method springify
static springify: <T extends typeof ComplexAnimationBuilder>( this: T, duration?: number) => ComplexAnimationBuilder;
Enables the spring-based animation configuration. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter duration
An optional duration of the spring animation (in milliseconds).
method stiffness
static stiffness: <T extends typeof ComplexAnimationBuilder>( this: T, stiffness: number) => InstanceType<T>;
Lets you adjust the stiffness of the spring animation. Can be chained alongside other [layout animation modifiers](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#layout-animation-modifier).
Parameter stiffness
How bouncy the spring is.
method withInitialValues
static withInitialValues: <T extends typeof ComplexAnimationBuilder>( this: T, values: StyleProps) => InstanceType<T>;
Lets you override the initial config of the animation
Parameter values
An object containing the styles to override.
class CurvedTransition
class CurvedTransition extends BaseAnimationBuilder implements ILayoutAnimationBuilder {}
Layout transitions with a curved animation. You can modify the behavior by chaining methods like
.duration(500)
or.delay(500)
.You pass it to the
layout
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/layout-transitions#fading-transition
property build
build: () => LayoutAnimationFunction;
property easingHeightV
easingHeightV: EasingFunction;
property easingWidthV
easingWidthV: EasingFunction;
property easingXV
easingXV: EasingFunction;
property easingYV
easingYV: EasingFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method easingHeight
static easingHeight: (easing: EasingFunction) => CurvedTransition;
method easingWidth
static easingWidth: (easing: EasingFunction) => CurvedTransition;
method easingX
static easingX: (easing: EasingFunction) => CurvedTransition;
method easingY
static easingY: (easing: EasingFunction) => CurvedTransition;
class EntryExitTransition
class EntryExitTransition extends BaseAnimationBuilder implements ILayoutAnimationBuilder {}
property build
build: () => LayoutAnimationFunction;
property enteringV
enteringV: typeof BaseAnimationBuilder | BaseAnimationBuilder;
property exitingV
exitingV: typeof BaseAnimationBuilder | BaseAnimationBuilder;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method entering
static entering: ( animation: BaseAnimationBuilder | typeof BaseAnimationBuilder) => EntryExitTransition;
method exiting
static exiting: ( animation: BaseAnimationBuilder | typeof BaseAnimationBuilder) => EntryExitTransition;
class FadeIn
class FadeIn extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade in animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeInDown
class FadeInDown extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade from bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeInLeft
class FadeInLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade from left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeInRight
class FadeInRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade from right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeInUp
class FadeInUp extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade from top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeOut
class FadeOut extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade out animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeOutDown
class FadeOutDown extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade to bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeOutLeft
class FadeOutLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade to left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeOutRight
class FadeOutRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade to right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadeOutUp
class FadeOutUp extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Fade to top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#fade
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FadingTransition
class FadingTransition extends BaseAnimationBuilder implements ILayoutAnimationBuilder {}
Fades out components from one position and shows them in another. You can modify the behavior by chaining methods like
.duration(500)
or.delay(500)
.You pass it to the
layout
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/layout-transitions#fading-transition
property build
build: () => LayoutAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipInEasyX
class FlipInEasyX extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Eased rotate in on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipInEasyY
class FlipInEasyY extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Eased rotate in on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipInXDown
class FlipInXDown extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate from bottom on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipInXUp
class FlipInXUp extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate from top on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipInYLeft
class FlipInYLeft extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate from left on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipInYRight
class FlipInYRight extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate from right on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipOutEasyX
class FlipOutEasyX extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Eased rotate on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipOutEasyY
class FlipOutEasyY extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Eased rotate on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipOutXDown
class FlipOutXDown extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to bottom on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipOutXUp
class FlipOutXUp extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to top animation on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipOutYLeft
class FlipOutYLeft extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to left on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class FlipOutYRight
class FlipOutYRight extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to right animation on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class JumpingTransition
class JumpingTransition extends BaseAnimationBuilder implements ILayoutAnimationBuilder {}
Layout jumps - quite literally - from one position to another. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
layout
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/layout-transitions#jumping-transition
property build
build: () => LayoutAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class LayoutAnimationConfig
class LayoutAnimationConfig extends Component<LayoutAnimationConfigProps> {}
A component that lets you skip entering and exiting animations.
Parameter skipEntering
A boolean indicating whether children's entering animations should be skipped when
LayoutAnimationConfig
is mounted.Parameter skipExiting
A boolean indicating whether children's exiting animations should be skipped when LayoutAnimationConfig is unmounted.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/layout-animation-config/
method componentWillUnmount
componentWillUnmount: () => void;
method getMaybeWrappedChildren
getMaybeWrappedChildren: () => | string | number | boolean | React.ReactElement<any, string | React.JSXElementConstructor<any>> | Iterable<React.ReactNode> | React.JSX.Element[] | null | undefined;
method render
render: () => ReactNode;
method setShouldAnimateExiting
setShouldAnimateExiting: () => void;
class LightSpeedInLeft
class LightSpeedInLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Entry from left animation with change in skew and opacity. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class LightSpeedInRight
class LightSpeedInRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Entry from right animation with change in skew and opacity. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class LightSpeedOutLeft
class LightSpeedOutLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Exit to left animation with change in skew and opacity. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#lightspeed
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class LightSpeedOutRight
class LightSpeedOutRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Exit to right animation with change in skew and opacity. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class LinearTransition
class LinearTransition extends ComplexAnimationBuilder implements ILayoutAnimationBuilder {}
Linearly transforms the layout from one position to another. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
layout
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/layout-transitions#linear-transition
property build
build: () => LayoutAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class PinwheelIn
class PinwheelIn extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Entry with change in rotation, scale, and opacity. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#pinwheel
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class PinwheelOut
class PinwheelOut extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Exit with change in rotation, scale, and opacity. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#pinwheel
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RollInLeft
class RollInLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Roll from left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RollInRight
class RollInRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Roll from right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RollOutLeft
class RollOutLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Roll to left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RollOutRight
class RollOutRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Roll to right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateInDownLeft
class RotateInDownLeft extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate to bottom from left edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateInDownRight
class RotateInDownRight extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate to bottom from right edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateInUpLeft
class RotateInUpLeft extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate to top from left edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateInUpRight
class RotateInUpRight extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Rotate to top from right edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateOutDownLeft
class RotateOutDownLeft extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to bottom from left edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateOutDownRight
class RotateOutDownRight extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to bottom from right edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateOutUpLeft
class RotateOutUpLeft extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to top from left edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class RotateOutUpRight
class RotateOutUpRight extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Rotate to top from right edge. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SequencedTransition
class SequencedTransition extends BaseAnimationBuilder implements ILayoutAnimationBuilder {}
Transforms layout starting from the X-axis and width first, followed by the Y-axis and height. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
layout
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/layout-transitions#sequenced-transition
property build
build: () => LayoutAnimationFunction;
property presetName
static presetName: string;
property reversed
reversed: boolean;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
method reverse
static reverse: () => SequencedTransition;
class SharedTransition
class SharedTransition {}
A SharedTransition builder class.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
Modifiers
@experimental
method custom
static custom: (customAnimationFactory: AnimationFactory) => SharedTransition;
Lets you create a custom shared transition animation. Other shared transition modifiers can be chained alongside this modifier.
Parameter customAnimationFactory
Callback function that have to return an object with styles for the custom shared transition.
Returns
A SharedTransition object. Styles returned from this function need to be to the
sharedTransitionStyle
prop.See Also
https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
Modifiers
@experimental
method defaultTransitionType
static defaultTransitionType: ( transitionType: SharedTransitionType) => SharedTransition;
Whether the transition is progress-bound or not. Other shared transition modifiers can be chained alongside this modifier.
Parameter transitionType
Type of the transition. Configured with SharedTransitionType enum.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
Modifiers
@experimental
method duration
static duration: (duration: number) => SharedTransition;
Lets you change the duration of the shared transition. Other shared transition modifiers can be chained alongside this modifier.
Parameter duration
The duration of the shared transition animation in milliseconds.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
Modifiers
@experimental
method getReduceMotion
getReduceMotion: () => ReduceMotion;
method progressAnimation
static progressAnimation: ( progressAnimationCallback: CustomProgressAnimation) => SharedTransition;
Lets you create a shared transition animation bound to the progress between navigation screens. Other shared transition modifiers can be chained alongside this modifier.
Parameter progressAnimationCallback
A callback called with the current progress value on every animation frame. It should return an object with styles for the shared transition.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
Modifiers
@experimental
method reduceMotion
static reduceMotion: (reduceMotion: ReduceMotion) => SharedTransition;
Lets you adjust the behavior when the device's reduced motion accessibility setting is turned on. Other shared transition modifiers can be chained alongside this modifier.
Parameter reduceMotion
Determines how the animation responds to the device's reduced motion accessibility setting. Default to
ReduceMotion.System
- ReduceMotion.See Also
https://docs.swmansion.com/react-native-reanimated/docs/shared-element-transitions/overview
Modifiers
@experimental
method registerTransition
registerTransition: ( viewTag: number, sharedTransitionTag: string, isUnmounting?: boolean) => void;
method unregisterTransition
unregisterTransition: (viewTag: number, isUnmounting?: boolean) => void;
class SlideInDown
class SlideInDown extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Slide from bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SlideInLeft
class SlideInLeft extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Slide from left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SlideInRight
class SlideInRight extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Slide from right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SlideInUp
class SlideInUp extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Slide from top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SlideOutDown
class SlideOutDown extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Slide to bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SlideOutLeft
class SlideOutLeft extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Slide to left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SlideOutRight
class SlideOutRight extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Slide to right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class SlideOutUp
class SlideOutUp extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Slide to top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#slide
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class StretchInX
class StretchInX extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Stretch animation on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#stretch
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class StretchInY
class StretchInY extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Stretch animation on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#stretch
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class StretchOutX
class StretchOutX extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Stretch animation on the X axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#stretch
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class StretchOutY
class StretchOutY extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Stretch animation on the Y axis. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#stretch
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomIn
class ZoomIn extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale from center animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomInDown
class ZoomInDown extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale from bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomInEasyDown
class ZoomInEasyDown extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Eased scale from bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomInEasyUp
class ZoomInEasyUp extends ComplexAnimationBuilder implements IEntryAnimationBuilder {}
Eased scale from top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => AnimationConfigFunction<EntryAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomInLeft
class ZoomInLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale from left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomInRight
class ZoomInRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale from right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomInRotate
class ZoomInRotate extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale from center with rotation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomInUp
class ZoomInUp extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale from top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
entering
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOut
class ZoomOut extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale to center animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOutDown
class ZoomOutDown extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale to bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOutEasyDown
class ZoomOutEasyDown extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Eased scale to bottom animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOutEasyUp
class ZoomOutEasyUp extends ComplexAnimationBuilder implements IExitAnimationBuilder {}
Eased scale to top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => AnimationConfigFunction<ExitAnimationsValues>;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOutLeft
class ZoomOutLeft extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale to left animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOutRight
class ZoomOutRight extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale to right animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOutRotate
class ZoomOutRotate extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale to center with rotation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
class ZoomOutUp
class ZoomOutUp extends ComplexAnimationBuilder implements IEntryExitAnimationBuilder {}
Scale to top animation. You can modify the behavior by chaining methods like
.springify()
or.duration(500)
.You pass it to the
exiting
prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).See Also
https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#zoom
property build
build: () => EntryExitAnimationFunction;
property presetName
static presetName: string;
method createInstance
static createInstance: <T extends typeof BaseAnimationBuilder>( this: T) => InstanceType<T>;
Interfaces
interface AnimatedKeyboardOptions
interface AnimatedKeyboardOptions {}
property isNavigationBarTranslucentAndroid
isNavigationBarTranslucentAndroid?: boolean;
property isStatusBarTranslucentAndroid
isStatusBarTranslucentAndroid?: boolean;
interface AnimatedRef
interface AnimatedRef<T extends Component> {}
property current
current: T | null;
property getTag
getTag: () => number;
call signature
(component?: T): number | ShadowNodeWrapper | HTMLElement;
interface AnimatedScrollViewProps
interface AnimatedScrollViewProps extends AnimatedProps<ScrollViewProps> {}
property scrollViewOffset
scrollViewOffset?: SharedValue<number>;
interface Animation
interface Animation<T extends AnimationObject> extends AnimationObject {}
interface AnimationObject
interface AnimationObject<T = AnimatableValue> {}
property callback
callback?: AnimationCallback;
property cancelled
cancelled?: boolean;
property current
current?: T;
property finished
finished?: boolean;
property onFrame
onFrame: (animation: any, timestamp: Timestamp) => boolean;
property onStart
onStart: ( nextAnimation: any, current: any, timestamp: Timestamp, previousAnimation: any) => void;
property reduceMotion
reduceMotion?: boolean;
property startValue
startValue?: AnimationObject<T>['current'];
property strippedCurrent
strippedCurrent?: number;
property toValue
toValue?: AnimationObject<T>['current'];
index signature
[key: string]: any;
interface BaseLayoutAnimationConfig
interface BaseLayoutAnimationConfig {}
property damping
damping?: number;
property dampingRatio
dampingRatio?: number;
property duration
duration?: number;
property easing
easing?: EasingFunction;
property mass
mass?: number;
property overshootClamping
overshootClamping?: number;
property restDisplacementThreshold
restDisplacementThreshold?: number;
property restSpeedThreshold
restSpeedThreshold?: number;
property stiffness
stiffness?: number;
property type
type?: AnimationFunction;
interface ComponentCoords
interface ComponentCoords {}
An object which contains relative coordinates.
interface DecayAnimation
interface DecayAnimation extends Animation<DecayAnimation> {}
property current
current: AnimatableValue;
property initialVelocity
initialVelocity: number;
property lastTimestamp
lastTimestamp: Timestamp;
property startTimestamp
startTimestamp: Timestamp;
property velocity
velocity: number;
interface DelayAnimation
interface DelayAnimation extends Animation<DelayAnimation>, HigherOrderAnimation {}
property current
current: AnimatableValue;
property previousAnimation
previousAnimation: DelayAnimation | null;
property started
started: boolean;
property startTime
startTime: Timestamp;
interface DerivedValue
interface DerivedValue<Value = unknown> extends Readonly<Omit<SharedValue<Value>, 'set'>> {}
property set
set: SharedValue<Value>['set'];
Deprecated
Derived values are readonly, don't use this method. It's here only to prevent breaking changes in TypeScript types. It will be removed in the future.
interface ExtrapolationConfig
interface ExtrapolationConfig {}
Allows to specify extrapolation for left and right edge of the interpolation.
property extrapolateLeft
extrapolateLeft?: Extrapolation | string;
property extrapolateRight
extrapolateRight?: Extrapolation | string;
interface GestureHandlers
interface GestureHandlers< Event extends NativeEventWrapper<PropsUsedInUseAnimatedGestureHandler>, Context extends Record<string, unknown>> {}
property onActive
onActive?: GestureHandler<Event, Context>;
property onCancel
onCancel?: GestureHandler<Event, Context>;
property onEnd
onEnd?: GestureHandler<Event, Context>;
property onFail
onFail?: GestureHandler<Event, Context>;
property onFinish
onFinish?: GestureHandler<Event, Context>;
property onStart
onStart?: GestureHandler<Event, Context>;
index signature
[key: string]: GestureHandler<Event, Context> | undefined;
interface IEntryExitAnimationBuilder
interface IEntryExitAnimationBuilder {}
property build
build: () => EntryExitAnimationFunction;
interface ILayoutAnimationBuilder
interface ILayoutAnimationBuilder {}
property build
build: () => LayoutAnimationFunction;
interface InterpolateConfig
interface InterpolateConfig {}
property cache
cache: SharedValue<InterpolateRGB | InterpolateHSV | null>;
property colorSpace
colorSpace: ColorSpace;
property inputRange
inputRange: readonly number[];
property options
options: InterpolationOptions;
property outputRange
outputRange: readonly (string | number)[];
interface InterpolateHSV
interface InterpolateHSV {}
interface InterpolateRGB
interface InterpolateRGB {}
interface MeasuredDimensions
interface MeasuredDimensions {}
Parameter x
A number representing X coordinate relative to the parent component.
Parameter y
A number representing Y coordinate relative to the parent component.
Parameter width
A number representing the width of the component.
Parameter height
A number representing the height of the component.
Parameter pageX
A number representing X coordinate relative to the screen.
Parameter pageY
A number representing Y coordinate relative to the screen.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/measure#returns
interface RepeatAnimation
interface RepeatAnimation extends Animation<RepeatAnimation>, HigherOrderAnimation {}
property previousAnimation
previousAnimation?: RepeatAnimation;
property reps
reps: number;
property startValue
startValue: AnimatableValue;
property toValue
toValue?: AnimatableValue;
interface ScrollHandlers
interface ScrollHandlers<Context extends Record<string, unknown>> {}
property onBeginDrag
onBeginDrag?: ScrollHandler<Context>;
property onEndDrag
onEndDrag?: ScrollHandler<Context>;
property onMomentumBegin
onMomentumBegin?: ScrollHandler<Context>;
property onMomentumEnd
onMomentumEnd?: ScrollHandler<Context>;
property onScroll
onScroll?: ScrollHandler<Context>;
interface SequenceAnimation
interface SequenceAnimation extends Animation<SequenceAnimation>, HigherOrderAnimation {}
property animationIndex
animationIndex: number;
interface SharedTransitionAnimationsValues
interface SharedTransitionAnimationsValues extends LayoutAnimationsValues {}
property currentTransformMatrix
currentTransformMatrix: number[];
property targetTransformMatrix
targetTransformMatrix: number[];
interface SharedValue
interface SharedValue<Value = unknown> {}
A value that can be used both on the [JavaScript thread](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#javascript-thread) and the [UI thread](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#ui-thread).
Shared values are defined using [useSharedValue](https://docs.swmansion.com/react-native-reanimated/docs/core/useSharedValue) hook. You access and modify shared values by their
.value
property.
property addListener
addListener: (listenerID: number, listener: (value: Value) => void) => void;
property modify
modify: ( modifier?: <T extends Value>(value: T) => T, forceUpdate?: boolean) => void;
property removeListener
removeListener: (listenerID: number) => void;
property value
value: Value;
method get
get: () => Value;
method set
set: (value: Value | ((value: Value) => Value)) => void;
interface SpringAnimation
interface SpringAnimation extends Animation<SpringAnimation> {}
property current
current: AnimatableValue;
property lastTimestamp
lastTimestamp: Timestamp;
property omega0
omega0: number;
property omega1
omega1: number;
property startTimestamp
startTimestamp: Timestamp;
property startValue
startValue: number;
property toValue
toValue: AnimatableValue;
property velocity
velocity: number;
property zeta
zeta: number;
interface StyleLayoutAnimation
interface StyleLayoutAnimation extends HigherOrderAnimation {}
property callback
callback?: AnimationCallback;
property current
current: StyleProps;
property onFrame
onFrame: (animation: StyleLayoutAnimation, timestamp: Timestamp) => boolean;
property onStart
onStart: ( nextAnimation: StyleLayoutAnimation, current: AnimatedStyle<any>, timestamp: Timestamp, previousAnimation: StyleLayoutAnimation) => void;
property styleAnimations
styleAnimations: AnimatedStyle<any>;
interface StyleProps
interface StyleProps extends ViewStyle, TextStyle {}
property originX
originX?: number;
property originY
originY?: number;
index signature
[key: string]: any;
interface TimingAnimation
interface TimingAnimation extends Animation<TimingAnimation> {}
interface UseHandlerContext
interface UseHandlerContext<Context extends Record<string, unknown>> {}
property context
context: Context;
property doDependenciesDiffer
doDependenciesDiffer: boolean;
property useWeb
useWeb: boolean;
Enums
enum ColorSpace
enum ColorSpace { RGB = 0, HSV = 1,}
enum Extrapolation
enum Extrapolation { IDENTITY = 'identity', CLAMP = 'clamp', EXTEND = 'extend',}
Extrapolation type.
Parameter IDENTITY
Returns the provided value as is.
Parameter CLAMP
Clamps the value to the edge of the output range.
Parameter EXTEND
Predicts the values beyond the output range.
enum InterfaceOrientation
enum InterfaceOrientation { ROTATION_0 = 0, ROTATION_90 = 90, ROTATION_180 = 180, ROTATION_270 = 270,}
member ROTATION_0
ROTATION_0 = 0
member ROTATION_180
ROTATION_180 = 180
member ROTATION_270
ROTATION_270 = 270
member ROTATION_90
ROTATION_90 = 90
enum IOSReferenceFrame
enum IOSReferenceFrame { XArbitraryZVertical = 0, XArbitraryCorrectedZVertical = 1, XMagneticNorthZVertical = 2, XTrueNorthZVertical = 3, Auto = 4,}
member Auto
Auto = 4
member XArbitraryCorrectedZVertical
XArbitraryCorrectedZVertical = 1
member XArbitraryZVertical
XArbitraryZVertical = 0
member XMagneticNorthZVertical
XMagneticNorthZVertical = 2
member XTrueNorthZVertical
XTrueNorthZVertical = 3
enum KeyboardState
enum KeyboardState { UNKNOWN = 0, OPENING = 1, OPEN = 2, CLOSING = 3, CLOSED = 4,}
enum LayoutAnimationType
enum LayoutAnimationType { ENTERING = 1, EXITING = 2, LAYOUT = 3, SHARED_ELEMENT_TRANSITION = 4, SHARED_ELEMENT_TRANSITION_PROGRESS = 5,}
member ENTERING
ENTERING = 1
member EXITING
EXITING = 2
member LAYOUT
LAYOUT = 3
member SHARED_ELEMENT_TRANSITION
SHARED_ELEMENT_TRANSITION = 4
member SHARED_ELEMENT_TRANSITION_PROGRESS
SHARED_ELEMENT_TRANSITION_PROGRESS = 5
enum ReanimatedLogLevel
enum ReanimatedLogLevel { warn = 1, error = 2,}
enum ReduceMotion
enum ReduceMotion { System = 'system', Always = 'always', Never = 'never',}
Parameter System
If the
Reduce motion
accessibility setting is enabled on the device, disable the animation. Otherwise, enable the animation.Parameter Always
Disable the animation.
Parameter Never
Enable the animation.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/guides/accessibility
enum SensorType
enum SensorType { ACCELEROMETER = 1, GYROSCOPE = 2, GRAVITY = 3, MAGNETIC_FIELD = 4, ROTATION = 5,}
member ACCELEROMETER
ACCELEROMETER = 1
member GRAVITY
GRAVITY = 3
member GYROSCOPE
GYROSCOPE = 2
member MAGNETIC_FIELD
MAGNETIC_FIELD = 4
member ROTATION
ROTATION = 5
enum SharedTransitionType
enum SharedTransitionType { ANIMATION = 'animation', PROGRESS_ANIMATION = 'progressAnimation',}
Used to configure the
.defaultTransitionType()
shared transition modifier.Modifiers
@experimental
member ANIMATION
ANIMATION = 'animation'
member PROGRESS_ANIMATION
PROGRESS_ANIMATION = 'progressAnimation'
Type Aliases
type Adaptable
type Adaptable<T> = T | ReadonlyArray<T | ReadonlyArray<T>> | SharedValue<T>;
Deprecated
This type is no longer relevant.
type AdaptTransforms
type AdaptTransforms<T> = { [P in keyof T]: Adaptable<T[P]>;};
Deprecated
This type is no longer relevant.
type AnimatableValue
type AnimatableValue = Animatable | AnimatableValueObject;
type AnimatableValueObject
type AnimatableValueObject = { [key: string]: Animatable;};
type AnimatedKeyboardInfo
type AnimatedKeyboardInfo = { height: SharedValue<number>; state: SharedValue<KeyboardState>;};
type AnimatedProps
type AnimatedProps<Props extends object> = RestProps<Props> & AnimatedStyleProps<Props> & LayoutProps & SharedTransitionProps & { /** * Lets you animate component props. * * @see https://docs.swmansion.com/react-native-reanimated/docs/core/useAnimatedProps */ animatedProps?: Partial<AnimatedPropsProp<Props>>; };
type AnimatedScreenTransition
type AnimatedScreenTransition = { topScreenStyle: ( event: PanGestureHandlerEventPayload, screenDimensions: MeasuredDimensions ) => Record<string, unknown>; belowTopScreenStyle: ( event: PanGestureHandlerEventPayload, screenDimensions: MeasuredDimensions ) => Record<string, unknown>;};
type AnimatedSensor
type AnimatedSensor<T extends Value3D | ValueRotation> = { sensor: SharedValue<T>; unregister: () => void; isAvailable: boolean; config: SensorConfig;};
type AnimatedStyle
type AnimatedStyle<Style = DefaultStyle> = Style | MaybeSharedValueRecursive<Style>;
type AnimatedStyleProp
type AnimatedStyleProp<T> = AnimatedStyle<T> | RegisteredStyle<AnimatedStyle<T>>;
Deprecated
This type is no longer relevant.
type AnimatedTransform
type AnimatedTransform = MaybeSharedValueRecursive<TransformsStyle['transform']>;
type AnimateProps
type AnimateProps<Props extends object> = AnimatedProps<Props>;
Deprecated
Please use AnimatedProps type instead.
type AnimateStyle
type AnimateStyle<Style = DefaultStyle> = AnimatedStyle<Style>;
Deprecated
Please use AnimatedStyle type instead.
type AnimationCallback
type AnimationCallback = (finished?: boolean, current?: AnimatableValue) => void;
A function called upon animation completion. If the animation is cancelled, the callback will receive
false
as the argument; otherwise, it will receivetrue
.
type EasingFactoryFn
type EasingFactoryFn = EasingFunctionFactory;
Deprecated
Please use EasingFunctionFactory type instead.
type EasingFn
type EasingFn = EasingFunction;
Deprecated
Please use EasingFunction type instead.
type EasingFunction
type EasingFunction = (t: number) => number;
type EasingFunctionFactory
type EasingFunctionFactory = { factory: () => EasingFunction;};
type EntryAnimationsValues
type EntryAnimationsValues = TargetLayoutAnimationsValues & WindowDimensions;
type EntryExitAnimationFunction
type EntryExitAnimationFunction = | ((targetValues: EntryAnimationsValues) => LayoutAnimation) | ((targetValues: ExitAnimationsValues) => LayoutAnimation) | (() => LayoutAnimation);
type EventHandler
type EventHandler< Event extends object, Context extends Record<string, unknown> = never> = (event: ReanimatedEvent<Event>, context?: Context) => void;
Worklet to provide as an argument to
useEvent
hook.
type EventHandlerProcessed
type EventHandlerProcessed< Event extends object, Context extends Record<string, unknown> = never> = (event: Event, context?: Context) => void;
type ExitAnimationsValues
type ExitAnimationsValues = CurrentLayoutAnimationsValues & WindowDimensions;
type ExtrapolationType
type ExtrapolationType = | ExtrapolationConfig | Extrapolation | ExtrapolationAsString | undefined;
Configuration options for extrapolation.
type FlatListPropsWithLayout
type FlatListPropsWithLayout<T> = ReanimatedFlatListPropsWithLayout<T>;
type FrameCallback
type FrameCallback = { setActive: (isActive: boolean) => void; isActive: boolean; callbackId: number;};
Parameter setActive
A function that lets you start the frame callback or stop it from running.
Parameter isActive
A boolean indicating whether a callback is running.
Parameter callbackId
A number indicating a unique identifier of the frame callback.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/advanced/useFrameCallback#returns
type FrameInfo
type FrameInfo = { timestamp: number; timeSincePreviousFrame: number | null; timeSinceFirstFrame: number;};
type GoBackGesture
type GoBackGesture = | 'swipeRight' | 'swipeLeft' | 'swipeUp' | 'swipeDown' | 'verticalSwipe' | 'horizontalSwipe' | 'twoDimensionalSwipe';
type InterpolationOptions
type InterpolationOptions = { gamma?: number; useCorrectedHSVInterpolation?: boolean;};
Options for color interpolation.
Parameter gamma
Gamma value used in gamma correction. Defaults to
2.2
.Parameter useCorrectedHSVInterpolation
Whether to reduce the number of colors the interpolation has to go through. Defaults to
true
.
type LayoutAnimation
type LayoutAnimation = { initialValues: StyleProps; animations: StyleProps; callback?: (finished: boolean) => void;};
type LayoutAnimationFunction
type LayoutAnimationFunction = ( targetValues: LayoutAnimationsValues) => LayoutAnimation;
type LayoutAnimationStartFunction
type LayoutAnimationStartFunction = ( tag: number, type: LayoutAnimationType, yogaValues: Partial<SharedTransitionAnimationsValues>, config: (arg: Partial<SharedTransitionAnimationsValues>) => LayoutAnimation) => void;
type LayoutAnimationsValues
type LayoutAnimationsValues = CurrentLayoutAnimationsValues & TargetLayoutAnimationsValues & WindowDimensions;
type ParsedColorArray
type ParsedColorArray = [number, number, number, number];
type PerformanceMonitorProps
type PerformanceMonitorProps = { /** * Sets amount of previous frames used for smoothing at highest expectedFps. * * Automatically scales down at lower frame rates. * * Affects jumpiness of the FPS measurements value. */ smoothingFrames?: number;};
type ReanimatedEvent
type ReanimatedEvent<Event extends object> = ReanimatedPayload & (Event extends { nativeEvent: infer NativeEvent extends object; } ? NativeEvent : Event);
This utility type is to convert type of events that would normally be sent by React Native (they have
nativeEvent
field) to the type that is sent by Reanimated.
type ScreenTransitionConfig
type ScreenTransitionConfig = { stackTag: number; belowTopScreenId: number | ShadowNodeWrapper; topScreenId: number | ShadowNodeWrapper; screenTransition: AnimatedScreenTransition; sharedEvent: SharedValue<PanGestureHandlerEventPayload>; startingGesturePosition: SharedValue<PanGestureHandlerEventPayload>; onFinishAnimation?: () => void; isTransitionCanceled: boolean; goBackGesture: GoBackGesture; screenDimensions: MeasuredDimensions;};
type ScrollEvent
type ReanimatedScrollEvent = ReanimatedEvent<RNNativeScrollEvent>;
type ScrollHandler
type ScrollHandler< Context extends Record<string, unknown> = Record<string, unknown>> = (event: ReanimatedScrollEvent, context: Context) => void;
type ScrollHandlerProcessed
type ScrollHandlerProcessed< Context extends Record<string, unknown> = Record<string, unknown>> = EventHandlerProcessed<RNNativeScrollEvent, Context>;
type SensorConfig
type SensorConfig = { interval: number | 'auto'; adjustToInterfaceOrientation: boolean; iosReferenceFrame: IOSReferenceFrame;};
type StylesOrDefault
type StylesOrDefault<T> = 'style' extends keyof T ? MaybeSharedValueRecursive<T['style']> : Record<string, unknown>;
Deprecated
This type is no longer relevant.
type TransformArrayItem
type TransformArrayItem = Extract< TransformsStyle['transform'], Array<unknown>>[number];
type TransformStyleTypes
type TransformStyleTypes = TransformArrayItem;
Deprecated
Please use TransformArrayItem type instead.
type Value3D
type Value3D = { x: number; y: number; z: number; interfaceOrientation: InterfaceOrientation;};
type ValueRotation
type ValueRotation = { qw: number; qx: number; qy: number; qz: number; yaw: number; pitch: number; roll: number; interfaceOrientation: InterfaceOrientation;};
type WithDecayConfig
type WithDecayConfig = DecayConfig;
type WithSpringConfig
type WithSpringConfig = SpringConfig;
type WithTimingConfig
type WithTimingConfig = TimingConfig;
type WorkletRuntime
type WorkletRuntime = { __hostObjectWorkletRuntime: never; readonly name: string;};
Namespaces
namespace default
module 'lib/typescript/Animated.d.ts' {}
Deprecated
Please import
Extrapolate
directly fromreact-native-reanimated
instead ofAnimated
namespace.
variable Image
const Image: any;
variable ScrollView
const ScrollView: React.ForwardRefExoticComponent<any>;
variable Text
const Text: any;
variable View
const View: any;
function addWhitelistedNativeProps
addWhitelistedNativeProps: (props: Record<string, boolean>) => void;
function addWhitelistedUIProps
addWhitelistedUIProps: (props: Record<string, boolean>) => void;
function createAnimatedComponent
createAnimatedComponent: { <P extends object>( component: FunctionComponent<P>, options?: Options<P> ): FunctionComponent<AnimateProps<P>>; <P extends object>( component: ComponentClass<P>, options?: Options<P> ): ComponentClass<AnimateProps<P>>; <P extends object>(component: ComponentType<P>, options?: Options<P>): any; (component: any, options?: Options<any>): ComponentClass< AnimateProps<FlatListProps<unknown>> >;};
Lets you create an Animated version of any React Native component.
Parameter component
The component you want to make animatable.
Returns
A component that Reanimated is capable of animating.
See Also
https://docs.swmansion.com/react-native-reanimated/docs/core/createAnimatedComponent
Deprecated
Please use
Animated.FlatList
component instead of callingAnimated.createAnimatedComponent(FlatList)
manually.
function FlatList
FlatList: <ItemT = any>( props: ReanimatedFlatListPropsWithLayout<ItemT> & { ref?: React.ForwardedRef<FlatList<any>> | undefined; }) => React.ReactElement;
type Adaptable
type Adaptable<T> = _Adaptable<T>;
Deprecated
Please import
Adaptable
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type AdaptTransforms
type AdaptTransforms<T> = _AdaptTransforms<T>;
Deprecated
Please import
AdaptTransforms
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type AnimatedScrollViewProps
type AnimatedScrollViewProps = _AnimatedScrollViewProps;
Deprecated
Please import
AnimatedScrollViewProps
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type AnimatedTransform
type AnimatedTransform = _AnimatedTransform;
Deprecated
Please import
AnimatedTransform
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type AnimateProps
type AnimateProps<P extends object> = _AnimateProps<P>;
Deprecated
Please import
AnimateProps
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type AnimateStyle
type AnimateStyle<S> = _AnimateStyle<S>;
Deprecated
Please import
AnimateStyle
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type DerivedValue
type DerivedValue<T> = _DerivedValue<T>;
Deprecated
Please import
DerivedValue
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type EasingFunction
type EasingFunction = _EasingFunction;
Deprecated
Please import
EasingFunction
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type Extrapolate
type Extrapolate = typeof _Extrapolate;
Deprecated
Please import
Extrapolate
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type FlatList
type ReanimatedFlatList<T> = typeof AnimatedFlatList & AnimatedFlatListComplement<T>;
type FlatListPropsWithLayout
type FlatListPropsWithLayout<T> = _FlatListPropsWithLayout<T>;
Deprecated
Please import
FlatListPropsWithLayout
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type Image
type AnimatedImage = typeof AnimatedImage & AnimatedImageComplement;
type ScrollView
type AnimatedScrollView = AnimatedScrollViewComplement & typeof AnimatedScrollViewComponent;
type SharedValue
type SharedValue<T> = _SharedValue<T>;
Deprecated
Please import
SharedValue
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type StylesOrDefault
type StylesOrDefault<S> = _StylesOrDefault<S>;
Deprecated
Please import
StylesOrDefault
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type Text
type AnimatedText = typeof AnimatedText & AnimatedTextComplement;
type TransformStyleTypes
type TransformStyleTypes = _TransformStyleTypes;
Deprecated
Please import
TransformStyleTypes
directly fromreact-native-reanimated
instead ofAnimated
namespace.
type View
type AnimatedView = typeof AnimatedView & AnimatedViewComplement;
namespace react-native-web/dist/exports/StyleSheet/compiler/createReactDOMStyle
module 'react-native-web/dist/exports/StyleSheet/compiler/createReactDOMStyle' {}
namespace react-native-web/dist/exports/StyleSheet/preprocess
module 'react-native-web/dist/exports/StyleSheet/preprocess' {}
Package Files (90)
- lib/typescript/Animated.d.ts
- lib/typescript/Colors.d.ts
- lib/typescript/ConfigHelper.d.ts
- lib/typescript/Easing.d.ts
- lib/typescript/PropAdapters.d.ts
- lib/typescript/animation/clamp.d.ts
- lib/typescript/animation/commonTypes.d.ts
- lib/typescript/animation/decay/decay.d.ts
- lib/typescript/animation/decay/utils.d.ts
- lib/typescript/animation/delay.d.ts
- lib/typescript/animation/repeat.d.ts
- lib/typescript/animation/sequence.d.ts
- lib/typescript/animation/spring.d.ts
- lib/typescript/animation/springUtils.d.ts
- lib/typescript/animation/timing.d.ts
- lib/typescript/animation/util.d.ts
- lib/typescript/commonTypes.d.ts
- lib/typescript/component/FlatList.d.ts
- lib/typescript/component/Image.d.ts
- lib/typescript/component/LayoutAnimationConfig.d.ts
- lib/typescript/component/PerformanceMonitor.d.ts
- lib/typescript/component/ReducedMotionConfig.d.ts
- lib/typescript/component/ScrollView.d.ts
- lib/typescript/component/Text.d.ts
- lib/typescript/component/View.d.ts
- lib/typescript/core.d.ts
- lib/typescript/createAnimatedComponent/createAnimatedComponent.d.ts
- lib/typescript/frameCallback/FrameCallbackRegistryUI.d.ts
- lib/typescript/helperTypes.d.ts
- lib/typescript/hook/commonTypes.d.ts
- lib/typescript/hook/useAnimatedGestureHandler.d.ts
- lib/typescript/hook/useAnimatedKeyboard.d.ts
- lib/typescript/hook/useAnimatedProps.d.ts
- lib/typescript/hook/useAnimatedReaction.d.ts
- lib/typescript/hook/useAnimatedRef.d.ts
- lib/typescript/hook/useAnimatedScrollHandler.d.ts
- lib/typescript/hook/useAnimatedSensor.d.ts
- lib/typescript/hook/useAnimatedStyle.d.ts
- lib/typescript/hook/useComposedEventHandler.d.ts
- lib/typescript/hook/useDerivedValue.d.ts
- lib/typescript/hook/useEvent.d.ts
- lib/typescript/hook/useFrameCallback.d.ts
- lib/typescript/hook/useHandler.d.ts
- lib/typescript/hook/useReducedMotion.d.ts
- lib/typescript/hook/useScrollViewOffset.d.ts
- lib/typescript/hook/useSharedValue.d.ts
- lib/typescript/hook/useWorkletCallback.d.ts
- lib/typescript/index.d.ts
- lib/typescript/interpolateColor.d.ts
- lib/typescript/interpolation.d.ts
- lib/typescript/isSharedValue.d.ts
- lib/typescript/jestUtils.d.ts
- lib/typescript/layoutReanimation/animationBuilder/BaseAnimationBuilder.d.ts
- lib/typescript/layoutReanimation/animationBuilder/ComplexAnimationBuilder.d.ts
- lib/typescript/layoutReanimation/animationBuilder/Keyframe.d.ts
- lib/typescript/layoutReanimation/animationBuilder/commonTypes.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Bounce.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Fade.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Flip.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Lightspeed.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Pinwheel.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Roll.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Rotate.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Slide.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Stretch.d.ts
- lib/typescript/layoutReanimation/defaultAnimations/Zoom.d.ts
- lib/typescript/layoutReanimation/defaultTransitions/CurvedTransition.d.ts
- lib/typescript/layoutReanimation/defaultTransitions/EntryExitTransition.d.ts
- lib/typescript/layoutReanimation/defaultTransitions/FadingTransition.d.ts
- lib/typescript/layoutReanimation/defaultTransitions/JumpingTransition.d.ts
- lib/typescript/layoutReanimation/defaultTransitions/LinearTransition.d.ts
- lib/typescript/layoutReanimation/defaultTransitions/SequencedTransition.d.ts
- lib/typescript/layoutReanimation/sharedTransitions/SharedTransition.d.ts
- lib/typescript/logger/logger.d.ts
- lib/typescript/mappers.d.ts
- lib/typescript/mutables.d.ts
- lib/typescript/platformFunctions/dispatchCommand.d.ts
- lib/typescript/platformFunctions/getRelativeCoords.d.ts
- lib/typescript/platformFunctions/measure.d.ts
- lib/typescript/platformFunctions/scrollTo.d.ts
- lib/typescript/platformFunctions/setGestureState.d.ts
- lib/typescript/platformFunctions/setNativeProps.d.ts
- lib/typescript/pluginUtils.d.ts
- lib/typescript/runtimes.d.ts
- lib/typescript/screenTransition/animationManager.d.ts
- lib/typescript/screenTransition/commonTypes.d.ts
- lib/typescript/screenTransition/presets.d.ts
- lib/typescript/shareables.d.ts
- lib/typescript/threads.d.ts
- src/js-reanimated/react-native-web.d.ts
Dependencies (11)
- @babel/plugin-transform-arrow-functions
- @babel/plugin-transform-class-properties
- @babel/plugin-transform-classes
- @babel/plugin-transform-nullish-coalescing-operator
- @babel/plugin-transform-optional-chaining
- @babel/plugin-transform-shorthand-properties
- @babel/plugin-transform-template-literals
- @babel/plugin-transform-unicode-regex
- @babel/preset-typescript
- convert-source-map
- invariant
Dev Dependencies (55)
- @babel/cli
- @babel/core
- @babel/preset-env
- @babel/types
- @react-native/babel-preset
- @react-native/eslint-config
- @react-native/metro-config
- @react-native/typescript-config
- @testing-library/jest-native
- @testing-library/react-hooks
- @testing-library/react-native
- @types/babel__core
- @types/babel__generator
- @types/babel__traverse
- @types/convert-source-map
- @types/invariant
- @types/jest
- @types/node
- @types/react
- @types/react-test-renderer
- @typescript-eslint/eslint-plugin
- @typescript-eslint/parser
- @typescript-eslint/rule-tester
- axios
- babel-eslint
- babel-jest
- babel-plugin-module-resolver
- clang-format
- code-tag
- cspell
- eslint
- eslint-config-prettier
- eslint-config-standard
- eslint-import-resolver-babel-module
- eslint-plugin-import
- eslint-plugin-jest
- eslint-plugin-n
- eslint-plugin-no-inline-styles
- eslint-plugin-promise
- eslint-plugin-react-hooks
- eslint-plugin-reanimated
- eslint-plugin-standard
- eslint-plugin-tsdoc
- jest
- madge
- prettier
- react
- react-native
- react-native-builder-bob
- react-native-gesture-handler
- react-native-web
- react-test-renderer
- shelljs
- ts-prune
- typescript
Peer Dependencies (3)
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